== Quote from zsxxsz (zhengshu...@hexun.com)'s article
> I'll download the new release dmd2.xxx where the new one was released. But
> when I compile dmd2.xxx, I always encounter the same problem as below:
> $cd dmd.2.034/dmd2/src/dmd
> $make -f linux.mak
> backend/dwarf.c:54:26: ../mars/mars.h: No
I'll download the new release dmd2.xxx where the new one was released. But
when I compile dmd2.xxx, I always encounter the same problem as below:
$cd dmd.2.034/dmd2/src/dmd
$make -f linux.mak
backend/dwarf.c:54:26: ../mars/mars.h: No such file or directory
backend/dwarf.c: In function `void dwarf_
== Quote from Andrei Alexandrescu (seewebsiteforem...@erdani.org)'s article
> Jeremie Pelletier wrote:
> > I've written a simple JSON parser and serializer for phobos, it was
> > originally posted in [dmd support for IDEs] but I think it needs to be
> > posted here.
> >
> > It also requires a more
On Mon, 12 Oct 2009 19:29:06 -0400, Nick Sabalausky wrote:
> "Moritz Warning" wrote in message
> news:hb01mo$23g...@digitalmars.com...
>> On Mon, 12 Oct 2009 15:53:28 -0400, Nick Sabalausky wrote:
>>
>>> "Moritz Warning" wrote in message
>>> news:havc43$9a...@digitalmars.com...
On Sun, 11 O
"Moritz Warning" wrote in message
news:hb01mo$23g...@digitalmars.com...
> On Mon, 12 Oct 2009 15:53:28 -0400, Nick Sabalausky wrote:
>
>> "Moritz Warning" wrote in message
>> news:havc43$9a...@digitalmars.com...
>>> On Sun, 11 Oct 2009 21:43:36 -0700, Walter Bright wrote:
>>>
> [..]
>> If you're
"#ponce" wrote in message
news:hav57m$2ms...@digitalmars.com...
>>
>> "az02.exe" crashed upon starting with no error/warning in the log.
>>
>
> Maybe the debug version will tell more / work better :
> http://adinpsz.org/data/az-02 - Extatique (debug version).zip
Same exact results.
It's been fo
Andrei Alexandrescu wrote:
Jeremie Pelletier wrote:
I've written a simple JSON parser and serializer for phobos, it was
originally posted in [dmd support for IDEs] but I think it needs to be
posted here.
It also requires a more complete unicode handling module than the one
currently in phobo
Jeremie Pelletier wrote:
I've written a simple JSON parser and serializer for phobos, it was
originally posted in [dmd support for IDEs] but I think it needs to be
posted here.
It also requires a more complete unicode handling module than the one
currently in phobos so here it is too.
std.j
I've written a simple JSON parser and serializer for phobos, it was
originally posted in [dmd support for IDEs] but I think it needs to be
posted here.
It also requires a more complete unicode handling module than the one
currently in phobos so here it is too.
std.json: http://pastebin.com/f
On Tue, 13 Oct 2009 01:10:09 +0400, torhu wrote:
On 12.10.2009 13:59, #ponce wrote:
I only get a black screen, but with music. Can't see any errors in
the
log. I've got a Radeon mobility hd 3650. Is my gfx card no up to it?
We've a whole range of strange bugs on ATI... It _should_ work
On 12.10.2009 13:59, #ponce wrote:
I only get a black screen, but with music. Can't see any errors in the
log. I've got a Radeon mobility hd 3650. Is my gfx card no up to it?
We've a whole range of strange bugs on ATI... It _should_ work but there must
be an oddity somewhere in my code.
C
On Mon, 12 Oct 2009 15:53:28 -0400, Nick Sabalausky wrote:
> "Moritz Warning" wrote in message
> news:havc43$9a...@digitalmars.com...
>> On Sun, 11 Oct 2009 21:43:36 -0700, Walter Bright wrote:
>>
[..]
> If you're using tango trunk,
> then I don't know what the problem is either...
It's trunk.
"Moritz Warning" wrote in message
news:havc43$9a...@digitalmars.com...
> On Sun, 11 Oct 2009 21:43:36 -0700, Walter Bright wrote:
>
>> Folding in patches to compiler faults from bugzilla.
>>
>> http://www.digitalmars.com/d/1.0/changelog.html
>> http://ftp.digitalmars.com/dmd.1.049.zip
>>
>>
>> ht
> The only suspicious thing in the log is this, which appears twice:
>
> ---
> Fragment shader was successfully compiled to run on hardware.
> Fragment shader(s) linked, vertex shader(s) linked.
> Validation failed - samplers of different types are bound to the same
> texture image unit.
> ---
Walter Bright Wrote:
> Eldar Insafutdinov wrote:
> > Despite the application of #3301 patch that fixed compilation of QtD,
> > the new release introduces a new regression, that causes the compiler
> > to hang while compiling it. This release therefore remains broken.
>
> What's the bugilla entry?
On Mon, 12 Oct 2009 11:24:38 -0700, Walter Bright wrote:
> Moritz Warning wrote:
>> But Tango is still broken due to regressions (since 1.047?).
>
> What's the bugzilla entry?
I don't know what the regressions are exactly.
It looks like a few different regressions to me.
Unfortunately, I'm short
Moritz Warning wrote:
But Tango is still broken due to regressions (since 1.047?).
What's the bugzilla entry?
Eldar Insafutdinov wrote:
Despite the application of #3301 patch that fixed compilation of QtD,
the new release introduces a new regression, that causes the compiler
to hang while compiling it. This release therefore remains broken.
What's the bugilla entry?
On 2009-10-12 06:43:36 +0200, Walter Bright said:
Folding in patches to compiler faults from bugzilla.
http://www.digitalmars.com/d/1.0/changelog.html
http://ftp.digitalmars.com/dmd.1.049.zip
http://www.digitalmars.com/d/2.0/changelog.html
http://ftp.digitalmars.com/dmd.2.034.zip
Many thank
Walter Bright Wrote:
> Folding in patches to compiler faults from bugzilla.
>
> http://www.digitalmars.com/d/1.0/changelog.html
> http://ftp.digitalmars.com/dmd.1.049.zip
>
>
> http://www.digitalmars.com/d/2.0/changelog.html
> http://ftp.digitalmars.com/dmd.2.034.zip
>
> Many thanks to the num
#ponce wrote:
C:\Temp\az-02 - Extatique (debug version)\az02.exe
### create app
sdl.State.this()
Ok, you need at least OpenGL 2.0. For example by updating your drivers.
This program can give you your OpenGL version:
http://dl.getdropbox.com/u/541786/GLinfo2.exe
The most extensive GL info
On 12.10.2009 13:59, #ponce wrote:
I only get a black screen, but with music. Can't see any errors in the
log. I've got a Radeon mobility hd 3650. Is my gfx card no up to it?
We've a whole range of strange bugs on ATI... It _should_ work but there must
be an oddity somewhere in my code.
C
On Sun, 11 Oct 2009 21:43:36 -0700, Walter Bright wrote:
> Folding in patches to compiler faults from bugzilla.
>
> http://www.digitalmars.com/d/1.0/changelog.html
> http://ftp.digitalmars.com/dmd.1.049.zip
>
>
> http://www.digitalmars.com/d/2.0/changelog.html
> http://ftp.digitalmars.com/dmd.2
> > can i get opengl 2 as separate distro?
> Nope.
ok. nevermind.
> I'm sorry i don't think the demo will ever run on Intel.
> Maybe Intel does not support further release of OpenGL with your card, i
> don't know.
no no, i am not request, just thinked it is bug
novice2 Wrote:
> i have intel 82945G Express.
> GLinfo2.exe say i have opengl 1.4.
> i can't find more new driver.
> can i get opengl 2 as separate distro?
Nope.
I'm sorry i don't think the demo will ever run on Intel.
Maybe Intel does not support further release of OpenGL with your card, i don't
i have intel 82945G Express.
GLinfo2.exe say i have opengl 1.4.
i can't find more new driver.
can i get opengl 2 as separate distro?
#ponce Wrote:
> >
> > C:\Temp\az-02 - Extatique (debug version)\az02.exe
> > ### create app
> > >sdl.State.this()
> > > Error: Failed to load proc glPointParamete
>
> C:\Temp\az-02 - Extatique (debug version)\az02.exe
> ### create app
> >sdl.State.this()
> Error: Failed to load proc glPointParameteri from shared library opengl32.dll
Ok, you need at least OpenGL 2.0. For example by updating your drivers.
This program can give you your OpenGL version:
http
Walter Bright Wrote:
> Folding in patches to compiler faults from bugzilla.
>
> http://www.digitalmars.com/d/1.0/changelog.html
> http://ftp.digitalmars.com/dmd.1.049.zip
>
>
> http://www.digitalmars.com/d/2.0/changelog.html
> http://ftp.digitalmars.com/dmd.2.034.zip
>
> Many thanks to the num
#ponce Wrote:
> Could you please test if the debug version tells more ? Thanks !
>
> http://adinpsz.org/data/az-02 - Extatique (debug version).zip
>
C:\Temp\az-02 - Extatique (debug version)\az02.exe
### create app
>sdl.State.this()
> > Why is my post duplicated ? I use Web-News.
>
> Did you post it, and it failed to post, then posted again?
>
> I've had that happen to me before. Three words - Web News sucks.
>
> -Steve
I don't really remember now.
On Sun, 11 Oct 2009 21:09:53 -0400, #ponce wrote:
Why is my post duplicated ? I use Web-News.
Did you post it, and it failed to post, then posted again?
I've had that happen to me before. Three words - Web News sucks.
-Steve
> Same here. Do you also use an intel x3100 graphics card?
>
> L.
The demo is unlikely to work on Intel GMA's because it requires more than 128
mb of VRAM (i don't know the state of intel GMA OpenGL support either)
>
> "az02.exe" crashed upon starting with no error/warning in the log.
>
Maybe the debug version will tell more / work better :
http://adinpsz.org/data/az-02 - Extatique (debug version).zip
Jeremie Pelletier wrote:
Tom S wrote:
torhu wrote:
I only get a black screen, but with music. Can't see any errors in
the log. I've got a Radeon mobility hd 3650. Is my gfx card no up to
it?
That's what happens when you cross AMD/ATI with OpenGL.
Strange, my first steps in OpenGL years
Ary Borenszweig wrote:
Don wrote:
Walter Bright wrote:
Folding in patches to compiler faults from bugzilla.
http://www.digitalmars.com/d/1.0/changelog.html
http://ftp.digitalmars.com/dmd.1.049.zip
http://www.digitalmars.com/d/2.0/changelog.html
http://ftp.digitalmars.com/dmd.2.034.zip
Many
Don wrote:
Walter Bright wrote:
Folding in patches to compiler faults from bugzilla.
http://www.digitalmars.com/d/1.0/changelog.html
http://ftp.digitalmars.com/dmd.1.049.zip
http://www.digitalmars.com/d/2.0/changelog.html
http://ftp.digitalmars.com/dmd.2.034.zip
Many thanks to the numerous p
Walter Bright wrote:
Folding in patches to compiler faults from bugzilla.
http://www.digitalmars.com/d/1.0/changelog.html
http://ftp.digitalmars.com/dmd.1.049.zip
http://www.digitalmars.com/d/2.0/changelog.html
http://ftp.digitalmars.com/dmd.2.034.zip
Many thanks to the numerous people who co
On 12-10-2009 12:30, Nick Sabalausky wrote:
"#ponce" wrote in message
news:hatvh5$gq...@digitalmars.com...
Hi,
We won another demo compo with a D entry (at MAIN demoparty)
http://www.pouet.net/prod.php?which=53942
We tried to make a bigger and more impressive entry this time. Note that
it's a
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