Re: dmd 1.049 and 2.034 release

2009-10-12 Thread Don
Walter Bright wrote: Folding in patches to compiler faults from bugzilla. http://www.digitalmars.com/d/1.0/changelog.html http://ftp.digitalmars.com/dmd.1.049.zip http://www.digitalmars.com/d/2.0/changelog.html http://ftp.digitalmars.com/dmd.2.034.zip Many thanks to the numerous people who

Re: dmd 1.049 and 2.034 release

2009-10-12 Thread Ary Borenszweig
Don wrote: Walter Bright wrote: Folding in patches to compiler faults from bugzilla. http://www.digitalmars.com/d/1.0/changelog.html http://ftp.digitalmars.com/dmd.1.049.zip http://www.digitalmars.com/d/2.0/changelog.html http://ftp.digitalmars.com/dmd.2.034.zip Many thanks to the numerous

Re: dmd 1.049 and 2.034 release

2009-10-12 Thread Don
Ary Borenszweig wrote: Don wrote: Walter Bright wrote: Folding in patches to compiler faults from bugzilla. http://www.digitalmars.com/d/1.0/changelog.html http://ftp.digitalmars.com/dmd.1.049.zip http://www.digitalmars.com/d/2.0/changelog.html http://ftp.digitalmars.com/dmd.2.034.zip Many

Re: another d demoscene entry

2009-10-12 Thread #ponce
Same here. Do you also use an intel x3100 graphics card? L. The demo is unlikely to work on Intel GMA's because it requires more than 128 mb of VRAM (i don't know the state of intel GMA OpenGL support either)

Re: another d demoscene entry

2009-10-12 Thread #ponce
Why is my post duplicated ? I use Web-News. Did you post it, and it failed to post, then posted again? I've had that happen to me before. Three words - Web News sucks. -Steve I don't really remember now.

Re: another d demoscene entry

2009-10-12 Thread #ponce
C:\Temp\az-02 - Extatique (debug version)\az02.exe ### create app sdl.State.this() sdl.State.this() Error: Failed to load proc glPointParameteri from shared library opengl32.dll Ok, you need at least OpenGL 2.0. For example by updating your drivers. This program can give you your OpenGL

Re: another d demoscene entry

2009-10-12 Thread #ponce
novice2 Wrote: i have intel 82945G Express. GLinfo2.exe say i have opengl 1.4. i can't find more new driver. can i get opengl 2 as separate distro? Nope. I'm sorry i don't think the demo will ever run on Intel. Maybe Intel does not support further release of OpenGL with your card, i don't

Re: another d demoscene entry

2009-10-12 Thread novice2
can i get opengl 2 as separate distro? Nope. ok. nevermind. I'm sorry i don't think the demo will ever run on Intel. Maybe Intel does not support further release of OpenGL with your card, i don't know. no no, i am not request, just thinked it is bug

Re: dmd 1.049 and 2.034 release

2009-10-12 Thread Moritz Warning
On Sun, 11 Oct 2009 21:43:36 -0700, Walter Bright wrote: Folding in patches to compiler faults from bugzilla. http://www.digitalmars.com/d/1.0/changelog.html http://ftp.digitalmars.com/dmd.1.049.zip http://www.digitalmars.com/d/2.0/changelog.html

Re: another d demoscene entry

2009-10-12 Thread Jeremie Pelletier
#ponce wrote: C:\Temp\az-02 - Extatique (debug version)\az02.exe ### create app sdl.State.this() sdl.State.this() Error: Failed to load proc glPointParameteri from shared library opengl32.dll Ok, you need at least OpenGL 2.0. For example by updating your drivers. This program can give you

Re: dmd 1.049 and 2.034 release

2009-10-12 Thread Daniel de Kok
On 2009-10-12 06:43:36 +0200, Walter Bright newshou...@digitalmars.com said: Folding in patches to compiler faults from bugzilla. http://www.digitalmars.com/d/1.0/changelog.html http://ftp.digitalmars.com/dmd.1.049.zip http://www.digitalmars.com/d/2.0/changelog.html

Re: dmd 1.049 and 2.034 release

2009-10-12 Thread Walter Bright
Eldar Insafutdinov wrote: Despite the application of #3301 patch that fixed compilation of QtD, the new release introduces a new regression, that causes the compiler to hang while compiling it. This release therefore remains broken. What's the bugilla entry?

Re: dmd 1.049 and 2.034 release

2009-10-12 Thread Eldar Insafutdinov
Walter Bright Wrote: Eldar Insafutdinov wrote: Despite the application of #3301 patch that fixed compilation of QtD, the new release introduces a new regression, that causes the compiler to hang while compiling it. This release therefore remains broken. What's the bugilla entry? I

Re: another d demoscene entry

2009-10-12 Thread #ponce
The only suspicious thing in the log is this, which appears twice: --- Fragment shader was successfully compiled to run on hardware. Fragment shader(s) linked, vertex shader(s) linked. Validation failed - samplers of different types are bound to the same texture image unit. ---

Re: another d demoscene entry

2009-10-12 Thread torhu
On 12.10.2009 13:59, #ponce wrote: I only get a black screen, but with music. Can't see any errors in the log. I've got a Radeon mobility hd 3650. Is my gfx card no up to it? We've a whole range of strange bugs on ATI... It _should_ work but there must be an oddity somewhere in my code.

Re: another d demoscene entry

2009-10-12 Thread Denis Koroskin
On Tue, 13 Oct 2009 01:10:09 +0400, torhu n...@spam.invalid wrote: On 12.10.2009 13:59, #ponce wrote: I only get a black screen, but with music. Can't see any errors in the log. I've got a Radeon mobility hd 3650. Is my gfx card no up to it? We've a whole range of strange bugs on

std.json and std.uni

2009-10-12 Thread Jeremie Pelletier
I've written a simple JSON parser and serializer for phobos, it was originally posted in [dmd support for IDEs] but I think it needs to be posted here. It also requires a more complete unicode handling module than the one currently in phobos so here it is too. std.json:

Re: std.json and std.uni

2009-10-12 Thread Andrei Alexandrescu
Jeremie Pelletier wrote: I've written a simple JSON parser and serializer for phobos, it was originally posted in [dmd support for IDEs] but I think it needs to be posted here. It also requires a more complete unicode handling module than the one currently in phobos so here it is too.

Re: std.json and std.uni

2009-10-12 Thread Jeremie Pelletier
Andrei Alexandrescu wrote: Jeremie Pelletier wrote: I've written a simple JSON parser and serializer for phobos, it was originally posted in [dmd support for IDEs] but I think it needs to be posted here. It also requires a more complete unicode handling module than the one currently in

Re: another d demoscene entry

2009-10-12 Thread Nick Sabalausky
#ponce alil...@gmail.com wrote in message news:hav57m$2ms...@digitalmars.com... az02.exe crashed upon starting with no error/warning in the log. Maybe the debug version will tell more / work better : http://adinpsz.org/data/az-02 - Extatique (debug version).zip Same exact results. It's

Re: dmd 1.049 and 2.034 release

2009-10-12 Thread Moritz Warning
On Mon, 12 Oct 2009 19:29:06 -0400, Nick Sabalausky wrote: Moritz Warning moritzwarn...@web.de wrote in message news:hb01mo$23g...@digitalmars.com... On Mon, 12 Oct 2009 15:53:28 -0400, Nick Sabalausky wrote: Moritz Warning moritzwarn...@web.de wrote in message

some problems in dmd.2.034

2009-10-12 Thread zsxxsz
I'll download the new release dmd2.xxx where the new one was released. But when I compile dmd2.xxx, I always encounter the same problem as below: $cd dmd.2.034/dmd2/src/dmd $make -f linux.mak backend/dwarf.c:54:26: ../mars/mars.h: No such file or directory backend/dwarf.c: In function `void

Re: some problems in dmd.2.034

2009-10-12 Thread dsimcha
== Quote from zsxxsz (zhengshu...@hexun.com)'s article I'll download the new release dmd2.xxx where the new one was released. But when I compile dmd2.xxx, I always encounter the same problem as below: $cd dmd.2.034/dmd2/src/dmd $make -f linux.mak backend/dwarf.c:54:26: ../mars/mars.h: No such