On Saturday, 14 May 2022 at 04:31:48 UTC, zjh wrote:
Likewise, each post could add something like `votes` ,
Or something like all kinds of `tags` such as
`range/fiber/commandline/auto ref/in/...`.
Making `good use` of the `existing answers` in the forum will be
very beneficial for `D`
On Saturday, 14 May 2022 at 04:09:00 UTC, Ali Çehreli wrote:
stopped by a spam filter.
Right.
D forum should add a "`author delete`" function.
Likewise, each post could add something like `votes` , good posts
will naturally `come out` and be collected together.
It's really convenient for
On 5/13/22 21:07, zjh wrote:
On Friday, 13 May 2022 at 21:54:04 UTC, max haughton wrote:
Can `D` support error messages in `multiple languages`?
Such as `Chinese/German/Russian/Turkey`.
OT: It is unlikely but possible that posts are sometimes stopped by a
spam filter. That must be why zjh
On Friday, 13 May 2022 at 21:54:04 UTC, max haughton wrote:
Can `D` support error messages in `multiple languages`?
Such as `Chinese/German/Russian/Turkey`.
On Friday, 13 May 2022 at 21:54:04 UTC, max haughton wrote:
I have a PR which alters the error message you get if you do
```d
void main()
{
func() == 43;
}
```
This is an example of an error message which could be
counterintuitive to a new D programmer,
Can `D` support error messages in
On Friday, 13 May 2022 at 13:06:32 UTC, vit wrote:
On Friday, 13 May 2022 at 11:58:15 UTC, zjh wrote:
Thank you for your detail explain.
On Friday, 13 May 2022 at 15:56:31 UTC, H. S. Teoh wrote:
My mental image of this is Ali presenting some simple common
task, then at 3/4 of the presentation there's an amazing trick
that lets you write it in D in 5 times less code than in other
languages, and my mind is blown and I remember
On Friday, 13 May 2022 at 19:16:59 UTC, Steven Schveighoffer
wrote:
But we also have this confusing dynamic:
|scope |no attribute| shared |static |
||||---|
|module |TLS |global |TLS (no-op)|
|function|local |local! |TLS|
On Friday, 13 May 2022 at 21:07:12 UTC, Christopher Katko wrote:
Is there any way we can get numbered errors like C++ /
Microsoft have?
E2040 Declaration terminated incorrectly
Because then we could easily have a wiki for common error cases
with code snippets of it occurring, and a fix for
Is there any way we can get numbered errors like C++ / Microsoft
have?
E2040 Declaration terminated incorrectly
Because then we could easily have a wiki for common error cases
with code snippets of it occurring, and a fix for it. Common
triggers of this error vs the proper code.
And a
On Friday, 13 May 2022 at 19:48:04 UTC, Steven Schveighoffer
wrote:
On 5/13/22 3:46 PM, Steven Schveighoffer wrote:
What writeln? Your compile trace is missing the original call
line, and I would say probably more.
Looking at your last commit, I figured it out:
On 5/13/22 00:32, Chris Katko wrote:
> Luckily, because I'm painting them to the screen, the
> buffers only really need to be float even if they started as a boolean,
> int, or double. However, if I'm keeping a list of pointers to things I
> want to snoop when I call onTick(), I can't think of a
On 5/13/22 3:46 PM, Steven Schveighoffer wrote:
What writeln? Your compile trace is missing the original call line, and
I would say probably more.
Looking at your last commit, I figured it out:
On 5/13/22 3:39 PM, zoujiaqing wrote:
```bash
% git clone https://github.com/kerisy/archttp.git
% cd archttp/
% dub build --compiler=dmd
Performing "debug" build using dmd for x86_64.
archttp 0.0.1+commit.3.g70d44ef: building configuration "library"...
```bash
% git clone https://github.com/kerisy/archttp.git
% cd archttp/
% dub build --compiler=dmd
Performing "debug" build using dmd for x86_64.
archttp 0.0.1+commit.3.g70d44ef: building configuration
"library"...
../../.dub/packages/nbuff-0.1.14/nbuff/source/nbuff/buffer.d(74,25):
On 5/13/22 2:29 PM, Adam D Ruppe wrote:
On Friday, 13 May 2022 at 18:23:58 UTC, H. S. Teoh wrote:
On Thu, May 12, 2022 at 11:45:47PM +, Guillaume Piolat via
It's a problem because it goes from solving "no accidental race
condition" and you get "people forget to add shared or __gshared and
On Fri, May 13, 2022 at 06:29:54PM +, Adam D Ruppe via Digitalmars-d-learn
wrote:
[...]
> Yeah, I used to be pro-TLS by default, then got bit by it several
> times and moved to the fence, and now I'm anti.
>
> Data races aren't actually prevented by it (maybe forcing you to
> specify shared
On Friday, 13 May 2022 at 18:23:58 UTC, H. S. Teoh wrote:
On Thu, May 12, 2022 at 11:45:47PM +, Guillaume Piolat via
It's a problem because it goes from solving "no accidental
race condition" and you get "people forget to add shared or
__gshared and their shared library silently fail"
On Thu, May 12, 2022 at 11:45:47PM +, Guillaume Piolat via
Digitalmars-d-learn wrote:
> On Thursday, 12 May 2022 at 17:34:30 UTC, H. S. Teoh wrote:
> >
> > Why is TLS by default a problem?
> >
> > It's not really for optimization, AIUI, it's more for thread safety:
> > module-global state
I have now a language server running for dlang and ocaml on the
neovim editor.
I'll post here the config init.vim for someone who might be
interested.
```
call plug#begin()
Plug 'https://github.com/vim-airline/vim-airline.git'
Plug 'https://github.com/preservim/nerdtree.git'
Plug
On Friday, 13 May 2022 at 17:51:55 UTC, Ozan Süel wrote:
Hi
My situation: I'm working on and with many projects based on
many libraries. I know how to handle these in Git, GitHub and
Dub. But what would be the Best Practice in current dub?
Let's say, we have many apps (1 app = 1 package),
Hi
My situation: I'm working on and with many projects based on many
libraries. I know how to handle these in Git, GitHub and Dub. But
what would be the Best Practice in current dub?
Let's say, we have many apps (1 app = 1 package), which use
several libs (Every app has his own set of used
On Friday, 13 May 2022 at 16:11:14 UTC, BoQsc wrote:
Haven't used debuggers or debugged a lot just yet, but I've had
this question in my mind and I'd like to inspect some debugging
information manually. Are there some kind of documentation or
specification and are there a lot of information
Haven't used debuggers or debugged a lot just yet, but I've had
this question in my mind and I'd like to inspect some debugging
information manually. Are there some kind of documentation or
specification and are there a lot of information that is hidden
in a an average "debuggable" binary?
On Fri, May 13, 2022 at 03:43:09PM +, Johan via Digitalmars-d-learn wrote:
> On Thursday, 12 May 2022 at 21:58:33 UTC, Ali Çehreli wrote:
> > I am considering proposing a presentation for DConf 2022.
> >
> > Would a "Back to Basics" style presentation be interesting? If, so
> > what exact
On Thursday, 12 May 2022 at 21:58:33 UTC, Ali Çehreli wrote:
I am considering proposing a presentation for DConf 2022.
Would a "Back to Basics" style presentation be interesting? If,
so what exact topic would you like to see?
Hey Ali,
When I read "Back to basics" on a program language
On Friday, 13 May 2022 at 07:32:16 UTC, Chris Katko wrote:
This is a kinda "dynamic language" feature but it feels like
this information is theoretically, knowable at static,
compile-time. I know what the variable types will be at
compile-time, but I don't know how to put them all in one
On Friday, 13 May 2022 at 11:58:15 UTC, zjh wrote:
On Friday, 13 May 2022 at 08:28:56 UTC, vit wrote:
...
```d
...
this(DataSources dataSources){
this.dataSources = dataSources;
}
...
return new MultiGraph!(staticMap!(PointerTarget, Ts))(ts);//ts
```
How is `ts` convert to
On Friday, 13 May 2022 at 08:28:56 UTC, vit wrote:
...
```d
...
this(DataSources dataSources){
this.dataSources = dataSources;
}
...
return new MultiGraph!(staticMap!(PointerTarget, Ts))(ts);//ts
```
How is `ts` convert to `DataSources`?
On Thursday, 12 May 2022 at 21:58:33 UTC, Ali Çehreli wrote:
so what exact topic would you like to see?
May be you can talk about how to link `d` to`C++`. There are too
few examples.
Or `D` how to link to `Rust`,etc.
I don't even read the `basics` of C++, which is boring.
And interested
On Friday, 13 May 2022 at 03:31:53 UTC, Ali Çehreli wrote:
On 5/12/22 18:56, forkit wrote:
> So...you want to do a talk that challenges D's complexity, by
getting
> back to basics?
I wasn't thinking about challenging complexity but it gives me
ideas.
I am looking for concrete topics like
On Friday, 13 May 2022 at 07:32:16 UTC, Chris Katko wrote:
On Friday, 13 May 2022 at 07:05:36 UTC, vit wrote:
On Friday, 13 May 2022 at 06:43:39 UTC, Chris Katko wrote:
I have an intrinsicGraph(T) class that is given a pointer to
a T dataSource and automatically polls that variable every
On Friday, 13 May 2022 at 07:05:36 UTC, vit wrote:
On Friday, 13 May 2022 at 06:43:39 UTC, Chris Katko wrote:
I have an intrinsicGraph(T) class that is given a pointer to a
T dataSource and automatically polls that variable every frame
to add it to the graph, whether it's a float, double,
On 13/05/2022 7:03 PM, MichaelBi wrote:
On Friday, 13 May 2022 at 06:43:30 UTC, rikki cattermole wrote:
On 13/05/2022 6:23 PM, MichaelBi wrote:
render!("index.dt", showData());
There ya go, template arguments are run at compile time.
Unh, then how to dynamically generate pages
On Friday, 13 May 2022 at 06:43:39 UTC, Chris Katko wrote:
I have an intrinsicGraph(T) class that is given a pointer to a
T dataSource and automatically polls that variable every frame
to add it to the graph, whether it's a float, double, integer,
and maybe bool.
[...]
I dont understand
On Friday, 13 May 2022 at 06:43:30 UTC, rikki cattermole wrote:
On 13/05/2022 6:23 PM, MichaelBi wrote:
render!("index.dt", showData());
There ya go, template arguments are run at compile time.
Unh, then how to dynamically generate pages by using vibe.d
I have an intrinsicGraph(T) class that is given a pointer to a T
dataSource and automatically polls that variable every frame to
add it to the graph, whether it's a float, double, integer, and
maybe bool.
This all works fine if you have a single template type. But what
if I want ... multiple
On 13/05/2022 6:23 PM, MichaelBi wrote:
render!("index.dt", showData());
There ya go, template arguments are run at compile time.
On Friday, 13 May 2022 at 06:12:01 UTC, rikki cattermole wrote:
Okay that is fine, now we need to see where showData is being
called.
thanks, here's the code:
import vibe.vibe;
import std.process;
import std.conv : to;
void main()
{
auto settings = new HTTPServerSettings;
Okay that is fine, now we need to see where showData is being called.
On Friday, 13 May 2022 at 06:01:29 UTC, rikki cattermole wrote:
On 13/05/2022 5:52 PM, MichaelBi wrote:
struct Camera{
@name("_id") BsonObjectID id; // represented as "_id" in
the database
string brand;
string model;
}
the structure is mapping of database field structure. how
On 13/05/2022 5:52 PM, MichaelBi wrote:
struct Camera{
@name("_id") BsonObjectID id; // represented as "_id" in the database
string brand;
string model;
}
the structure is mapping of database field structure. how to resolve?
That code isn't the cause of your issue (its fine,
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