Re: Russian-speaking community

2015-07-01 Thread Majestio via Digitalmars-d-announce

On Tuesday, 30 June 2015 at 20:39:38 UTC, lomereiter wrote:
Uhm, why create yet another Russian-speaking website instead of 
promoting and cooperating with http://dlang.ru/? (whose domain 
is much easier to remember, btw)


The site has a long history in the non-working condition. Just 
have tired of waiting.


gen-package-version v1.0.2

2015-07-01 Thread Nick Sabalausky via Digitalmars-d-announce

gen-package-version v1.0.2:
One small change:
- Now works on DMD 2.066.1 (previously required 2.067.0 or up).

In your project's dub.json:
--
dependencies: {
 gen-package-version: ~1.0.2
},
preGenerateCommands:
[dub run gen-package-version -- your.package.name --root=$PACKAGE_DIR
--src=path/to/src]
--


Re: Beta D 2.068.0-b1

2015-07-01 Thread deadalnix via Digitalmars-d-announce
On Tuesday, 30 June 2015 at 15:11:14 UTC, Steven Schveighoffer 
wrote:

On 6/30/15 6:58 AM, extrawurst wrote:

On Tuesday, 30 June 2015 at 10:52:39 UTC, Martin Nowak wrote:

On Monday, 29 June 2015 at 17:03:19 UTC, Jacob Carlborg wrote:

On 29/06/15 15:20, Martin Nowak wrote:


Thanks for letting me know, didn't knew it was private.


Any reason why it's not public?


No, there is none, as I hinted in my answer.
It already says it's public on our board though. Maybe it was 
changed

recently?
https://trello.com/dlang


That seems to be the organization, which is indeed public. 
maybe boards

have individual visibility?


Yes, the way to change it (I can't as I don't have admin for 
those boards) is to click on the Org Visible at the top of 
the board.


-Steve


Can we make sure the PR in std.meta to change name makes it ? 
once the name is live it won't be changed. It won't break any 
code, as it is renaming new stuff.




clayers - Update 1.1.0

2015-07-01 Thread Vladde Nordholm via Digitalmars-d-announce
So today I released version 1.1.0 of my console rendering library 
clayers!


What this new update offers is support for colors, where you can 
set the text- and background-color! This is thanks to the library 
'colorize' (d-colorize on GH).


In case you don't know what clayers is (which you most likely 
don't), it's a console rendering library aimed at console games. 
It currently supports layer handling and colors.


clayers on GitHub: https://github.com/vladdeSV/clayers
clayers on dub: http://code.dlang.org/packages/clayers



Re: initial port of excel sdk headers to D

2015-07-01 Thread Øivind

On Sunday, 28 June 2015 at 23:23:07 UTC, Laeeth Isharc wrote:

https://github.com/Laeeth/d_excelsdk

probably many rough edges - a couple of functions still to fix


Can you provide an example of how to use it? I am interested in 
this type of functionality :)