Re: Get ready your Playstation 5 controllers
On Tuesday, 27 June 2023 at 12:07:14 UTC, Ferhat Kurtulmuş wrote: Here is a gui program testing your PS5 controllers on Windows. DWT is used for gui. Only missing part is lack of setting triggers' resistances at the moment. There is a problem with battery level too. https://github.com/aferust/testds5 Impressive! — Dmitry Olshansky https://olshansky.me
Re: D Language Foundation Monthly Meeting Summary for May 2023
On Tuesday, 27 June 2023 at 12:36:20 UTC, Sergey wrote: After that real person could verify result and make small corrections. It should significantly reduce effort and decrease time-to-market :) Yes. The next version of Davinci Resolve (which I use for video editing) will have automated transcriptions. Once it's released, I intend to start loading my meeting recordings into it and then derive my summaries from that. However, I still will write the summaries as summaries, rather than publishing the transcripts directly or otherwise quoting them verbatim. This will save me from having to go back and forth through the video, so it will certainly save time. I still will put at least three or four weeks between the meetings and the summaries. One benefit I've found in the delay is that it's an easy way for me to follow up on any actionable items. As I'm writing a summary, I can check on the status of issues, follow up with anyone who said they'd do something, etc. Then I don't have to worry about taking notes during the meeting, I can add the current status directly into the summary, and anything that's not done by the time I write it up I can stay on top of.
Re: D Language Foundation Monthly Meeting Summary for May 2023
On Friday, 23 June 2023 at 14:32:51 UTC, Mike Parker wrote: The monthly meeting for May 2023 took place on Friday the 5th at 14:00 UTC. It lasted about an hour and a half. Hi Mike. Does anyone consider some automatization and application of modern technologies for the process of meeting summarization? Like NN that: * record the sound from the call * make sound to text (with different speakers) * make text summarization * generate report After that real person could verify result and make small corrections. It should significantly reduce effort and decrease time-to-market :)
Re: A New Era for the D Community
On Tuesday, 27 June 2023 at 12:00:48 UTC, Mike Parker wrote: Anyway, the main point of this announcement wasn't IVY, it's that we're finally getting organized. IVY is just the tool we're using to do it. No D user or contributor needs to pay any attention to it if they don't want to. And I should add, for those who haven't seen it elsewhere, one of the changes we've made is that we've incorporated GitHub projects into our workflow (some of us more quickly than others). You can see what we're working on here: https://github.com/orgs/dlang/projects?query=is%3Aopen And if anyone sees something they'd like to pitch in on, please get in touch with me.
Get ready your Playstation 5 controllers
Here is a gui program testing your PS5 controllers on Windows. DWT is used for gui. Only missing part is lack of setting triggers' resistances at the moment. There is a problem with battery level too. https://github.com/aferust/testds5
Re: A New Era for the D Community
On Tuesday, 27 June 2023 at 11:30:42 UTC, Francesco Mecca wrote: It would be great if you specify or at least give us a glimpse of what this "change" is about. Right now, it sounds like corporate propaganda for Ucora It's not propaganda. I answered questions about it in BeerConf last month, and Adam summarized it here: https://dpldocs.info/this-week-in-d/Blog.Posted_2023_05_29.html TLDR; it's about understanding stakeholder motivations and looking for opportunities where they align. Right now, we're just employing it internally to get our house in order. Down the road, when we're able to find volunteers to take on tasks (a few people have expressed interest already after the BeerConf session), understanding their motivations will help us know who to approach first for any given task. That's just one way in which we'll be employing it. It's helped me in recognizing opportunities I wouldn't have before, and it's had an impact on the way the DLF team conducts meetings and approaches problem solving and planning. Anyway, the main point of this announcement wasn't IVY, it's that we're finally getting organized. IVY is just the tool we're using to do it. No D user or contributor needs to pay any attention to it if they don't want to.
Re: A New Era for the D Community
On Wednesday, 3 May 2023 at 11:13:34 UTC, Mike Parker wrote: You're going to hear more about IVY as time goes by, and eventually, we're going to start employing it more broadly in the community. We now have a better idea of how to more effectively guide contributors so that they can be more efficient and stay motivated. Before we get to that point, we've got a lot of decisions to make and a lot of work to do internally to provide a foundation on which we can build. I'm not exaggerating when I say that this is going to be the most significant change in the D community in the 20 years I've been a part of it. I expect we're going to encounter bumps along the way, but that's okay. We now have a clear vision and purpose, and that makes all the difference. It would be great if you specify or at least give us a glimpse of what this "change" is about. Right now, it sounds like corporate propaganda for Ucora
Re: shareded-map v1.0.0
On Tuesday, 27 June 2023 at 07:57:31 UTC, a11e99z wrote: On Monday, 26 June 2023 at 08:50:01 UTC, Dmitry Olshansky wrote: On Monday, 26 June 2023 at 08:48:38 UTC, Dmitry Olshansky wrote: Shredded map v1.0.0 is out! Simple scalable concurrent hash map based on built-in D hash maps. It's simply shared by key. Dmitry Olshansky The link: https://github.com/DmitryOlshansky/sharded-map .opApply w/o locks? Locking one shard at a time.
Re: shareded-map v1.0.0
On Monday, 26 June 2023 at 08:50:01 UTC, Dmitry Olshansky wrote: On Monday, 26 June 2023 at 08:48:38 UTC, Dmitry Olshansky wrote: Shredded map v1.0.0 is out! Simple scalable concurrent hash map based on built-in D hash maps. It's simply shared by key. Dmitry Olshansky The link: https://github.com/DmitryOlshansky/sharded-map .opApply w/o locks?