On Wednesday, 17 June 2015 at 13:58:09 UTC, Kagamin wrote:
(&arr.front())[0 .. arr.length] ?
Yes, this works, nice, thanks :-)
On Wednesday, 17 June 2015 at 13:31:21 UTC, Marc Schütz wrote:
On Wednesday, 17 June 2015 at 13:04:28 UTC, ParticlePeter wrote:
I use wrapper functions taking void[] arrays to forward them
comfortably to mentioned OpenGL functions. This works with
static and dynamic build in arrays, but I don't
(&arr.front())[0 .. arr.length] ?
On Wednesday, 17 June 2015 at 13:04:28 UTC, ParticlePeter wrote:
I use wrapper functions taking void[] arrays to forward them
comfortably to mentioned OpenGL functions. This works with
static and dynamic build in arrays, but I don't see a way how I
could access (cast) the raw data of a std.cont
On Wednesday, 17 June 2015 at 13:07:11 UTC, Alex Parrill wrote:
On Wednesday, 17 June 2015 at 13:04:28 UTC, ParticlePeter wrote:
I use wrapper functions taking void[] arrays to forward them
comfortably to mentioned OpenGL functions. This works with
static and dynamic build in arrays, but I don'
On Wednesday, 17 June 2015 at 13:04:28 UTC, ParticlePeter wrote:
I use wrapper functions taking void[] arrays to forward them
comfortably to mentioned OpenGL functions. This works with
static and dynamic build in arrays, but I don't see a way how I
could access (cast) the raw data of a std.cont
I use wrapper functions taking void[] arrays to forward them
comfortably to mentioned OpenGL functions. This works with static
and dynamic build in arrays, but I don't see a way how I could
access (cast) the raw data of a std.container.array to forward it
to these wrapper functions. std.array(R