Well for now I am going to revert back to 2.071.2, 2.072 seems
broke as fuck.
Actually better question, why was this breaking change allowed?
The semantics of hashOf have completely changed, why was this
done??
What is the proper generic way to get the hash of something? It
seems that hashOf has been changed to no longer call toHash on
anything Just blindly casts to void[]. It actually seems now
toHash doesn't call any of the specializations of
core.internal.hash.hashOf except the one for void[].
So I've been trying to teach myself how to OpenGL, and there are
errors whenever I try to compile my shaders.
Errors are : http://i.imgur.com/5hRaQL8.png
My shader code is as follows:
///
#version 130
attribute vec3 position;
void main()
{
gl_Position = vec4(position,1.0);
}
///
My
On Saturday, 3 December 2016 at 09:51:00 UTC, John C wrote:
Some DirectX methods return structs by value, but when I try
calling them I either get garbage or an access violation.
[...]
I know for ldc that function that return struct by value actually
return by a hidden return parameter
On 04/12/2016 7:26 AM, dan wrote:
On Saturday, 3 December 2016 at 09:03:25 UTC, rikki cattermole wrote:
On 03/12/2016 9:55 PM, dan wrote:
[...]
If you can use another compiler do so, gdc is on an old
frontend/Phobos now. I recommend ldc or you know the reference
compiler dmd if
On Saturday, 3 December 2016 at 09:03:25 UTC, rikki cattermole
wrote:
On 03/12/2016 9:55 PM, dan wrote:
[...]
If you can use another compiler do so, gdc is on an old
frontend/Phobos now. I recommend ldc or you know the reference
compiler dmd if performance/platform isn't an issue (not that
On Saturday, 3 December 2016 at 16:07:47 UTC, moe wrote:
On Sunday, 11 September 2016 at 02:17:21 UTC, Vlasov Roman
wrote:
Hello, guys.
I tried to build HelloWorld with dub, but i got strange linker
error:
[...]
I just switched from Windows to linux (arch) and got the exact
same problem.
On Sunday, 11 September 2016 at 02:17:21 UTC, Vlasov Roman wrote:
Hello, guys.
I tried to build HelloWorld with dub, but i got strange linker
error:
[...]
I just switched from Windows to linux (arch) and got the exact
same problem. Did you resolve this yet? I'm not very experienced
with
On Friday, 18 November 2016 at 17:54:52 UTC, Igor Shirkalin wrote:
That was preface.
Now I have server written in D for C++ pretty ancient client.
Most things are three times shorter in size and clear (@clear?
suffix). All programming paradigms were used.
I have the same text in russian, but
Some DirectX methods return structs by value, but when I try
calling them I either get garbage or an access violation.
Usually COM methods return structs by pointer as a parameter, but
these are returning the struct as the actual return value, as in
this definition:
extern(Windows):
On 03/12/2016 9:55 PM, dan wrote:
In c, you can have code like this:
static void wtest( void ) {
int f;
while ( ( f = some_val( ) ) ) {
printf(" our value is now: %d\n", f );
}
}
gcc compiles this without warning or error (at least if you use the
double parentheses to assure the
In c, you can have code like this:
static void wtest( void ) {
int f;
while ( ( f = some_val( ) ) ) {
printf(" our value is now: %d\n", f );
}
}
gcc compiles this without warning or error (at least if you use
the double parentheses to assure the compiler that you realize
you are
13 matches
Mail list logo