On Friday, 24 June 2016 at 20:10:16 UTC, Tofu Ninja wrote:
I am glad I was not the only one who thought that sounded a
little crazy... I thought D was supposed to be type safe. I
think I will make a bug report and see where that goes.
It is one of those cases where it made sense in C because i
On 25/06/2016 5:57 AM, Dlangofile wrote:
Hi all,
I'm building a Docker Alpine linux image with wine, for being able to
forge Windows executable from my laptop, without having to dual boot.
With my disappointment, I'm not able to run 32bit executable from the
container right now, so the easy way
On Friday, 24 June 2016 at 21:06:30 UTC, cym13 wrote:
On Friday, 24 June 2016 at 21:01:11 UTC, Roman wrote:
I should probably add that only importing std.ctype causes the
error.
I have a bunch of other imports:
import std.stdio, std.string, std.algorithm, std.conv,
std.ctype, std.regex, s
I should probably add that only importing std.ctype causes the
error.
I have a bunch of other imports:
import std.stdio, std.string, std.algorithm, std.conv,
std.ctype, std.regex, std.range;
If I remove std.ctype, it compiles just fine.
On Friday, 24 June 2016 at 21:01:11 UTC, Roman wrote:
I should probably add that only importing std.ctype causes the
error.
I have a bunch of other imports:
import std.stdio, std.string, std.algorithm, std.conv,
std.ctype, std.regex, std.range;
If I remove std.ctype, it compiles just fin
I've just tried to compile a program with `rdmd`, but get the
following error:
count_words.d(1): Error: module ctype is in file
'std/ctype.d' which cannot be read
import path[0] = .
import path[1] =
/home/roman/dlang/dmd-2.071.0/linux/bin64/../../src/phobos
import path[2] =
/
On Friday, 24 June 2016 at 20:10:16 UTC, Tofu Ninja wrote:
I am glad I was not the only one who thought that sounded a
little crazy... I thought D was supposed to be type safe. I
think I will make a bug report and see where that goes.
https://issues.dlang.org/show_bug.cgi?id=16202
On Friday, 24 June 2016 at 08:52:48 UTC, Ola Fosheim Grøstad
wrote:
This is so wrong. _especially_ when you have parameter
overloading/templates. It means that you accidentally can trash
a computation by getting the wrong function. That is not
type-safe in my book.
Jonathan's max-value exampl
On Friday, 24 June 2016 at 16:44:59 UTC, Gerald wrote:
Other then the obvious multi-threaded, using glib.Timeout to
trigger the reversion of the color change could be an option.
http://api.gtkd.org/src/glib/Timeout.html
Thanks! I tried this so far:
private void letButtonsFlash(){
On 06/24/2016 10:19 AM, Smoke Adams wrote:
> We have __FUNCTION__ so, __THIS__ seems somewhat natural. Null for
> outside of objects is fine.
Would the following work, where you check the first argument?
import std.stdio;
void Log(string filename = __FILE__, T...)(T args)
{
static if (is (
Hi all,
I'm building a Docker Alpine linux image with wine, for being
able to forge Windows executable from my laptop, without having
to dual boot.
With my disappointment, I'm not able to run 32bit executable from
the container right now, so the easy way is running a win64
dmd.exe: someone
On 6/24/16 1:19 PM, Smoke Adams wrote:
The problem with UFCS is that I am using variadic parameters. The
logging function isn't designed to accept the first parameter as this.
Then you would need to change it?
It would be much easier to simply have the compiler "insert" it using
__THIS__. Ju
On Friday, 24 June 2016 at 15:35:57 UTC, Steven Schveighoffer
wrote:
On 6/24/16 11:15 AM, Smoke Adams wrote:
On Friday, 24 June 2016 at 03:16:58 UTC, Meta wrote:
On Friday, 24 June 2016 at 03:10:51 UTC, Mike Parker wrote:
Oh, perhaps I misunderstood your question. Do you meant this:
class Foo
On Friday, 24 June 2016 at 12:38:37 UTC, TheDGuy wrote:
The color changing part works fine but if i use some kind of
delay the program just starts delayed but no color changing
happens. I am wondering why, because everything is executed in
one thread, so the execution order looks like this to m
On 6/24/16 11:15 AM, Smoke Adams wrote:
On Friday, 24 June 2016 at 03:16:58 UTC, Meta wrote:
On Friday, 24 June 2016 at 03:10:51 UTC, Mike Parker wrote:
Oh, perhaps I misunderstood your question. Do you meant this:
class Foo() {
void bar() { Log(); } // Pass reference to Foo instance
}
vo
On Friday, 24 June 2016 at 03:16:58 UTC, Meta wrote:
On Friday, 24 June 2016 at 03:10:51 UTC, Mike Parker wrote:
Oh, perhaps I misunderstood your question. Do you meant this:
class Foo() {
void bar() { Log(); } // Pass reference to Foo instance
}
void doSomething() { Log(); } // Null refer
Hello,
i would like to flash some buttons with CSS. My current approach:
for(int i = 0; i < level; i++){
Button currentButton = bArr[rndButtonBlink[i]];
ListG list =
currentButton.getStyleContext().listClasses();
string CSSClassName =
to!string(cast(
On Thursday, 23 June 2016 at 15:25:49 UTC, Steven Schveighoffer
wrote:
On 6/23/16 11:16 AM, Tofu Ninja wrote:
On Thursday, 23 June 2016 at 13:57:57 UTC, Steven
Schveighoffer wrote:
Whenever you work with floating point, the loss of precision
must be
expected -- a finite type cannot represent an
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