On Friday, 24 April 2015 at 12:38:39 UTC, Jens Bauer wrote:
On Friday, 24 April 2015 at 09:15:21 UTC, Chris wrote:
I was more thinking of the audio thread. But the audio is
probably better off in a separate thread.
I think you could do this too.
In fact, this is very similar to how the
The following works great. It sorts an AA by value:
1. by frequency of word
2. by alphabetic order (if two or more words have the same value)
import std.stdio : writefln;
import std.algorithm.sorting : multiSort;
void main() {
size_t[string] wcount = [
hamster:5,
zorro:80,
On Wednesday, 29 April 2015 at 06:41:30 UTC, Jacob Carlborg wrote:
On 2015-04-28 19:46, Chris wrote:
I keep getting this message. Why?
Fetching: http://ftp.digitalmars.com/dmd.2.067.0.zip
[] 56256/54884 KB
Installing: dmd-2.067.0
An unknown error
On Friday, 1 May 2015 at 10:04:46 UTC, Namespace wrote:
How about this:
struct A {
int x = 42;
}
struct B {
int x = 7;
}
T factory(T)() {
return T();
}
void main()
{
auto a = factory!(A);
}
That's what I was looking for, I just couldn't get it right.
Thanks.
Rikki:
I
What would be the D equivalent of the factory pattern? This
obviously doesn't work:
struct A {
int x = 42;
}
struct B {
int x = 7;
}
auto factory(string type) {
if (type == A)
return A();
else if (type == B)
return B();
else
return A(); // default
}
void main()
{
I keep getting this message. Why?
Fetching: http://ftp.digitalmars.com/dmd.2.067.0.zip
[] 56256/54884 KB
Installing: dmd-2.067.0
An unknown error occurred:
tango.core.Exception.IOException@/Users/doob/development/d/tango/tango/core/Exception.d(59):
On Friday, 1 May 2015 at 10:46:20 UTC, Chris wrote:
On Friday, 1 May 2015 at 10:27:16 UTC, biozic wrote:
On Friday, 1 May 2015 at 10:12:36 UTC, Chris wrote:
On Friday, 1 May 2015 at 10:04:46 UTC, Namespace wrote:
How about this:
struct A {
int x = 42;
}
struct B {
int x = 7;
}
T
On Friday, 1 May 2015 at 10:27:16 UTC, biozic wrote:
On Friday, 1 May 2015 at 10:12:36 UTC, Chris wrote:
On Friday, 1 May 2015 at 10:04:46 UTC, Namespace wrote:
How about this:
struct A {
int x = 42;
}
struct B {
int x = 7;
}
T factory(T)() {
return T();
}
void main()
{
auto a =
On Friday, 1 May 2015 at 10:47:22 UTC, Chris wrote:
On Friday, 1 May 2015 at 10:46:20 UTC, Chris wrote:
On Friday, 1 May 2015 at 10:27:16 UTC, biozic wrote:
On Friday, 1 May 2015 at 10:12:36 UTC, Chris wrote:
On Friday, 1 May 2015 at 10:04:46 UTC, Namespace wrote:
How about this:
On Friday, 1 May 2015 at 11:11:28 UTC, biozic wrote:
On Friday, 1 May 2015 at 11:01:29 UTC, Chris wrote:
Thinking about it,
T factory(T)() {
return T();
}
is better suited for a factory (with static type checks).
But then I don't know what factory!X() provides that X() alone
doesn't.
On Wednesday, 6 May 2015 at 13:32:48 UTC, Suliman wrote:
By default vibed use Diet. Maybe it's cool, but for me it's
easier to write in pure HTML. What is the best way to do it?
You want to serve html files instead of templates, right? It
should be something like
router.get(*,
On Wednesday, 6 May 2015 at 13:50:04 UTC, Chris wrote:
On Wednesday, 6 May 2015 at 13:32:48 UTC, Suliman wrote:
By default vibed use Diet. Maybe it's cool, but for me it's
easier to write in pure HTML. What is the best way to do it?
You want to serve html files instead of templates, right? It
On Wednesday, 6 May 2015 at 14:28:26 UTC, Adam D. Ruppe wrote:
On Wednesday, 6 May 2015 at 14:23:27 UTC, Chris wrote:
Especially this: http://vibed.org/templates/diet#embedded-code
I think that's a misfeature... if I used vibe.d, I'd want to
avoid the diet too.
I have never used the
On Wednesday, 6 May 2015 at 14:21:24 UTC, Chris wrote:
On Wednesday, 6 May 2015 at 14:07:09 UTC, Suliman wrote:
I mean that I know that template can be changes dynamically,
but I thought that 99% of dynamic is javascript code...
Templates are like PHP, JSP, LSP etc. They can do stuff on the
On Wednesday, 6 May 2015 at 14:07:09 UTC, Suliman wrote:
I mean that I know that template can be changes dynamically,
but I thought that 99% of dynamic is javascript code...
Templates are like PHP, JSP, LSP etc. They can do stuff on the
server side via embedded D code, load files for example.
On Thursday, 7 May 2015 at 09:27:39 UTC, Chris wrote:
On Thursday, 7 May 2015 at 08:25:30 UTC, Suliman wrote:
You're not setting a port.
add:
settings.port = 8080;
before listenHTTP();
then it'll work.
It's do not help :(
This should work, put it in your `app.d` file:
import vibe.d;
On Thursday, 7 May 2015 at 08:25:30 UTC, Suliman wrote:
You're not setting a port.
add:
settings.port = 8080;
before listenHTTP();
then it'll work.
It's do not help :(
This should work, put it in your `app.d` file:
import vibe.d;
shared static this()
{
auto settings = new
Later you can have more sophisticated methods, e.g. if you want
to handle query strings you could do something like this:
import vibe.d;
shared static this()
{
auto settings = new HTTPServerSettings;
settings.port = 8080;
settings.bindAddresses = [::1, 127.0.0.1];
auto router = new
On Friday, 8 May 2015 at 10:20:35 UTC, Rikki Cattermole wrote:
On 8/05/2015 10:17 p.m., Chris wrote:
On Thursday, 7 May 2015 at 19:51:20 UTC, yawniek wrote:
On Thursday, 7 May 2015 at 18:59:13 UTC, Suliman wrote:
1. Do I need write ./public/ ? In examples often simply
public/
will work too.
I have the following code that converts input like
blah, blub, gobble, dygook
to string[]
auto f = File(file.txt, r);
auto words = f.byLine
.map!(
a = a.to!(string)
.splitter(, )
.filter!(a = a.length)
On Thursday, 7 May 2015 at 19:51:20 UTC, yawniek wrote:
On Thursday, 7 May 2015 at 18:59:13 UTC, Suliman wrote:
1. Do I need write ./public/ ? In examples often simply
public/
will work too. even public
it goes trough Path struct, see:
On Wednesday, 6 May 2015 at 18:52:41 UTC, Suliman wrote:
auto html = someStringActions();
res.writeBody(cast(ubyte[])html);
Thanks, but how to attach to html css file? Now page is
loading, but do not handle css that also placed in this folder.
CSS should be exported automatically when you
Moving from Python to D
always a good idea ;-)
On Friday, 8 May 2015 at 14:13:43 UTC, Chris wrote:
Moving from Python to D
always a good idea ;-)
You might be interested in this:
http://wiki.dlang.org/Programming_in_D_for_Python_Programmers
http://d.readthedocs.org/en/latest/examples.html#plotting-with-matplotlib-python
On Friday, 8 May 2015 at 06:30:46 UTC, Ali Çehreli wrote:
On 05/07/2015 07:39 PM, Dennis Ritchie wrote:
On Friday, 8 May 2015 at 02:23:23 UTC, E.S. Quinn wrote:
It's because arrays are references types, and .dup is a
strictly
shallow copy, so you're getting two outer arrays that
reference
the
On Friday, 8 May 2015 at 11:14:43 UTC, Robert burner Schadek
wrote:
On Friday, 8 May 2015 at 11:00:01 UTC, Chris wrote:
I'm sure there is room for improvement.
It looks like your reading some kind of comma seperated values
(csv).
have a look at std.csv of phobos
```
foreach(record;
On Monday, 27 April 2015 at 13:54:42 UTC, Steven Schveighoffer
wrote:
On 4/25/15 3:07 AM, Dan Olson wrote:
Jacob Carlborg d...@me.com writes:
On 2015-04-24 20:37, Steven Schveighoffer wrote:
So am I going crazy? Or is dmd doing things differently
depending on
where its environment is? Any
On Monday, 18 May 2015 at 14:34:38 UTC, ketmar wrote:
On Mon, 18 May 2015 14:30:42 +, Chris wrote:
The following
string[string] myarray = [key:value];
string entry;
entry = myarray[key]; // = vgc: indexing an associative
array may
cause GC allocation
Why is _accessing_ an assoc treated
The following
string[string] myarray = [key:value];
string entry;
entry = myarray[key]; // = vgc: indexing an associative array
may cause GC allocation
Why is _accessing_ an assoc treated as indexing it?
On Monday, 18 May 2015 at 18:40:15 UTC, ketmar wrote:
On Mon, 18 May 2015 14:41:19 +, Chris wrote:
On Monday, 18 May 2015 at 14:34:38 UTC, ketmar wrote:
On Mon, 18 May 2015 14:30:42 +, Chris wrote:
The following
string[string] myarray = [key:value];
string entry;
entry =
On Tuesday, 19 May 2015 at 09:10:50 UTC, Namespace wrote:
On Monday, 18 May 2015 at 14:30:43 UTC, Chris wrote:
The following
string[string] myarray = [key:value];
string entry;
entry = myarray[key]; // = vgc: indexing an associative
array may cause GC allocation
Why is _accessing_ an assoc
On Tuesday, 19 May 2015 at 11:08:52 UTC, thedeemon wrote:
On Monday, 18 May 2015 at 14:30:43 UTC, Chris wrote:
Why is _accessing_ an assoc treated as indexing it?
Are you sure you understand indexing as we do? It's not like
indexing of databases, it's just accessing by index i.e.
using
On Wednesday, 15 April 2015 at 11:48:26 UTC, Rikki Cattermole
wrote:
On 15/04/2015 11:44 p.m., Chris wrote:
My garbage collected app starts with ~10 MB in memory, however
with
every execution of code it grows by at least 0.2 MB (or more
depending
on the input). Although I can see memory being
I get the following message from dub when using --build=release:
Linking...
.dub/build/myprogram-release-linux.posix-x86_64-dmd_2067-C1A5273464ACE9961E3F3BA6AC04084B/abairtts.o:(.data._D65TypeInfo_xC3std5range10interfaces18__T10InputRangeTiZ10InputRange6__initZ+0x10):
undefined reference to
Sorry, I forgot the title the first time around!
I get the following message from dub when using --build=release:
Linking...
On Thursday, 16 April 2015 at 18:51:25 UTC, Kagamin wrote:
On Wednesday, 15 April 2015 at 12:03:49 UTC, Chris wrote:
There might be some low-hanging fruit there. However, before I
change anything, maybe you guys have some suggestions.
See if switching to 64-bit mode changes anything.
64bit
The following:
import std.stdio : writefln;
import std.range.primitives : isInputRange, hasLength;
void main() {
size_t[] a = [1, 2, 3, 4, 5, 6, 7, 8, 9];
doSomething(a); // works
doSomething(a[0..5]);
// --- Error: template slices.doSomething cannot deduce function
from argument
On Saturday, 18 April 2015 at 16:26:57 UTC, Max Klyga wrote:
On 2015-04-18 13:46:19 +, Chris said:
The following:
import std.stdio : writefln;
import std.range.primitives : isInputRange, hasLength;
void main() {
size_t[] a = [1, 2, 3, 4, 5, 6, 7, 8, 9];
doSomething(a); // works
On Wednesday, 15 April 2015 at 10:26:55 UTC, John Colvin wrote:
On Wednesday, 15 April 2015 at 10:11:17 UTC, Chris wrote:
On Tuesday, 14 April 2015 at 15:58:18 UTC, Chris wrote:
Sorry, I forgot the title the first time around!
I get the following message from dub when using
--build=release:
On Tuesday, 14 April 2015 at 15:58:18 UTC, Chris wrote:
Sorry, I forgot the title the first time around!
I get the following message from dub when using
--build=release:
Linking...
My garbage collected app starts with ~10 MB in memory, however
with every execution of code it grows by at least 0.2 MB (or more
depending on the input). Although I can see memory being freed
(say it goes up to 32 MB and drops to 14 MB), it keeps on growing
slowly but surely.
I use structs
On Tuesday, 19 May 2015 at 12:41:29 UTC, ketmar wrote:
On Tue, 19 May 2015 11:36:32 +, Chris wrote:
On Tuesday, 19 May 2015 at 11:08:52 UTC, thedeemon wrote:
On Monday, 18 May 2015 at 14:30:43 UTC, Chris wrote:
Why is _accessing_ an assoc treated as indexing it?
Are you sure you
Has anyone run into problems with D on AMD processors? I'm
talking about Windows 7 on a HP625 laptop in particular.
On Friday, 12 June 2015 at 14:55:15 UTC, Benjamin Thaut wrote:
On Friday, 12 June 2015 at 14:39:55 UTC, Chris wrote:
I wish it were an error in the Python code so I could fix it,
but it works on all other machines (at least those with
Intel). It's only on the HP625 with AMD that this error
On Friday, 12 June 2015 at 14:20:58 UTC, Alex Parrill wrote:
On Friday, 12 June 2015 at 13:16:32 UTC, Chris wrote:
On Friday, 12 June 2015 at 12:41:23 UTC, weaselcat wrote:
On Friday, 12 June 2015 at 10:54:46 UTC, Chris wrote:
Has anyone run into problems with D on AMD processors? I'm
talking
On Friday, 12 June 2015 at 12:41:23 UTC, weaselcat wrote:
On Friday, 12 June 2015 at 10:54:46 UTC, Chris wrote:
Has anyone run into problems with D on AMD processors? I'm
talking about Windows 7 on a HP625 laptop in particular.
Can you be any more specific? What kind of problems?
A DLL in D
Would anyone know off the top of the head why a
std.concurrency.send() message can fail in a DLL?
The DLL is loaded into Python and works (including the threading)
when in a test program or mine and loaded via cytpes.CDLL() etc.
However, embedded in a third party package, where it is loaded
I'm a bit at a loss here. I cannot get the longest possible
match. I tried several versions with eager operators and stuff,
but D's regex engine(s) always seem to return the shortest match.
Is there something embarrassingly simple I'm missing?
void main()
{
import std.regex : regex,
On Monday, 25 May 2015 at 11:20:46 UTC, novice2 wrote:
I cannot get the longest possible
it match longest for first group ([a-z]+)
try
^([a-z]+?)(hula|ula)$
Namespace, novice2:
Ah, I see. The problem was with the first group that was too
greedy, not with the second. I was focusing on the
On Thursday, 20 August 2015 at 15:57:47 UTC, John Colvin wrote:
On Thursday, 20 August 2015 at 15:25:57 UTC, Chris wrote:
Is there a way to flush a thread's message box other than
aborting the thread? MailBox is private:
On Friday, 21 August 2015 at 12:59:09 UTC, John Colvin wrote:
On Friday, 21 August 2015 at 10:43:22 UTC, Chris wrote:
On Thursday, 20 August 2015 at 15:57:47 UTC, John Colvin wrote:
On Thursday, 20 August 2015 at 15:25:57 UTC, Chris wrote:
Is there a way to flush a thread's message box other
On Friday, 21 August 2015 at 14:35:53 UTC, Chris wrote:
On Friday, 21 August 2015 at 12:59:09 UTC, John Colvin wrote:
On Friday, 21 August 2015 at 10:43:22 UTC, Chris wrote:
On Thursday, 20 August 2015 at 15:57:47 UTC, John Colvin
wrote:
On Thursday, 20 August 2015 at 15:25:57 UTC, Chris
On Friday, 21 August 2015 at 17:05:56 UTC, John Colvin wrote:
On Friday, 21 August 2015 at 14:35:53 UTC, Chris wrote:
On Friday, 21 August 2015 at 12:59:09 UTC, John Colvin wrote:
[...]
Wouldn't it be easier to have a library function that can
empty the mailbox immediately? It's a waste of
Is there a way to flush a thread's message box other than
aborting the thread? MailBox is private:
https://github.com/D-Programming-Language/phobos/blob/master/std/concurrency.d#L1778
I have still some classes lying around in my code. As threading
is becoming more and more of an issue, classes and OOP in general
turn out to be a nuisance. It's not so hard to turn the classes
into structs, a lot of classes are in fact singletons (yes, I've
been kinda fading out classes for a
On Friday, 26 June 2015 at 11:28:38 UTC, Daniel Kozák wrote:
On Fri, 26 Jun 2015 11:11:15 +
Chris via Digitalmars-d-learn
digitalmars-d-learn@puremagic.com wrote:
I have still some classes lying around in my code. As
threading is becoming more and more of an issue, classes and
OOP
On Monday, 27 July 2015 at 15:50:11 UTC, Alex wrote:
Hey guys!
I am super new to programming and still trying to learn the
very basics via a book that I bought.
Out of interest: what made you start with D? It's not the most
obvious choice for a programming novice.
On Thursday, 30 July 2015 at 14:20:41 UTC, Alex wrote:
My father owns a small software company, specialized in market
data products.
www.bccgi.com (in case anyone is interested)
So programming was basically around all my life.
I do a small job in his company and my next task was to learn
D.
Is there a good way to stop work-intensive threads via thread
communication (instead of using a shared variable)? The example
below is very basic and naive and only meant to exemplify the
basic problem.
I want to stop (and abort) the worker as soon as new input
arrives. However, while
On Tuesday, 4 August 2015 at 18:15:08 UTC, Ali Çehreli wrote:
On 08/04/2015 09:19 AM, Dicebot wrote:
receiveTimeout
I think the problem here is that the worker is busy, not even
able to call that.
This sounds like sending a signal to the specific thread (with
pthread_kill()) but I don't
On Thursday, 30 July 2015 at 17:48:51 UTC, Ali Çehreli wrote:
On 07/30/2015 08:14 AM, Chris wrote:
I wonder,
is your father's company listed among those using D? I think
there's a
list somewhere on Wiki, if not we should have one :-)
I don't think they use D yet but the page is here:
On Thursday, 6 August 2015 at 08:40:58 UTC, Kagamin wrote:
}
AFAIK, boost does it by integrating support for interruption
into various functions, so IO, waits and locks reply to
interrupt requests appropriately. You can do something similar.
I understand the philosophy behind
class Test {
MemoryStream m_stream;
this(MemoryStream stream) {
m_stream = stream;
}
void write(byte val) {
m_stream.write(val);
}
byte read() {
byte val;
m_stream.read(val);
return val;
}
}
void main() {
byte[] read =
On Thursday, 6 August 2015 at 21:17:15 UTC, 岩倉 澪 wrote:
On Tuesday, 4 August 2015 at 08:35:10 UTC, Dicebot wrote:
// in real app use `receiveTimeout` to do useful stuff
until
// result message is received
auto output = receiveOnly!(immutable(Bar)[]);
New question: how would I
On Friday, 7 August 2015 at 15:55:33 UTC, Chris wrote:
Using a shared boolean is probably not the best way, I should
have said the most efficient and reliable way.
On Saturday, 8 August 2015 at 00:39:57 UTC, 岩倉 澪 wrote:
On Friday, 7 August 2015 at 22:13:35 UTC, 岩倉 澪 wrote:
message is local to the delegate that receiveTimeout takes.
I want to use message outside of the delegate in the
receiving thread. However, if you send an immutable value from
the
On Wednesday, 22 July 2015 at 15:41:06 UTC, Alex Parrill wrote:
On Wednesday, 22 July 2015 at 14:28:48 UTC, Chris wrote:
What would be the best way to manage different threads
(spawned via std.concurrency), e.g. to tell them to stop at
once, once a new command comes in? A thread pool? How
On Wednesday, 22 July 2015 at 17:01:52 UTC, Marc Schütz wrote:
You can probably simply terminate the main thread, which will
send an OwnerTerminated message to all dependent threads. The
threads need to `receive()` this message and terminate.
Not possible here. Main has to run the all the
On Wednesday, 22 July 2015 at 16:16:36 UTC, John Colvin wrote:
I would send a message to terminate to thread1, which would in
turn send a similar message to any threads it has started, wait
until they've all stopped (maybe with a time-out), then return.
I.e. every thread knows how to
What would be the best way to manage different threads (spawned
via std.concurrency), e.g. to tell them to stop at once, once a
new command comes in? A thread pool? How would that look like in
D? I feel my knowledge of D threads is still a bit limited.
On Monday, 16 November 2015 at 16:49:19 UTC, Marc Schütz wrote:
On Monday, 16 November 2015 at 16:44:27 UTC, Chris wrote:
Updating my code from 2.067.1 to 2.069.1 (I skipped 2.068,
because I was too busy).
I get this error:
invalid foreach aggregate, define opApply(), range primitives,
or
Updating my code from 2.067.1 to 2.069.1 (I skipped 2.068,
because I was too busy).
I get this error:
invalid foreach aggregate, define opApply(), range primitives, or
use .tupleof
for code like
foreach (ref it; myArray.doSomething) {}
Probably not the best idea anyway. What's the best
On Monday, 16 November 2015 at 17:57:53 UTC, opla wrote:
On Monday, 16 November 2015 at 16:55:29 UTC, Chris wrote:
On Monday, 16 November 2015 at 16:49:19 UTC, Marc Schütz wrote:
On Monday, 16 November 2015 at 16:44:27 UTC, Chris wrote:
Updating my code from 2.067.1 to 2.069.1 (I skipped
On Tuesday, 17 November 2015 at 11:58:22 UTC, Chris wrote:
Sorry that should be:
@property void popFront()
{
r = r[1..$];
cnt++;
}
I've checked several options now and it doesn't work.
Here (http://dlang.org/statement.html#foreach-with-ranges) it is
stated that it suffices to have range primitives, if opApply
doesn't exist. My code worked up to 2.068.0, with the
introduction of 2.068.1 it failed. I wonder why that is.
On Tuesday, 17 November 2015 at 12:22:22 UTC, Marc Schütz wrote:
Ok, that's a strange implementation of opIndex(). Usually, a
parameter-less opIndex() is supposed to return a slice into the
full range, but yours returns a size_t, which of course can't
be iterated over.
The change that made
On Tuesday, 17 November 2015 at 11:26:19 UTC, Marc Schütz wrote:
That really depends on the details, that's why I asked. It
could be a regression, or it could be that the compiler now
does stricter checking than before, and your implementation
wasn't completely correct, or it could be a bug
On Thursday, 5 November 2015 at 19:38:23 UTC, Ali Çehreli wrote:
Good one! ;) I'm really happy that he is still around.
Ali
So am I! The more, the merrier!
On Thursday, 5 November 2015 at 19:30:02 UTC, Ali Çehreli wrote:
On 11/05/2015 09:40 AM, bearophile wrote:
Bye,
bearophile
Were you immersed in another language? Rust?
Ali
His D doesn't seem to be Rusty though!
On Friday, 30 October 2015 at 10:35:03 UTC, Laeeth Isharc wrote:
Interesting. Two points suggest that you should use D only for
serious programming:
"cases where you want to write quick one-off scripts that need to
use a bunch of different libraries not yet available in D and
where it
On Thursday, 15 October 2015 at 09:47:56 UTC, Ola Fosheim Grøstad
wrote:
On Thursday, 15 October 2015 at 09:24:52 UTC, Chris wrote:
Yep. This occurred to me too. Sorry Ola, but I think you don't
know how sausages are made.
I most certainly do. I am both doing backend programming and we
have
On Wednesday, 14 October 2015 at 18:17:29 UTC, Russel Winder
wrote:
The thing about Python is NumPy, SciPy, Pandas, Matplotlib,
IPython, Jupyter, GNU Radio. The data science, bioinformatics,
quant, signal provessing, etc. people do not give a sh!t which
language they used, what they want
On Wednesday, 14 October 2015 at 18:37:40 UTC, Mengu wrote:
On Wednesday, 14 October 2015 at 05:42:12 UTC, Ola Fosheim
Grøstad wrote:
On Tuesday, 13 October 2015 at 23:26:14 UTC, Laeeth Isharc
wrote:
https://www.quora.com/Why-is-Python-so-popular-despite-being-so-slow
Andrei suggested posting
On Friday, 16 October 2015 at 09:01:57 UTC, yawniek wrote:
hi,
i'm reading in a stream of data that is deserialized into
individual frames.
a frame is either of:
a) a specific D datastructure ( struct with a few
ulong,string,string[string] etc members), known at compile time
b) json
On Saturday, 17 October 2015 at 02:02:16 UTC, Jakob Ovrum wrote:
On Friday, 16 October 2015 at 10:45:52 UTC, Chris wrote:
Later you call the function with the Lua C API like
"lua_pcall(L, 0, 1, 0);". It's a bit tricky to move things
around on the Lua stack, but you'll get there! ;)
Or you
On Friday, 11 September 2015 at 10:41:16 UTC, ixid wrote:
Does sort have to be eager or would it be possible to have a
lazy version? It's messy to always have to use array and leap
in and out of lazy operations within a UFCS chain. Surely as
many functions as possible should be optionally
If I have code like this:
auto builder = appender!string;
builder ~= "Hello, World!";
builder ~= "I'm here!";
builder ~= "Now I'm there!";
the object file grows by 10-11 lines with each call to `builder
~=`. If I use this:
builder ~= format("%s", "Hello, World!");
builder ~= format("%s",
On Thursday, 17 September 2015 at 10:33:44 UTC, John Colvin wrote:
Some initial bloat is expected, format is pretty big (although
twice as big is a lot, unless your original code was quite
small?).
It was in a test program. Only a few lines. But it would still
add a lot of bloat in a
On Thursday, 17 September 2015 at 15:17:21 UTC, John Colvin wrote:
On Thursday, 17 September 2015 at 13:42:15 UTC, Chris wrote:
On Thursday, 17 September 2015 at 12:49:03 UTC, John Colvin
wrote:
[...]
Thanks.
That's up to date enough now. Is it stable, though?
Reasonably so in my testing,
On Thursday, 17 September 2015 at 12:49:03 UTC, John Colvin wrote:
On Thursday, 17 September 2015 at 10:53:17 UTC, Chris wrote:
On Thursday, 17 September 2015 at 10:33:44 UTC, John Colvin
wrote:
Some initial bloat is expected, format is pretty big
(although twice as big is a lot, unless your
Why do I get this error msg with dmd 2.067.1 and 2.068.0 in
release mode:
$ dub --build=release
(.data._D65TypeInfo_xC3std5range10interfaces18__T10InputRangeTiZ10InputRange6__initZ+0x10):
undefined reference to
`_D64TypeInfo_C3std5range10interfaces18__T10InputRangeTiZ10InputRange6__initZ'
This crashes when triggered:
voxel_vec [string] move_buttons = [
"button_xp" : voxel_vec ([ 1, 0, 0 ]),
"button_xm" : voxel_vec ([ -1, 0, 0 ]),
"button_yp" : voxel_vec ([ 0, 1, 0 ]),
On Saturday, 19 September 2015 at 02:45:54 UTC, Adam D. Ruppe
wrote:
On Saturday, 19 September 2015 at 02:30:39 UTC, Chris wrote:
bmove.addOnClicked (delegate void (Button aux) {
What's the context of this call? If it is inside a struct and
you are accessing local
Update:
If I add *also* a auto vec2 = vec; now the code works. So it
looks like this now:
voxel_vec [string] move_buttons = [
"button_xp" : voxel_vec ([ 1, 0, 0 ]),
"button_xm" : voxel_vec ([ -1, 0, 0 ]),
On Friday, 2 October 2015 at 14:03:08 UTC, John Colvin wrote:
On Friday, 2 October 2015 at 09:43:54 UTC, Chris wrote:
Why do I get this error msg with dmd 2.067.1 and 2.068.0 in
release mode:
$ dub --build=release
Please see the linked screenshot: http://i.imgur.com/SpkXu5m.png
As you can see, the inside, outside and collision arrays don't
seem to work with the debugger. They show a bogus lenght and a
bogus memory address. Extracting the lenghts to separate
variables outl, insl and coll show that the
On Thursday, 24 December 2015 at 09:30:24 UTC, Rainer Schuetze
wrote:
In the locals window, mago displays all instances of variables,
but with the same value (which might be some uninitialized
value of a different declaration than expected). The Visual
Studio debug engine shows different
On Friday, 10 June 2016 at 12:12:17 UTC, ketmar wrote:
On Friday, 10 June 2016 at 12:04:50 UTC, Chris wrote:
I get the error below with code like this:
auto res = ['1', '2'].map!(a => a.to!string);
dmd 2.071.0
What's wrong here? I import std.algorithm, std.range,
std.array, std.conv in the
I get the error below with code like this:
auto res = ['1', '2'].map!(a => a.to!string);
dmd 2.071.0
What's wrong here? I import std.algorithm, std.range, std.array,
std.conv in the module.
(.data._D65TypeInfo_xC3std5range10interfaces18__T10InputRangeTiZ10InputRange6__initZ+0x10):
On Wednesday, 25 May 2016 at 14:32:11 UTC, ag0aep6g wrote:
On 05/25/2016 03:27 PM, Chris wrote:
Why can the tuple be iterated with foreach, as in my quick
fix, and
indexed with tuple[0..], but is not accepted as a range? What
are the
differences?
popFront doesn't make sense with a tuple
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