On Wednesday, 6 February 2013 at 21:35:12 UTC, MattCoder wrote:
On Wednesday, 6 February 2013 at 13:16:45 UTC, Paulo Pinto
wrote:
I just wanted to show that the pointer tricks for memory
management are not an exclusivity from C and C++.
I get it! Just one more note, would you have done any ben
On Wednesday, 6 February 2013 at 13:16:45 UTC, Paulo Pinto wrote:
I just wanted to show that the pointer tricks for memory
management are not an exclusivity from C and C++.
I get it! Just one more note, would you have done any benchmark
test on between both versions?
On Wednesday, 6 February 2013 at 10:13:49 UTC, MattCoder wrote:
On Wednesday, 6 February 2013 at 09:36:32 UTC, Paulo Pinto
wrote:
Eventually I ported the solution to D, while keeping the code
as close as possible to the original C++ version.
Paulo, can you tell why you chose to keep the D code
On Wednesday, 6 February 2013 at 09:36:32 UTC, Paulo Pinto wrote:
Eventually I ported the solution to D, while keeping the code
as close as possible to the original C++ version.
Paulo, can you tell why you chose to keep the D code much as the
same the C++ version?
Hi,
long time ago I wrote a short article about doing manual memory
management from C++.
http://www.progtools.org/compilers/tutorials/queue/article.html
This was based on a job offer I saw in a games magazine.
Eventually I ported the solution to D, while keeping the code as
close as possibl