On 10/07/2012 05:33 PM, Nick Sabalausky wrote:
Server overloaded? Trying to connect to 'vibed.org' just hangs
(without actually timing out, at least not yet).
Same for me.
On 08/22/2012 09:06 PM, BLM768 wrote:
I've used Bullet in a professional capacity, and I'd hesitant to force
the GC on your users. I'd port their allocators and supply
implementations that map to malloc or the GC and let users that have
their own heap implementations map them to those.
There
On 08/22/2012 05:41 PM, dsimcha wrote:
On Wednesday, 22 August 2012 at 20:04:12 UTC, David Nadlinger wrote:
On Tuesday, 21 August 2012 at 13:15:49 UTC, dsimcha wrote:
Congratulations, Antti-Ville! This project creates a better
implementation of precise GC heap scanning than anything that's
On 08/20/2012 11:09 AM, Andrej Mitrovic wrote:
On 8/20/12, Walter Brightnewshou...@digitalmars.com wrote:
On 8/19/2012 6:33 PM, Chad J wrote:
How? I remember reading a lot of material on NaNs in D, but I don't
recall these.
Set the control word for the x87 to turn it on. Probably have
On 08/17/2012 08:03 PM, Walter Bright wrote:
Our discussion on this in the last few days inspired me to write a blog
post about it:
http://www.reddit.com/r/programming/comments/yehz4/nans_just_dont_get_no_respect/
http://www.drdobbs.com/cpp/nans-just-dont-get-no-respect/240005723
Walter, I
On 08/19/2012 06:16 PM, Walter Bright wrote:
On 8/19/2012 1:43 PM, Chad J wrote:
So instead of writing
float f;
if (condition1)
f = 7;
... code ...
if (condition2)
++f;
is there any way we can make it easier to write
void someCode() {
... code ...
}
float f;
if ( condition )
{
f = 7
On 04/14/2012 06:22 AM, Masahiro Nakagawa wrote:
This announcement is mainly for Japanese programmers.
AtCoder is a new programming contest site in Japan.
I and other D programmers begged AtCoder team to support D.
In the result, AtCoder supports D (dmd 2.058) officially.
Thanks to AtCoder
Speaking of issues that will frustrate newcomers... having dmd generate
executables that segfault would be particularly /bad/.
I refer to my post 19 on this bug:
http://d.puremagic.com/issues/show_bug.cgi?id=5278
(which is the most recent as of this writing.)
Stock DMD hasn't worked on my system
On 12/18/2011 10:53 AM, Chad J wrote:
Speaking of issues that will frustrate newcomers... having dmd generate
executables that segfault would be particularly /bad/.
I refer to my post 19 on this bug:
http://d.puremagic.com/issues/show_bug.cgi?id=5278
(which is the most recent
downs wrote:
On 10.02.2010 22:10, Richard Webb wrote:
Nick Sabalausky Wrote:
downs default_357-l...@yahoo.de wrote in message
news:hkusr4$ho...@digitalmars.com...
/obscure nerd culture joke
Neon Genesis?
Higurashi?
Ayup ;)
(Recently watched it. It rules. )
Also going to have to
dsimcha wrote:
== Quote from Chad J (chadj...@__spam.is.bad__gmail.com)'s article
Is it really that hard to have the GUI libs in question just give you
some pixels in memory or an opengl context? Then you could use your own
highly optimized plot drawing routines instead of relying on the GUI
Jeremie Pelletier wrote:
Nick Sabalausky wrote:
Jeremie Pelletier jerem...@gmail.com wrote in message
news:hfsmgo$9b...@digitalmars.com...
I just posted a progress update on the Code Poet web page along with
screen shots of the revamped GUI. Let me know what you think!
dsimcha wrote:
... The other option is to make
sure everything is loosely coupled to the GUI lib so it can be easily swapped
for
another one. The downside is that this has some tradeoffs in terms of
simplicity
and probably performance that I don't think I want to make and is probably a
Andrei Alexandrescu wrote:
Modern C++ Design has 323 pages including index. I'm glad to report that
just about now TDPL has reached the same size. Let's hope the quality
of TDPL is better!
Follow TDPL progress in real-time at http://erdani.com.
I wish I could mark this anniversary with
*droo*
Good trip man. Thanks for that.
Neat to see D getting use in the demoscene.
M-M-M-MONSTER KILL!
The serious bug splatting action continues.
Thank you Walter and contributors.
Andrei Alexandrescu wrote:
Ary Borenszweig wrote:
Andrei Alexandrescu wrote:
Ary Borenszweig wrote:
のしいか (noshiika) escribió:
Thank you for the great work, Walter and all the other contributors.
But I am a bit disappointed with the CaseRangeStatement syntax.
Why is it
case 0: .. case
Walter Bright wrote:
grauzone wrote:
No. Also, this final switch feature seems to be only marginally
useful, and normal switch statements do the same, just at runtime. So
much for more pressing issues but it's his language and not mine so
I'll shut up.
The final switch deals with a problem
Walter Bright wrote:
Denis Koroskin wrote:
I'd put an assert and mad a case explicit, if there is a size_t is so
badly needed for ptr difference:
assert(p1 = p2);
size_t y = cast(size_t)p1 - p2;
Aside from the typo in that code (!) the problem with casts is they are
a sledgehammer
Andrei Alexandrescu wrote:
Chad J wrote:
These bugs always take me no less than 2 hours to find, unless I am
specifically looking for fall-through bugs.
I agree. Probably a good option would be to keep on requiring break, but
also requiring the user to explicitly specify they want
Chad J wrote:
Andrei Alexandrescu wrote:
Chad J wrote:
These bugs always take me no less than 2 hours to find, unless I am
specifically looking for fall-through bugs.
I agree. Probably a good option would be to keep on requiring break, but
also requiring the user to explicitly specify
Andrei Alexandrescu wrote:
[awesome stuff]
Andrei
Lars Ivar Igesund wrote:
Dear D community
--
Signed,
The Tango Team
(Also Jacob commented on the docs.)
I'll give some critique on the new dil-generated docs as well.
I'm looking at these two links:
http://www.dsource.org/projects/tango/docs/0.99.8/
Lars Ivar Igesund wrote:
Chad J wrote:
I was a bit annoyed by the API/Modules modality in the latter docs.
It'd be nice if the Modules list became collapsible and put the API
elements as children of each module. It seems the newer(?) version of
the docs is collapsible, but has yet
Walter Bright wrote:
http://www.digitalmars.com/d/1.0/changelog.html
http://ftp.digitalmars.com/dmd.1.041.zip
http://www.digitalmars.com/d/2.0/changelog.html
http://ftp.digitalmars.com/dmd.2.026.zip
O.O
Hell yeah!
What you and your crew are doing is really awesome! And you are beating
all of the nasty linker errors and odd obstacles. Way to go.
At some point in the future I will probably need to write cross-platform
GUI apps in D, and I'll be looking to QT since it is good at this kind
of work. So your
BCS wrote:
Reply to Denis,
I have been working on new newsgroups archive last few days. This is
an newsgroup posts archive structured in a way so that it feels more
like a forum (that's what you demanded, right?).
COOL
I hit this page: http://dnews.naxx.ru/topic.php?id=117556 and it
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