On Monday 14 February 2011 21:14:18 Andrej Mitrovic wrote:
> On 2/15/11, Jonathan M Davis wrote:
> > Of _course_ you get a reversed range back. You _reversed the range_.
> > That's what
> > retro _does_. If you use it with find, of _course_ you're going to get a
> > reversed
> > range back. Compla
On 2/15/11, Jonathan M Davis wrote:
>
> Of _course_ you get a reversed range back. You _reversed the range_. That's
> what
> retro _does_. If you use it with find, of _course_ you're going to get a
> reversed
> range back. Complaining about that is like complaining that your range is
> sorted
> af
On Monday 14 February 2011 20:40:02 Andrej Mitrovic wrote:
> On 2/15/11, Jonathan M Davis wrote:
> > retro revereses the whole range. What you want is something like
> > findFromBack.
> > I don't think that we have any functions like findFromBack though. It's
> > probably
> > worth an enhancement
On 2/15/11, Jonathan M Davis wrote:
>
> retro revereses the whole range. What you want is something like
> findFromBack.
> I don't think that we have any functions like findFromBack though. It's
> probably
> worth an enhancement request.
std.string had a find and rfind, both of which are deprecat
On Monday 14 February 2011 19:35:21 Andrej Mitrovic wrote:
> import std.stdio, std.algorithm, std.range;
>
> void main()
> {
> writeln( find([5, 1, 2, 3, 4, 5, 1], 5) );
> writeln( find(retro([5, 1, 2, 3, 4, 5, 1]), 5) );
> }
>
> Output:
> [5, 1, 2, 3, 4, 5, 1]
> [5, 4, 3, 2, 1, 5]
>
> T
On Monday 14 February 2011 18:18:39 jam wrote:
> Hi all,
>
> Just curious as to the difference in the built-in variable length
> array vs. the std.container.Array and fixed length arrays when it
> comes to using them in functions that take Ranges.
>
> For instance the following does not compile:
import std.stdio, std.algorithm, std.range;
void main()
{
writeln( find([5, 1, 2, 3, 4, 5, 1], 5) );
writeln( find(retro([5, 1, 2, 3, 4, 5, 1]), 5) );
}
Output:
[5, 1, 2, 3, 4, 5, 1]
[5, 4, 3, 2, 1, 5]
The docs for find are:
"returns : haystack advanced such that binaryFun!pred(haystack.
Hi all,
Just curious as to the difference in the built-in variable length
array vs. the std.container.Array and fixed length arrays when it
comes to using them in functions that take Ranges.
For instance the following does not compile:
import std.algorithm;
import std.stdio;
import std.range;
im
"%u" wrote in message
news:ij3la9$t53$1...@digitalmars.com...
>
> Again, just because the AST's _happen_ to _look_ the same for static and
> associative arrays, does that mean that this makes D context-free?
Grammar is *just* about how it *looks*, not what it means.
> The meaning of
> the expre
Anyone know what DMD/OPTLINK's default stack size on windows is? Or how to
find out?
Also, I don't suppose there's a way to give a linker flag to DMD that it'll
simply ignore on non-Windows platforms, is there?
---
Not sent from an iPhone.
"%u" wrote in message
news:ij3la9$t53$1...@digitalmars.com...
>
> The problem is that it _is_ ambiguous what rule to apply. To me, just
> because
> static arrays and associative arrays happen to have similar _looks_
> doesn't make
> parsing them context-free -- they're defined with completely s
On Mon, 14 Feb 2011 16:39:24 -0500, spir wrote:
On 02/14/2011 03:27 PM, Steven Schveighoffer wrote:
On Mon, 14 Feb 2011 06:31:25 -0500, spir wrote:
Hello,
How would you wrap an AA to allow memorising insertion order, and be
able to
use it
for iteration?
* Indeed, one could store keys i
On 02/14/2011 03:27 PM, Steven Schveighoffer wrote:
On Mon, 14 Feb 2011 06:31:25 -0500, spir wrote:
Hello,
How would you wrap an AA to allow memorising insertion order, and be able to
use it
for iteration?
* Indeed, one could store keys in a // (ordered) array. But this means
iteration requi
On Mon, Feb 14, 2011 at 22:09, Martin Kinkelin wrote:
> So from the outside, components are accessed either via indexing or
> via x,y,z and w (analog to HLSL/GLSL). I also added some downcasting
> shortcuts via properties, e.g.:
>
> auto f4 = float4(1,2,3,4);
> auto r = f4.xyz + 2.0; // downcast
> Did you try without the cast? Since we know that _data components can
> be cast to r._data elements, the compiler should take care of that for
> you.
Nope, I didn't try that because, for instance, floats shouldn't be
implicitly castable to ints.
> You can also use cast(float2) f3 to get rid of
On 02/14/2011 03:34 PM, Stanislav Blinov wrote:
12.02.2011 18:44, d coder пишет:
Also tango (for D 1.0) implements it.
Link:
http://www.dsource.org/projects/tango/docs/current/tango.core.WeakRef.html
Might be worth a look if you are going to implement it for D 2.0.
I looked at the D1 implemen
On 02/14/2011 05:39 PM, Steven Schveighoffer wrote:
On Mon, 14 Feb 2011 11:19:24 -0500, Jonathan M Davis
wrote:
On Monday 14 February 2011 06:12:56 Steven Schveighoffer wrote:
On Sat, 12 Feb 2011 17:48:56 -0500, Jonathan M Davis
wrote:
> There would be some value to having an attribute whi
On 02/14/2011 05:13 PM, Steven Schveighoffer wrote:
The theory for the private access in a module goes that likely the same author
wrote all the code in that module, so he should understand what the code is
supposed to do and have free access to anything. It seems to work pretty well
in practice
On Mon, 14 Feb 2011 11:19:24 -0500, Jonathan M Davis
wrote:
On Monday 14 February 2011 06:12:56 Steven Schveighoffer wrote:
On Sat, 12 Feb 2011 17:48:56 -0500, Jonathan M Davis
wrote:
> There would be some value to having an attribute which indicated that
a
> function
> never returns
On 2/14/11, Steven Schveighoffer wrote:
> In C++ a friend function is able to access all private
> data. The most common use of friend functions is for output stream
> processors (since the operator is on the stream and not the object being
> outputted).
Oh right, these << << <
On Monday 14 February 2011 06:12:56 Steven Schveighoffer wrote:
> On Sat, 12 Feb 2011 17:48:56 -0500, Jonathan M Davis
>
> wrote:
> > There would be some value to having an attribute which indicated that a
> > function
> > never returns under any circumstances (likely since it always throws),
> >
On Mon, 14 Feb 2011 10:52:41 -0500, Andrej Mitrovic
wrote:
On 2/14/11, Steven Schveighoffer wrote:
What's wrong with:
class Foo {
private int _x, _y;
this(int x, int y) {
_x = x;
_y = y;
}
int sumXY() {
return _x + _y;
}
}
Nothing! But
On 2/14/11, Steven Schveighoffer wrote:
> What's wrong with:
>
> class Foo {
> private int _x, _y;
> this(int x, int y) {
> _x = x;
> _y = y;
> }
> int sumXY() {
> return _x + _y;
> }
> }
Nothing! But the OP asked why it's possible to access the
14.02.2011 18:06, Charles McAnany пишет:
Hi, all. So I'm new to this whole contract thing. (I'm coming from C and Java.)
I got the impression that using foo(out arg) means that arg is given its
default value, but other than that it's just like ref. So, here's the basic
code I have thus far.
01 i
Charles McAnany Wrote:
> Hi, all. So I'm new to this whole contract thing. (I'm coming from C and
> Java.)
> I got the impression that using foo(out arg) means that arg is given its
> default value, but other than that it's just like ref. So, here's the basic
> code I have thus far.
The init val
Hi, all. So I'm new to this whole contract thing. (I'm coming from C and Java.)
I got the impression that using foo(out arg) means that arg is given its
default value, but other than that it's just like ref. So, here's the basic
code I have thus far.
01 import std.random:Random;
02 import std.cont
On Fri, 11 Feb 2011 17:08:26 -0500, Tomek Sowiński wrote:
Steven Schveighoffer napisał:
> It would be much easier if he provided the specific case(s) which
broke
> his teeth. Then we'll all know where's the problem. If it's soluble,
> it'll open the door to tail type modifiers in general, n
On Sun, 13 Feb 2011 09:29:14 -0500, Lutger Blijdestijn
wrote:
Dominic Jones wrote:
Hello,
I have a list of strings and I want to determine whether or not a
particular string in the is in that list. Assuming I should store the
list
of strings in a binary tree to facilitate fast searching,
12.02.2011 18:44, d coder пишет:
Also tango (for D 1.0) implements it.
Link:
http://www.dsource.org/projects/tango/docs/current/tango.core.WeakRef.html
Might be worth a look if you are going to implement it for D 2.0.
I looked at the D1 implementation. It depends on GC methods
weakPointerCreat
On Mon, 14 Feb 2011 06:31:25 -0500, spir wrote:
Hello,
How would you wrap an AA to allow memorising insertion order, and be
able to use it
for iteration?
* Indeed, one could store keys in a // (ordered) array. But this means
iteration requires a series of lookups by key.
* A slightly bette
On Sun, 13 Feb 2011 16:34:04 -0500, Sean Eskapp
wrote:
Is there a way to specify that a function is nonvirtual, but can still be
"overriden" in base classes? e.g.
class A
{
void foo()
{
writeln("A");
}
}
class B : A
{
void foo()
{
writeln("B");
}
}
v
On 02/14/2011 03:12 PM, Steven Schveighoffer wrote:
On Sat, 12 Feb 2011 17:48:56 -0500, Jonathan M Davis
wrote:
There would be some value to having an attribute which indicated that a function
never returns under any circumstances (likely since it always throws), but that
wouldn't help exit a
On Sun, 13 Feb 2011 09:33:40 -0500, d coder wrote:
Greetings
I am getting this error when I am instantiating a struct array with a
single element inside another class and only if there is the
destructor for the struct is explicitly defined. Is it a known error?
Here is a minimized snippet that
On Sat, 12 Feb 2011 17:48:56 -0500, Jonathan M Davis
wrote:
There would be some value to having an attribute which indicated that a
function
never returns under any circumstances (likely since it always throws),
but that
wouldn't help exit any, since it's a C function and wouldn't have the
On Sat, 12 Feb 2011 12:02:14 -0500, Jonathan M Davis
wrote:
On Saturday 12 February 2011 08:45:03 d coder wrote:
> If you know roughly what to do and want to take a stab at producing a
> viable patch to fix the problem, then feel free. If it's solid, it may
> get in. I don't know. It doesn't
On Fri, 11 Feb 2011 17:26:29 -0500, Andrej Mitrovic
wrote:
On 2/11/11, bearophile wrote:
Steven Schveighoffer:
Any code can access any members defined in the current module,
regardless
of access attributes
I am not sure if Walter understands how much this rule makes it hard for
peopl
On Mon, Feb 14, 2011 at 13:09, Martin Kinkelin wrote:
> Hi Philippe,
>
> thank you very much!
You're welcome.
> I added your isVector!T template as well as the two aliases.
> opCast!NewType is implemented like this:
>
> V opCast(V)() if (isVector!V)
> // parameters {d2,T2} of V are checked when
Hi Philippe,
thank you very much! I added your isVector!T template as well as the two
aliases.
opCast!NewType is implemented like this:
V opCast(V)() if (isVector!V)
// parameters {d2,T2} of V are checked when instantiating V: d2 >= 1 &&
isNumeric!T2
{
V r;
foreach (i; 0 .. (d < V.dim ?
Hello,
How would you wrap an AA to allow memorising insertion order, and be able to
use it
for iteration?
* Indeed, one could store keys in a // (ordered) array. But this means
iteration requires a series of lookups by key.
* A slightly better method would be to store hash values, which anyway
Hi Martin,
> I'm implementing a generic Vector!(uint d, T) struct (wrapping a T[d] array).
> For readability:
> alias Vector!(4u,float) float4;
> alias Vector!(4u,int) int4;
>
> I'd like to be able to cast a float4 variable explicitly to an int4
> (component-wise casting):
> auto f4 = float4(1,2
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