Re: Gordon programming language
On Wednesday, 27 October 2021 at 06:04:01 UTC, Tero Hänninen wrote: On Tuesday, 26 October 2021 at 20:26:57 UTC, Imperatorn wrote: On Tuesday, 26 October 2021 at 18:19:59 UTC, Tero Hänninen wrote: [...] How does D-interop work? I'm not sure what you mean, there is no D-interop. It's just a similar language so by tweaks etc I mean differences to D. Ok, I didn't look at it. Just thought it was a derivative of D, sorry
Re: Gordon programming language
On Tuesday, 26 October 2021 at 10:11:34 UTC, JN wrote: On Tuesday, 26 October 2021 at 04:38:40 UTC, Tero Hänninen wrote: On Monday, 25 October 2021 at 18:38:15 UTC, Walter Bright wrote: Thanks for the kind words! P.S. The quote is from Flash Gordon. Ah, didn't know about that although have heard the name somewhere. I actually named my language after Gordon Freeman from the Half-Life games which I liked to play. He gets lots done with little resources and is silent. My favorite game character. I was hoping the language is inspired after Gordon Ramsay. With compile errors like: "Look at these pointers, they're RAW", "This syntax is disgusting" "The code is not good enough!" "Delicious" "Thank you darling" "3 0 cry"
Re: Gordon programming language
On Tuesday, 26 October 2021 at 20:26:57 UTC, Imperatorn wrote: On Tuesday, 26 October 2021 at 18:19:59 UTC, Tero Hänninen wrote: [...] How does D-interop work? I'm not sure what you mean, there is no D-interop. It's just a similar language so by tweaks etc I mean differences to D.