On 16/05/14 02:29, Dylan Knutson wrote:
Hi all,
I'd like to announce the initial version of Regal, an SQL relational
algebra builder for D. It's intended as a backbone for a relational
database ORM, in line with how Arel works with Rails' ActiveRecord, but
nearly any project that generates SQL
On Thursday, 15 May 2014 at 15:02:33 UTC, Mike Parker wrote:
I managed to let this little anniversary slip by me. My first
post in the old Derelict forum at DSource[1] is dated May 6,
2004, my initial commit to svn[2] was May 7, and my
announcement in the newsgroup[3] was on May 8. My
Does this need to be a class, can it be a struct instead?
Ya know, it might be able to be made into a struct; I'll fiddle
with it tomorrow. The main reason it was made a class was so
.join had to take a Table type as its first parameter, and
internally Table implements a Joinable interface
On Friday, 16 May 2014 at 07:43:06 UTC, ponce wrote:
On Thursday, 15 May 2014 at 15:02:33 UTC, Mike Parker wrote:
I managed to let this little anniversary slip by me. My first
post in the old Derelict forum at DSource[1] is dated May 6,
2004, my initial commit to svn[2] was May 7, and my
On 5/16/14, Manu via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
Out of curiosity, are you running Linux or Windows?
Win7.
On 5/16/2014 5:32 PM, Kiith-Sa wrote:
It'd just be good for it to stabilize so we can write tutorials for it
without them getting out of date (yeah, the APIs are the same, but
Derelict itself keeps changing).
For the record, I don't foresee any more structural changes now that
I've got the
On 16/05/2014 3:02 a.m., Mike Parker wrote:
I managed to let this little anniversary slip by me. My first post in
the old Derelict forum at DSource[1] is dated May 6, 2004, my initial
commit to svn[2] was May 7, and my announcement in the newsgroup[3] was
on May 8. My attention to the project
On 5/16/2014 4:43 PM, ponce wrote:
Thanks for that long dedication! Using it since 7 years :)
I probably wouldn't have stucked with D if it weren't for Derelict, and
I know other people who wouldn't have either.
I think you've just motivated me to do drop everything else and work on
Derelict
On 5/15/14, Dicebot via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
I think it is a very good initiative to start creating community
teams of D hackers interested in specific domains. Can be
beneficial for both spreading the information and lobbying needed
changes in
On 16/05/14 09:58, Dylan Knutson wrote:
Ya know, it might be able to be made into a struct; I'll fiddle with it
tomorrow. The main reason it was made a class was so .join had to take a
Table type as its first parameter, and internally Table implements a
Joinable interface (which is needed for
On 5/14/14, Andrej Mitrovic andrej.mitrov...@gmail.com wrote:
I am starting an initiative for everyone interested in D game
development by creating the github organization d-gamedev-team[1].
Just ported the imgui library to D. It's a minimal OpenGL GUI library,
useful for things like tweaking
We're stoked about DConf 2014! 54 visitors will be joined by 10 Facebook
engineers for a great three-day event.
James Pearce (https://twitter.com/jamespearce), Facebook's Open Source
representative, graciously accepted to emcee the conference.
We have secured livestreaming of the entire
When I choose a programming language to work on a problem, one of
the factors I look at is whether there are enough tools and
libraries to construct a solution in a reasonable amount of time.
Back when I was looking at D for game development – and I still
am – there was Derelict. And now,
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