Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-24 Thread Max Samukha
On Thursday, 23 May 2013 at 20:19:28 UTC, Nick Sabalausky wrote: On Thu, 23 May 2013 23:09:54 +1000 Manu turkey...@gmail.com wrote: On 23 May 2013 22:56, Max Samukha maxsamu...@gmail.com wrote: You have module constructors in mixins. How did you solve the circular imports problem? Banned

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-24 Thread Max Samukha
On Thursday, 23 May 2013 at 16:30:28 UTC, Manu wrote: Pretty much. I anticipate the problem arising, but it hasn't come up. The codebase is fairly hierarchical it seems... I'd really rather not do it with module constructors though. There might be other solutions, like module locals executing

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-23 Thread Max Samukha
On Friday, 17 May 2013 at 13:28:20 UTC, Andrei Alexandrescu wrote: Great talk. Vote up! http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ Andrei Nice talk, Manu! You You have module constructors in mixins. How did you solve the circular

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-23 Thread Manu
On 23 May 2013 15:54, Brad Anderson e...@gnuk.net wrote: On Thursday, 23 May 2013 at 03:56:00 UTC, Nick Sabalausky wrote: On Thu, 23 May 2013 02:08:15 +0200 Brad Anderson e...@gnuk.net wrote: and one of the games featured prominently was Quantum Break by Manu's very own Remedy Games. Any

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-23 Thread Manu
On 23 May 2013 22:56, Max Samukha maxsamu...@gmail.com wrote: On Friday, 17 May 2013 at 13:28:20 UTC, Andrei Alexandrescu wrote: Great talk. Vote up! http://www.reddit.com/r/**programming/comments/1eiku4/**

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-23 Thread Nick Sabalausky
On Thu, 23 May 2013 23:09:54 +1000 Manu turkey...@gmail.com wrote: On 23 May 2013 22:56, Max Samukha maxsamu...@gmail.com wrote: You have module constructors in mixins. How did you solve the circular imports problem? Banned circular imports? Pretty much. I anticipate the problem

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-22 Thread Brad Anderson
On Friday, 17 May 2013 at 13:28:20 UTC, Andrei Alexandrescu wrote: Great talk. Vote up! http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ Andrei Great talk indeed. My favorite so far (if I had to choose). Also, Microsoft just had their

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-22 Thread Nick Sabalausky
On Thu, 23 May 2013 02:08:15 +0200 Brad Anderson e...@gnuk.net wrote: On Friday, 17 May 2013 at 13:28:20 UTC, Andrei Alexandrescu wrote: Great talk. Vote up! http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ Andrei Great talk

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-22 Thread Brad Anderson
On Thursday, 23 May 2013 at 03:56:00 UTC, Nick Sabalausky wrote: On Thu, 23 May 2013 02:08:15 +0200 Brad Anderson e...@gnuk.net wrote: and one of the games featured prominently was Quantum Break by Manu's very own Remedy Games. Any chance the system you described in your talk is being used

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-18 Thread Joseph Rushton Wakeling
On Friday, 17 May 2013 at 22:52:19 UTC, Adam D. Ruppe wrote: The last question in the video was if it would work in Linux too, and idk about the rest of their setup, but the C++ binding is something I've done before, and the code is virtually identical to what Manu did. That's good to know,

DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Andrei Alexandrescu
Great talk. Vote up! http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ Andrei

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread bearophile
Andrei Alexandrescu: Great talk. Vote up! I agree, it's quite good for D. http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ On the YouTube page I suggest to fix the PDF link to: http://dconf.org/2013/talks/evans_1.pdf [Page 16]

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Andrej Mitrovic
On 5/17/13, Andrei Alexandrescu seewebsiteforem...@erdani.org wrote: Great talk. Vote up! http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ I get an error for the archive link[1]: The item you have requested had an error: Item cannot be

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Andrei Alexandrescu
On 5/17/13 10:14 AM, bearophile wrote: Andrei Alexandrescu: Great talk. Vote up! I agree, it's quite good for D. http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ On the YouTube page I suggest to fix the PDF link to:

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Andrei Alexandrescu
On 5/17/13 11:25 AM, Andrej Mitrovic wrote: On 5/17/13, Andrej Mitrovicandrej.mitrov...@gmail.com wrote: I get an error for the archive link[1]: The item you have requested had an error: Item cannot be found. I guess it hasn't been uploaded to archive.org yet? It seems to work now. Just

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Alix Pexton
On 17/05/2013 14:28, Andrei Alexandrescu wrote: Great talk. Vote up! http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ Andrei I cheered when I saw the logo for Visual D pop up (cos I drew that version ^^) I'm so glad I was able to

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Walter Bright
On 5/17/2013 6:28 AM, Andrei Alexandrescu wrote: http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ https://news.ycombinator.com/item?id=5725745

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread F i L
Good talk, I've been waiting for this one all week. I know this was more a talk about interlinking C++ D when you have too, but it's interesting to note that Manu's biggest problem appears to be that his engine is written in C++ not D :)

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Nick Sabalausky
On Fri, 17 May 2013 09:28:19 -0400 Andrei Alexandrescu seewebsiteforem...@erdani.org wrote: Great talk. Vote up! http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ Torrents and all other links: http://semitwist.com/download/misc/dconf2013/

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Walter Bright
On 5/17/2013 6:28 AM, Andrei Alexandrescu wrote: http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ And on gamedev.net: http://www.gamedev.net/topic/643227-using-d-alongside-a-game-engine/

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Joseph Rushton Wakeling
Really exciting to see how D is being used in this context, and the C++ binding examples are inspiring. Just one niggle -- the word postmortem makes it sound like a study of how something died, whereas this seems to be work that is very much alive and kicking!

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Adam D. Ruppe
On Friday, 17 May 2013 at 22:47:56 UTC, Joseph Rushton Wakeling wrote: Really exciting to see how D is being used in this context, and the C++ binding examples are inspiring. The last question in the video was if it would work in Linux too, and idk about the rest of their setup, but the C++

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Brad Roberts
On 5/17/13 3:52 PM, Adam D. Ruppe wrote: On Friday, 17 May 2013 at 22:47:56 UTC, Joseph Rushton Wakeling wrote: Really exciting to see how D is being used in this context, and the C++ binding examples are inspiring. The last question in the video was if it would work in Linux too, and idk

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-17 Thread Jesse Phillips
On Friday, 17 May 2013 at 13:28:20 UTC, Andrei Alexandrescu wrote: Great talk. Vote up! http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ Andrei These announcements should also be an update through the Kickstarter system.