Re: NanoVG and OUI ports

2016-07-04 Thread ketmar via Digitalmars-d-announce
also, i'm slowly working on Yet Another Immediage GUI Library based on Blendish and simplified flex box model. for now, it can do layouting (with line wrapping, and determining minimal window size) and has some basic controls, like buttons, labels, checkboxes. also, i changed NanoVG API a li

NanoVG and OUI ports

2016-06-30 Thread ketmar via Digitalmars-d-announce
yes, it's me again. hello. this time i ported NanoVG[1] drawing library (only OpenGL2 backend) and OUI[2] intermediate UI library. they require some modules from Adam's arsd library[3] to work -- mostly simpledisplay for screen setup and minimal OpenGL bindings, and arsd.png to load png images.