On Friday, 8 July 2016 at 07:59:42 UTC, Dechcaudron wrote:
Hey there,
I'm sad this post hasn't called anyone's attention so far.
While I am defintely interested to have BulletD become a thing,
I sadly can't collaborate with it so far. It's been on my mind
to give Bullet as a physics engine a
A couple of years ago, I started writing some bindings for the
Bullet Physics library (bulletphysics.org). This was well before
D's new C++ interop features, so I wrote a hacky little chain of
build scripts (which generated each other about 3 levels deep!).
The thing actually worked to a
On Thursday, 24 December 2015 at 01:08:38 UTC, Walter Bright
wrote:
This has resurfaced on Reddit:
https://www.reddit.com/r/programming/comments/3xya5v/so_you_want_to_write_your_own_language/
I might end up using this. It seems like there aren't many better
ways to really learn about