On Saturday, 16 August 2014 at 02:26:29 UTC, ketmar via
Digitalmars-d-learn wrote:
On Fri, 15 Aug 2014 19:04:10 -0700
Timothee Cour via Digitalmars-d-learn
digitalmars-d-learn@puremagic.com wrote:
sounds like my C library based on this article:
On Sat, 16 Aug 2014 10:25:01 +
MrSmith via Digitalmars-d-learn digitalmars-d-learn@puremagic.com
wrote:
Can you also share your progress?
sure. the project has no public repo yet, but you can take a look at
it's current state here: http://ketmar.no-ip.org/etx.txz
no undo/redo support for
If I understand correctly Adam Ruppe's Cookbook, by putting
@safe:
pure:
nothrow:
at the beginning of a module, I distribute it on all definitions, right?
Even methods, inner classes, and so on?
I read Adam's book again and I was wrong:
Chapter 7, p. 173:
You may add @safe: to the top
On 08/16/14 13:18, Philippe Sigaud via Digitalmars-d-learn wrote:
We indeed need to put annotations inside aggregates to
affect their innards.
If that's true, I have a lot of annotation sprinkling to do.
It's not true for @safe, but true for some other attributes.
On Sat, Aug 16, 2014 at 1:30 PM, Artur Skawina via Digitalmars-d-learn
digitalmars-d-learn@puremagic.com wrote:
On 08/16/14 13:18, Philippe Sigaud via Digitalmars-d-learn wrote:
We indeed need to put annotations inside aggregates to
affect their innards.
If that's true, I have a lot of
On 08/16/14 13:58, Philippe Sigaud via Digitalmars-d-learn wrote:
On Sat, Aug 16, 2014 at 1:30 PM, Artur Skawina via Digitalmars-d-learn
http://forum.dlang.org/post/mailman.125.1397731134.2763.digitalmar...@puremagic.com
Okay...
So @safe includes child scopes. I suppose @trusted and
On 2014-08-15 6:12 AM, Rémy Mouëza wrote:
assignments of anonymous/inline ones. You may want to add a layer of
abstraction to the API you expose in D so that user D delegates are used
from a second extern (C) delegate itself used by the C++ wrapper:
Thanks for the detailed answer, this is the
Artur:
@safe, @trusted, @system, shared, immutable, const, inout and `extern (...)`
affect child scopes. `synchronized` does too, but in a rather unintuitive
way; hopefully nobody uses this. ;)
Well, I also hope no one uses inout: at the module level?
Other attributes, including 'pure' and
On Friday, 15 August 2014 at 22:26:54 UTC, ketmar via
Digitalmars-d-learn wrote:
and we -- 32-bit addicts -- will run out of address space while
64-bit
happy people will laugh looking at us. ;-)
You should only choose stack size carefully or keep data in
TempAlloc instead of stack.
On Sat, 16 Aug 2014 14:39:00 +0200
Artur Skawina via Digitalmars-d-learn
digitalmars-d-learn@puremagic.com wrote:
On 08/16/14 13:58, Philippe Sigaud via Digitalmars-d-learn wrote:
On Sat, Aug 16, 2014 at 1:30 PM, Artur Skawina via
Digitalmars-d-learn
On Saturday, 16 August 2014 at 19:30:16 UTC, Jonathan M Davis via
Digitalmars-d-learn wrote:
On Sat, 16 Aug 2014 14:39:00 +0200
Artur Skawina via Digitalmars-d-learn
digitalmars-d-learn@puremagic.com wrote:
On 08/16/14 13:58, Philippe Sigaud via Digitalmars-d-learn
wrote:
On Sat, Aug 16,
On Thursday, 14 August 2014 at 07:30:59 UTC, Nordlöw wrote:
On Thursday, 14 August 2014 at 00:56:47 UTC, Jonathan M Davis
wrote:
You forgot the !, making the predicate a function argument. It
Great!
My solution:
Depending on your exact needs, don't forget too about findSkip
(same as find,
On Thursday, 14 August 2014 at 17:41:08 UTC, Nordlöw wrote:
On Thursday, 14 August 2014 at 17:33:41 UTC, Justin Whear wrote:
std.algorithm.startsWith? Should auto-decode, so it'll do a
What about
https://github.com/D-Programming-Language/phobos/pull/2043
Auto-decoding should be avoided
On Saturday, 16 August 2014 at 20:59:47 UTC, monarch_dodra wrote:
If anything, you are *preventing* the (many) opportunities
phobos has to *avoid* decoding when it can...
By that I want to stress what Jonathan M Davis said
Unless the string types match, there's no way around it.
You should
On Saturday, 16 August 2014 at 20:48:25 UTC, monarch_dodra wrote:
On Saturday, 16 August 2014 at 19:30:16 UTC, Jonathan M Davis
via Digitalmars-d-learn wrote:
On Sat, 16 Aug 2014 14:39:00 +0200
Artur Skawina via Digitalmars-d-learn
digitalmars-d-learn@puremagic.com wrote:
@safe, @trusted,
Hello, I've been interested in the D language for a few years
now, but only dabble. I have read TDPL and recently started
reading D Cookbook. On the side, I started to write a small game
in D, but ran into a problem. I would greatly appreciate any help!
My design is a simple state machine. I
Interface and object variables are reference types--you don't
need the '*' to make them so. By adding the extra layer of
indirection you're losing the only reference the GC can decipher
to the currentState instance.
On Saturday, 16 August 2014 at 22:36:51 UTC, 岩倉 澪 wrote:
void changeState(){
if(nextState != WaitState nextState != ExitState){
auto newState = cast(IState)
Object.factory(game.states.~nextState);
import std.exception;
enforce(newState);
// !!!
Thank you for the help! I just removed the unnecessary
indirection and it is working great!
I was aware that interface and object variables are reference
types, but it slipped my mind. I'm too used to the C++ way of
things still :p
On Saturday, 16 August 2014 at 22:41:45 UTC, Sean Kelly wrote:
I see now, makes sense. :)
On Saturday, 16 August 2014 at 22:43:21 UTC, Chris Cain wrote:
This is actually not garbage collection. newState is making a
pointer to a reference that is located on the stack (that is,
when you return from that function
you now have a pointer that may at any time
On Sat, 16 Aug 2014 17:49:28 +
Kagamin via Digitalmars-d-learn digitalmars-d-learn@puremagic.com
wrote:
You should only choose stack size carefully or keep data in
TempAlloc instead of stack.
but i can choose stack size carefully without such 'address reserving'
feature. ;-)
On Sat, 16 Aug 2014 20:48:23 +
monarch_dodra via Digitalmars-d-learn
digitalmars-d-learn@puremagic.com wrote:
Well, you got @system to override @safe, but no @impure or
@throws. So the behavior can kind of make sense in a way. Maybe.
talking about attributes. the unability to reverse
On Sat, 16 Aug 2014 10:25:01 +
MrSmith via Digitalmars-d-learn digitalmars-d-learn@puremagic.com
wrote:
Can you also share your progress?
here is public repo: http://repo.or.cz/w/etx.d.git
remember, this is not even alpha-quality code (but it seems to be
stable enough to build something upon
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