Thanks all.
I gues I must rewrote my app to send exeptions to other threads,
use non blocking io, etc, etc.
I have a nice screen shot of the nanovg demo running. The old
xeyes is a nice touch. I was excited to post the photo here but
it looks like I cannot. I can tell by the animations that this
will be precisely what I need to animate svg based
instrumentation.
I ended up making one more static
On Thursday, 27 October 2016 at 02:12:34 UTC, Jason C. Wells
wrote:
I have no idea where this ModuleInfoZ thing is coming from.
as Adam said, it means that it imports some module, and you
didn't passed it to dmd. in this case, it is iv.nanovg.oui
package (this is Blender-like GUI controls --
On Thursday, 27 October 2016 at 02:18:26 UTC, Jason C. Wells
wrote:
My learning process is very organic and trial and error.
yeah, that's us too :) With time, knowing all the details is
better - you'll learn a lot though the start can be slower.
I usually keep my code simple, but there's a
On Thursday, 27 October 2016 at 02:12:34 UTC, Jason C. Wells
wrote:
Error 42: Symbol Undefined _D2iv6nanovg3oui12__ModuleInfoZ
That means some module was imported but not compiled. You can run
the `ddemangle` program that comes with dmd to translate it (or
you'll get used to just reading it
BTW, I am not ignoring you guys when I haven't used rdmd ( I
tried briefly but got stuck) or specifying all *.d files on the
command line (did that with some success). My learning process is
very organic and trial and error.
I appreciate what you are doing for me. Thanks for the invite to
Adding iv\stb\ttf.d cleared up most of the remaining linker
errors.
While compiling iv\nanovg_demo\example.d I am left with:
bin\example.obj(example)
Error 42: Symbol Undefined _D2iv6nanovg3oui12__ModuleInfoZ
bin\example.obj(example)
Error 42: Symbol Undefined _D2iv6nanovg12__ModuleInfoZ
On Thursday, 27 October 2016 at 01:48:54 UTC, Jason C. Wells
wrote:
arsd has ttf.d and stb_truetype.d. Comments in stb_truetype.d
say use ttf.d instead.
My ttf.d is just version 1.2 of stb_truetype.d basically... the
two files are very similar and should be generally compatible.
ketmar's
On Thursday, 27 October 2016 at 01:48:54 UTC, Jason C. Wells
wrote:
I'm not sure I fully understand name mangling, but it looks
like nanovg wants to use iv\stb\ttf.d from it's own source
tree. But Ketmar said "p.s. you will also need stb_ttf port,
arsd repo has it under the name "ttf.d"."
So
I've gone about building static libraries for nanovg and arsd.
(I'm feeling pretty good about what I've learned in the last
couple days, so I gave it a whirl.)
arsd has ttf.d and stb_truetype.d. Comments in stb_truetype.d say
use ttf.d instead.
nanovg has a ttf.d also.
There are three
On Wednesday, 26 October 2016 at 18:39:00 UTC, Rene Zwanenburg
wrote:
On Wednesday, 26 October 2016 at 12:42:09 UTC, Nicholas Wilson
wrote:
[...]
You need to make the images accessible over HTTP. Note the use
of staticFileServer in the following example:
http://vibed.org/docs#http-routing
On Wednesday, 26 October 2016 at 12:42:09 UTC, Nicholas Wilson
wrote:
doctype html
html
body
-foreach(s; images)
// it doesn't seem to like #{s} or !{s}
img(src=s)
[...]
Inherit from Web interface?
On 10/26/2016 08:03 AM, Paolo Invernizzi wrote:
As the subject states, what is the best idiomatic way for doing that?
Thanks in advance
/Paolo
If you mean D's AAs, then that is already implemented:
void main() {
auto a = [ "hello" : 1, "world" : 2 ];
auto b = [ "world" : 2, "hello"
On Wednesday, 26 October 2016 at 12:42:09 UTC, Nicholas Wilson
wrote:
doctype html
html
body
-foreach(s; images)
// it doesn't seem to like #{s} or !{s}
img(src=s)
--
shared static this()
{
auto router = new URLRouter;
On 10/26/2016 10:48 AM, pontius wrote:
> Apologies for the long post or stupid questions, I only started to learn
> D today.
Looking at what you've achieved in one day, we really need you! :)
> I have a use case where various types (A, B, C) need to be associated
> with instances of different
Apologies for the long post or stupid questions, I only started
to learn D today.
I have a use case where various types (A, B, C) need to be
associated with instances of different classes (ManagerA,
ManagerB, ManagerC). A certain object (globalManager) should
redirect operations on those types
As the subject states, what is the best idiomatic way for doing
that?
Thanks in advance
/Paolo
On Wednesday, 26 October 2016 at 10:03:30 UTC, dm wrote:
Why so strange default behavior do not kill other threads in
case some of threads raise exception?
But thanks anyway.
AFAIK, on posix you should join the child thread, and when you
do, the stored exception is rethrown in the joining
On Wednesday, 26 October 2016 at 08:42:02 UTC, dm wrote:
I want to kill all my threads if it is unhandled exception.
How can I do that?
The spawnLinked function might help:
http://dpldocs.info/experimental-docs/std.concurrency.spawnLinked.html
On Wednesday, 26 October 2016 at 12:57:24 UTC, wobbles wrote:
On Wednesday, 26 October 2016 at 12:42:09 UTC, Nicholas Wilson
wrote:
[...]
When you get the 404, do you see the contents of
'writeln(images);' in your terminal?
yes.
the 404 is only for the image the page still renders fine,
On Wednesday, 26 October 2016 at 12:42:09 UTC, Nicholas Wilson
wrote:
[...]
When you get the 404, do you see the contents of
'writeln(images);' in your terminal?
doctype html
html
body
-foreach(s; images)
// it doesn't seem to like #{s} or !{s}
img(src=s)
--
shared static this()
{
auto router = new URLRouter;
router.registerWebInterface(new CamController);
auto settings = new HTTPServerSettings;
On Tuesday, 25 October 2016 at 13:56:45 UTC, Saurabh Das wrote:
On Tuesday, 25 October 2016 at 11:55:27 UTC, maarten van damme
wrote:
There is mir https://github.com/libmir/mir which is geared
towards machine learning, I don't know if it has anything
about neural networks, I've yet to use it.
On Wednesday, 26 October 2016 at 08:42:02 UTC, dm wrote:
Hi. I tried code below:
import std.concurrency;
import std.stdio;
void func()
{
throw new Exception("I'm an exception");
}
void main()
{
auto tID = spawn();
foreach(line; stdin.byLine)
send(tID, "");
}
I expect my
On Wednesday, 26 October 2016 at 08:18:07 UTC, hardreset wrote:
Is there a page somewhere on how to program D without using the
GC? How do I allocate / free structs / classes on the heap
manually? New would be GCed memeory wouldnt it? Delete is being
depreciated?
thanks.
There is the
On Wednesday, 26 October 2016 at 10:09:05 UTC, rikki cattermole
wrote:
If you throw an error it should crash the entire application.
But really you need to set up sync points within your
application to allow it to die gracefully.
I tried throw new Error... But main thread still working.
Tried
On 26/10/2016 11:03 PM, dm wrote:
On Wednesday, 26 October 2016 at 09:43:10 UTC, rikki cattermole wrote:
```D
void entryPoint(alias func)() {
try {
func();
} catch (Exception e) {
import std.stdio;
writeln(e.toString());
}
}
void main() {
auto tid =
On Wednesday, 26 October 2016 at 09:43:10 UTC, rikki cattermole
wrote:
```D
void entryPoint(alias func)() {
try {
func();
} catch (Exception e) {
import std.stdio;
writeln(e.toString());
}
}
void main() {
auto tid =
On Wednesday, 26 October 2016 at 09:43:10 UTC, rikki cattermole
wrote:
Basically when you spawn a thread giving the function, you pass
it through another function which will catch any exceptions not
normally caught.
Of course this really should be the default behavior but
somebody else may
Basically when you spawn a thread giving the function, you pass it
through another function which will catch any exceptions not normally
caught.
Of course this really should be the default behavior but somebody else
may be more of a help here.
And it is pseudo code, so please don't expect
On Wednesday, 26 October 2016 at 08:53:13 UTC, rikki cattermole
wrote:
Simple, handle the exceptions on each thread.
I don't want handle exceptions. I want my application crash with
exception description. Can you change my code above to show how
it can be made?
On 26/10/2016 9:42 PM, dm wrote:
Hi. I tried code below:
import std.concurrency;
import std.stdio;
void func()
{
throw new Exception("I'm an exception");
}
void main()
{
auto tID = spawn();
foreach(line; stdin.byLine)
send(tID, "");
}
I expect my application will die
Hi. I tried code below:
import std.concurrency;
import std.stdio;
void func()
{
throw new Exception("I'm an exception");
}
void main()
{
auto tID = spawn();
foreach(line; stdin.byLine)
send(tID, "");
}
I expect my application will die immediatly, but main thread
still
On Wednesday, 26 October 2016 at 08:18:07 UTC, hardreset wrote:
Is there a page somewhere on how to program D without using the
GC? How do I allocate / free structs / classes on the heap
manually? New would be GCed memeory wouldnt it? Delete is being
depreciated?
thanks.
Probably you want
Is there a page somewhere on how to program D without using the
GC? How do I allocate / free structs / classes on the heap
manually? New would be GCed memeory wouldnt it? Delete is being
depreciated?
thanks.
On Wednesday, 26 October 2016 at 05:46:30 UTC, ketmar wrote:
this is a repository name. it is supposed to be named just
"iv", and git names main directory by repository name if you
are doing a simple clone. my bad, i should have made that clear.
Ok. That helps.
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