Re: Gordon programming language

2021-10-27 Thread Imperatorn via Digitalmars-d-announce
On Wednesday, 27 October 2021 at 06:04:01 UTC, Tero Hänninen 
wrote:

On Tuesday, 26 October 2021 at 20:26:57 UTC, Imperatorn wrote:
On Tuesday, 26 October 2021 at 18:19:59 UTC, Tero Hänninen 
wrote:

[...]


How does D-interop work?


I'm not sure what you mean, there is no D-interop. It's just a 
similar language so by tweaks etc I mean differences to D.


Ok, I didn't look at it. Just thought it was a derivative of D, 
sorry 


Re: Gordon programming language

2021-10-27 Thread bauss via Digitalmars-d-announce

On Tuesday, 26 October 2021 at 10:11:34 UTC, JN wrote:
On Tuesday, 26 October 2021 at 04:38:40 UTC, Tero Hänninen 
wrote:
On Monday, 25 October 2021 at 18:38:15 UTC, Walter Bright 
wrote:


Thanks for the kind words!

P.S. The quote is from Flash Gordon.


Ah, didn't know about that although have heard the name 
somewhere.


I actually named my language after Gordon Freeman from the 
Half-Life games which I liked to play. He gets lots done with 
little resources and is silent. My favorite game character.


I was hoping the language is inspired after Gordon Ramsay. With 
compile errors like:


"Look at these pointers, they're RAW",
"This syntax is disgusting"
"The code is not good enough!"


"Delicious"
"Thank you darling"
"3 0 cry"


Re: Gordon programming language

2021-10-27 Thread Tero Hänninen via Digitalmars-d-announce

On Tuesday, 26 October 2021 at 20:26:57 UTC, Imperatorn wrote:
On Tuesday, 26 October 2021 at 18:19:59 UTC, Tero Hänninen 
wrote:

[...]


How does D-interop work?


I'm not sure what you mean, there is no D-interop. It's just a 
similar language so by tweaks etc I mean differences to D.