On Mon 09-Jan 2:45, Trass3r wrote:
Ok, so when i try to compile it says
src\opencl\c\cl_d3d10.d(88): Error: undefined identifier UINT
src\opencl\c\cl_d3d10.d(96): Error: undefined identifier UINT
and upon changing those to uint I get
src\opencl\c\cl_d3d11.d(77): Error: undefined identifier
On Mon 09-Jan 14:24, Trass3r wrote:
Well, I resorted to using bud and managed to get the vectorAdd example
to compile, but when I run I get this error:
btw, bud's not maintained anymore.
Is this some kind of \ vs / bug?
Try removing the mixin(CL_PROGRAM_STRING_DEBUG_INFO) ~ @
On Mon 09-Jan 23:39, Klyn wrote:
On Mon 09-Jan 14:24, Trass3r wrote:
Well, I resorted to using bud and managed to get the vectorAdd example
to compile, but when I run I get this error:
btw, bud's not maintained anymore.
Is this some kind of \ vs / bug?
Try removing the mixin
On Tue 10-Jan 1:23, Trass3r wrote:
The vectorAdd example works perfectly, without any editing (ie.
without removing the mixin(CL_PROGRAM_STRING_DEBUG_INFO)).
How strange, does pragma(msg, CL_PROGRAM_STRING_DEBUG_INFO); give
different results for the two dmd revisions?
The CLGLInterop example
On Tue 10-Jan 3:29, Trass3r wrote:
Does this one work?
http://www.cmsoft.com.br/index.php?option=com_contentview=categorylayout=blogid=99Itemid=150
Simply running the bin/Debug/CLGLInterop.exe included in the zip produces
** Exception Text **
On Fri 30-Dec 10:00, Stephan wrote:
On 29.12.2011 13:31, Trass3r wrote:
On Thursday, 29 December 2011 at 10:32:49 UTC, Extrawurst wrote:
nice work. why moved to github ?
I'm sick of having to switch from git to hg commands every time I work
on cl4d.
So I converted it to git, cleaned up the
On Sun 08-Jan 22:53, Trass3r wrote:
I'm trying to use cl4d, but when I compile I get a stack overflow..
Sigh.
As I stated in the announcement you need a HEAD dmd.
Or use a cl4d revision prior to the mentioned bugfix.
Oh I think I now get what you mean by HEAD dmd: the latest version on
On Mon 09-Jan 0:05, Trass3r wrote:
About the 'mentioned bugfix', I assume you're referring to bug 6473
has been fixed = so let's fix that memory leak?
Yep, just git checkout the revision before that one.
Ok, so when i try to compile it says
src\opencl\c\cl_d3d10.d(88): Error: undefined