Looking at the online documentation, it says:
__traits are extensions to the language to enable programs, at
compile time, to get at information internal to the compiler.
std.traits are Templates which extract information about types
and symbols at compile time.
Do they both basically do
On 2015-07-24 09:16, WhatMeWorry wrote:
Looking at the online documentation, it says:
__traits are extensions to the language to enable programs, at compile
time, to get at information internal to the compiler.
std.traits are Templates which extract information about types and
symbols at
There is also http://linux.die.net/man/2/sched_setaffinity if you want to
do it programmatically.
On Thu, 23 Jul 2015 16:43:01 +, Clayton wrote:
On Wednesday, 22 July 2015 at 09:32:15 UTC, John Colvin wrote:
On Wednesday, 22 July 2015 at 09:23:36 UTC, Clayton wrote:
[...]
The normal way of doing this would be using std.datetime.StopWatch:
StopWatch sw;
sw.start();
Apart from what others have said, for a class `this` is the
_reference_ to the current object, i.e. a pointer. If the
compiler allowed assigning to it, it would not modify the
contents of your object.
If you want to assign all of the elements at once, you can use
`tupleof` (untested):
On Wednesday, 22 July 2015 at 00:49:29 UTC, Mike Parker wrote:
On Tuesday, 21 July 2015 at 16:34:35 UTC, Spacen Jasset wrote:
On Tuesday, 21 July 2015 at 15:17:13 UTC, Alex Parrill wrote:
On Tuesday, 21 July 2015 at 14:51:47 UTC, John Colvin wrote:
Isn't glu considered legacy these days? I
How do we get dynamic memory in D ?
I want to use memory based on user input. In this case declare a
bi-dimensional array (int[2][var]), var being the user input.
On Friday, 24 July 2015 at 14:12:54 UTC, Steven Schveighoffer
wrote:
On 7/24/15 4:47 AM, Marc =?UTF-8?B?U2Now7x0eiI=?=
schue...@gmx.net wrote:
Apart from what others have said, for a class `this` is the
_reference_
to the current object, i.e. a pointer. If the compiler
allowed
assigning to it,
On Friday, 24 July 2015 at 15:26:27 UTC, Adam D. Ruppe wrote:
On Friday, 24 July 2015 at 15:22:15 UTC, Binarydepth wrote:
I want to use memory based on user input. In this case declare
a bi-dimensional array (int[2][var]), var being the user input.
Declare:
int[2][] your_array;
On Friday, 24 July 2015 at 15:33:45 UTC, Binarydepth wrote:
int liCases [2][];
Those brackets are in the wrong place, you should write that as
int[2][] liCases;
The syntax you used there is a deprecated C compatibility
feature. in C, arrays are defined differently and the dimensions
go in
On 7/24/15 4:47 AM, Marc =?UTF-8?B?U2Now7x0eiI=?= schue...@gmx.net
wrote:
Apart from what others have said, for a class `this` is the _reference_
to the current object, i.e. a pointer. If the compiler allowed
assigning to it, it would not modify the contents of your object.
If you want to
On Friday, 24 July 2015 at 15:22:15 UTC, Binarydepth wrote:
I want to use memory based on user input. In this case declare
a bi-dimensional array (int[2][var]), var being the user input.
Declare:
int[2][] your_array;
your_array.length = var;
The runtime will handle the dynamic memory
On Friday, 24 July 2015 at 15:26:27 UTC, Adam D. Ruppe wrote:
On Friday, 24 July 2015 at 15:22:15 UTC, Binarydepth wrote:
I want to use memory based on user input. In this case declare
a bi-dimensional array (int[2][var]), var being the user input.
Declare:
int[2][] your_array;
On Friday, 24 July 2015 at 12:56:29 UTC, Spacen Jasset wrote:
Thanks Mike, that's fair enough. I shall just implement the
functions I need I think until such time as I end up using the
newer OpenGL 3 stuff.
If you want, you can steal from Mesa's GLU implementation here:
On 07/23/2015 06:48 AM, Frank Pagliughi wrote:
So, passing a pointer to a stack-based reference from one thread is
another is not necessarily a good thing to do, as the original reference
might disappear while the thread is using it.
Right.
Is there a way to get the address of the actual
On Friday, July 24, 2015 07:16:41 WhatMeWorry via Digitalmars-d-learn wrote:
Looking at the online documentation, it says:
__traits are extensions to the language to enable programs, at
compile time, to get at information internal to the compiler.
std.traits are Templates which extract
On Friday, 24 July 2015 at 18:55:26 UTC, Frank Pagliughi wrote:
So then, of course, I hope/wonder/assume that the pointer to
the heap is sufficient to keep the heap memory alive, and that
this would be OK from the GC perspective to do something like
this:
B* make_b_thing(int i) { cast(B*)
On Friday, 24 July 2015 at 18:02:58 UTC, Ali Çehreli wrote:
Although the example casts to void*, ubyte* and others are
possible as well, and casting back to the correct class type
seems to work:
Thanks, Ali.
I just tried a few things, and apparently, you don't need to go
to a different type
On Friday, 24 July 2015 at 19:28:35 UTC, anonymous wrote:
I haven't followed the discussion, so I may be missing the
point here.
I started by asking how to send a reference to an immutable class
object from one thread to another if the reference is one of
several parameters being sent. The
On Friday, 24 July 2015 at 21:51:44 UTC, Frank Pagliughi wrote:
So then: is there a pointer notation to which you can cast the
B reference, which thus points to the heap, but retains type
identity of the heap object?
There's no straight forward way to do that. D has no types for
the actual
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