On Wednesday, 7 February 2024 at 15:27:34 UTC, cookiewitch wrote:
On Wednesday, 7 February 2024 at 12:49:31 UTC, ryuukk_ wrote:
On Wednesday, 7 February 2024 at 07:43:58 UTC, cookiewitch
wrote:
Windows:
* Static Windows libraries for Freetype have been replaced
with dynamic ones, which makes
On Wednesday, 7 February 2024 at 12:49:31 UTC, ryuukk_ wrote:
On Wednesday, 7 February 2024 at 07:43:58 UTC, cookiewitch
wrote:
Windows:
* Static Windows libraries for Freetype have been replaced
with dynamic ones, which makes it a lot easier to compile.
I am working on a PR that makes
On Wednesday, 7 February 2024 at 07:43:58 UTC, cookiewitch wrote:
Windows:
* Static Windows libraries for Freetype have been replaced with
dynamic ones, which makes it a lot easier to compile.
I am working on a PR that makes working with static libraries
easier
On Thursday, 25 January 2024 at 12:33:31 UTC, cookiewitch wrote:
Fluid is a library I started developing 3 years ago when I
joined the D community, after failing to find a suitable
library for my gamedev project. Developing user interfaces
through websites, games or applications is something
On Wednesday, 31 January 2024 at 06:38:17 UTC, aberba wrote:
On Thursday, 25 January 2024 at 12:33:31 UTC, cookiewitch wrote:
Fluid is a library I started developing 3 years ago when I
joined the D community, after failing to find a suitable
library for my gamedev project. Developing user
On Wednesday, 31 January 2024 at 09:34:06 UTC, Bastiaan Veelo
wrote:
On Wednesday, 31 January 2024 at 06:38:17 UTC, aberba wrote:
On Thursday, 25 January 2024 at 12:33:31 UTC, cookiewitch
wrote:
Fluid is a library I started developing 3 years ago when I
joined the D community, after failing to
On Wednesday, 31 January 2024 at 06:38:17 UTC, aberba wrote:
On Thursday, 25 January 2024 at 12:33:31 UTC, cookiewitch wrote:
Fluid is a library I started developing 3 years ago when I
joined the D community, after failing to find a suitable
library for my gamedev project.
[...]
Could you
On Thursday, 25 January 2024 at 12:33:31 UTC, cookiewitch wrote:
Fluid is a library I started developing 3 years ago when I
joined the D community, after failing to find a suitable
library for my gamedev project. Developing user interfaces
through websites, games or applications is something
Fluid is a library I started developing 3 years ago when I
joined the D community, after failing to find a suitable
library for my gamedev project. Developing user interfaces
through websites, games or applications is something I've spent
a significant amount of time in the past, so I saw this
On Thursday, 25 January 2024 at 12:33:31 UTC, cookiewitch wrote:
Fluid is a flexible UI library for the D programming language.
Minimal setup. Declarative. Non-intrusive.
Awesome!
On Thursday, 25 January 2024 at 12:33:31 UTC, cookiewitch wrote:
Fluid is a library I started developing 3 years ago when I
joined the D community, after failing to find a suitable
library for my gamedev project. Developing user interfaces
through websites, games or applications is something
On Thursday, 25 January 2024 at 12:33:31 UTC, cookiewitch wrote:
Fluid is a library I started developing 3 years ago when I
joined the D community, after failing to find a suitable
library for my gamedev project. Developing user interfaces
through websites, games or applications is something
On Thursday, 25 January 2024 at 12:33:31 UTC, cookiewitch wrote:
Fluid is a library I started developing 3 years ago when I
joined the D community, after failing to find a suitable
library for my gamedev project. Developing user interfaces
through websites, games or applications is something
Fluid is a library I started developing 3 years ago when I joined
the D community, after failing to find a suitable library for my
gamedev project. Developing user interfaces through websites,
games or applications is something I've spent a significant
amount of time in the past, so I saw this
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