On 10/23/20 12:42 PM, data pulverizer wrote:
Hi all,
the `import` function allows a file to be read at compile time, which
opens up great opportunities for (mostly binary) file IO, where data
types can be coded into files - the user doesn't need to know data types
ahead of time. As specified
On Sunday, 25 October 2020 at 16:50:09 UTC, Jack wrote:
Which build tool are you refering to? an existing one or build
one oneself to do this job?
It should work with any build tool that has hooks to execute
arbitrary commands.
--
/Jacob Carlborg
On Friday, 23 October 2020 at 16:42:00 UTC, data pulverizer wrote:
Hi all,
the `import` function allows a file to be read at compile time,
which opens up great opportunities for (mostly binary) file IO,
where data types can be coded into files - the user doesn't
need to know data types ahead
On Sunday, 25 October 2020 at 12:16:36 UTC, Jacob Carlborg wrote:
On 2020-10-23 18:42, data pulverizer wrote:
For me it's not make-or-break, it just something very useful
and I think has clear use case. Please let me know if there
are aspects or alternatives I am missing.
You could always
On Sunday, 25 October 2020 at 12:16:36 UTC, Jacob Carlborg wrote:
On 2020-10-23 18:42, data pulverizer wrote:
You could always have the build tool split up the file in
multiple smaller files and read one of the smaller files with
the import expression.
Thanks. My current solution is to have
On 2020-10-23 18:42, data pulverizer wrote:
For me it's not make-or-break, it just something very useful and I think
has clear use case. Please let me know if there are aspects or
alternatives I am missing.
You could always have the build tool split up the file in multiple
smaller files and
Hi all,
the `import` function allows a file to be read at compile time,
which opens up great opportunities for (mostly binary) file IO,
where data types can be coded into files - the user doesn't need
to know data types ahead of time. As specified in my old blog
article: