Re: Guigle: Is there help?

2013-03-25 Thread Russel Winder
On Mon, 2013-03-25 at 02:47 +0100, Stephen Jones wrote: I was looking for a GUI that I could run over an openGL window in D and gave up and wrote a gui out of openGL that is the last sequence of draws and that gets rendered to the near plane. The project is called Guigle. So far it includes

Re: llvm-d

2013-03-25 Thread Jens Mueller
deadalnix wrote: I think passing the path -J should work. But I don't know what to do when there is no Targets.def. Jens Off topic, but can you please ensure not to split the thread like this ? How do I ensure this? I'm using the mailman interface. There are no such problems with

Re: Guigle: Is there help?

2013-03-25 Thread Jacob Carlborg
On 2013-03-25 08:54, Russel Winder wrote: It all sounds from the above as though Guigle is deeply tied into Windows, but I may be misunderstanding. The only thing I got from that post was that it was tested on Windows. -- /Jacob Carlborg

Re: Guigle: Is there help?

2013-03-25 Thread Jacob Carlborg
On 2013-03-25 02:47, Stephen Jones wrote: I was looking for a GUI that I could run over an openGL window in D and gave up and wrote a gui out of openGL that is the last sequence of draws and that gets rendered to the near plane. There are some available, at least for D1. Like hybrid by

Re: Guigle: Is there help?

2013-03-25 Thread Jacob Carlborg
On 2013-03-25 10:09, Jacob Carlborg wrote: There are some available, at least for D1. Like hybrid by team0xf. There's also this: http://www.prowiki.org/wiki4d/wiki.cgi?GuiLibraries -- /Jacob Carlborg

Re: Go vs. D [was Re: Rust vs Dlang]

2013-03-25 Thread Rory McGuire
On Mon, Mar 18, 2013 at 2:21 PM, Andrei Alexandrescu seewebsiteforem...@erdani.org wrote: Could you please go into details on the debugging and benchmarking tools? Thanks. Hi Andrei, Apologies for not replying sooner. Perhaps it is actually just the feel of the debugging and benchmarking,

Re: Guigle: Is there help?

2013-03-25 Thread Stephen Jones
On Monday, 25 March 2013 at 07:54:30 UTC, Russel Winder wrote: On Mon, 2013-03-25 at 02:47 +0100, Stephen Jones wrote: I was looking for a GUI that I could run over an openGL window in D and gave up and wrote a gui out of openGL that is the last sequence of draws and that gets rendered to the

Re: Guigle: Is there help?

2013-03-25 Thread Dmitry Olshansky
25-Mar-2013 05:47, Stephen Jones пишет: I was looking for a GUI that I could run over an openGL window in D and gave up and wrote a gui out of openGL that is the last sequence of draws and that gets rendered to the near plane. The project is called Guigle. So far it includes Button, CheckBox,

Re: Go vs. D [was Re: Rust vs Dlang]

2013-03-25 Thread Andrei Alexandrescu
On 3/25/13 8:02 AM, Rory McGuire wrote: Perhaps it is actually just the feel of the debugging and benchmarking, and the general completeness of the *documentation*. This set of slides: http://talks.golang.org/2012/simple.slide introduces pretty much everything you need to know about Go. Graphs

Re: Go vs. D [was Re: Rust vs Dlang]

2013-03-25 Thread Walter Bright
On 3/25/2013 5:02 AM, Rory McGuire wrote: The profiling doc is here: http://blog.golang.org/2011/06/profiling-go-programs.html It is all super easy, and documented so that you can do it now. What it says about profiling: To start tuning the Go program, we have to enable profiling. If the

Re: Go vs. D [was Re: Rust vs Dlang]

2013-03-25 Thread Andrei Alexandrescu
On 3/25/13 10:43 PM, Walter Bright wrote: On 3/25/2013 5:02 AM, Rory McGuire wrote: The profiling doc is here: http://blog.golang.org/2011/06/profiling-go-programs.html It is all super easy, and documented so that you can do it now. What it says about profiling: To start tuning the Go

DConf 2013: last week of early bird prices

2013-03-25 Thread Andrei Alexandrescu
Hello, I had a meeting today with Facebook's representatives who are in charge of organizing the conference. The A/V is taken care of, the menu for various tastes is set (yum), the Wednesday reception is being prepared, lanyards are on stand by waiting for the final list, the T-shirt printer

Re: Go vs. D [was Re: Rust vs Dlang]

2013-03-25 Thread Alan
Whether it is Go or D, I wish one of you guys would fill the gap between the numeric work I need to do in fortran and the ui/string parsing/web work/plotting/animating I do in python. While working in two languages is realistically not a huge deal, it would be nice if there was something that

Re: Go vs. D [was Re: Rust vs Dlang]

2013-03-25 Thread Alan
edit: ditch both python and fortran.

Re: Go vs. D [was Re: Rust vs Dlang]

2013-03-25 Thread Geancarlo Rocha
That's julia's(http://julialang.org/) goal, but of course it's not nearly polished. I'm interested in this as well, since I'm not totally comfortable about using a pirated MATLAB version and I hear that numpy can't match its performance on macro code.

Re: Go vs. D [was Re: Rust vs Dlang]

2013-03-25 Thread Alan
On Tuesday, 26 March 2013 at 04:11:05 UTC, Geancarlo Rocha wrote: That's julia's(http://julialang.org/) goal, but of course it's not nearly polished. I'm interested in this as well, since I'm not totally comfortable about using a pirated MATLAB version and I hear that numpy can't match its