On Saturday, 14 October 2017 at 13:12:51 UTC, Jerry wrote:
On Friday, 13 October 2017 at 12:55:09 UTC, piotrklos wrote:
(...)
If you use generate a 32-bit binary using DMD, it generates it
in a format that the C/C++ extension doesn't understand. You
need to compile -m32mscoff or -m64, and yo
On Saturday, 14 October 2017 at 13:20:27 UTC, Jerry wrote:
On Saturday, 14 October 2017 at 10:15:53 UTC, evilrat wrote:
webfreak's NativeDebug extension to be able to click to set
breakpoint on lines(only for that).
You can just use VS Code setting, put the following into your
settings.json
On Friday, 13 October 2017 at 17:04:00 UTC, kerdemdemir wrote:
On Friday, 13 October 2017 at 12:55:09 UTC, piotrklos wrote:
(...)
I am using VisualD(https://github.com/dlang/visuald/releases)
with vs2015 community version(free) and I can debug. I highly
recommend it if you haven't tried yet.
I have windows 10, VS Code with code-d and C/C++ language
extensions. I try to debug but it doesn't work. In particular,
the debugging doesn't stop on breakpoints. It exits immediately.
I recompile with -m64 and -g. I use dub to build the project. I
use unit-threaded and I'm trying to debug a u
I need to perform an action, in multiple separate functions, if
scope exits with an exception. The trouble is I don't want to
litter my code with scope(failure) everywhere. I already create
an instance of a struct at each location, with the sole purpose
of doing things at the end of scope.
So