Re: LDC 0.16.1 has been released!

2015-10-28 Thread Matt Soucy via Digitalmars-d-announce
On 10/28/2015 03:52 AM, Kai Nacke wrote: > Hi everyone, > > LDC 0.16.1, the LLVM-based D compiler, is available for download! > This release is based on the 2.067.1 frontend and standard library and > supports LLVM 3.1-3.7 (OS X: no support for 3.3). > > Don't miss to check if your preferred sys

Re: porting nanomsg bindings to dlang

2014-11-05 Thread Matt Soucy via Digitalmars-d-announce
On 11/05/2014 01:12 PM, Laeeth Isharc wrote: > Hi. > > Everyone has heard of ZeroMQ, but the creator (or one of the main guys) has > been working on a successor framework written in C. (He has an interesting > paper on why using C++ was a mistake - perhaps we should get him to look at D > if h

Re: DUB Bash Completion

2014-07-18 Thread Matt Soucy via Digitalmars-d-announce
On 07/14/2014 05:54 PM, "Nordlöw" wrote: > On Monday, 14 July 2014 at 00:10:38 UTC, Mathias LANG wrote: complete --config= too, so you could tab complete > > Yeah, that would be nice. Need to add som json parsing to the bash logic. Any > suggestions on how to most easily and portably do that

Re: Dash: An Open Source Game Engine in D

2014-05-19 Thread Matt Soucy via Digitalmars-d-announce
On 05/19/2014 03:50 PM, Colden Cullen wrote: > Hi everyone, > > I’m super excited to be able to announce that the Dash game engine[1] is > finally stable and ready for public use! I’m currently the Lead Engine > Programmer at Circular Studios[2] (the group behind Dash). We had 14 people > worki