Re: Learning resources
On Tuesday, 24 January 2017 at 22:53:14 UTC, bachmeier wrote: On Tuesday, 24 January 2017 at 20:15:38 UTC, Dlearner wrote: [...] This sounds like exactly what you want: https://www.packtpub.com/application-development/d-cookbook It's not on sale right now, but if you've got the money, it's definitely worth it. While it's not a cookbook, this one is good too: https://www.packtpub.com/application-development/learning-d Some others if you haven't seen them: http://ddili.org/ders/d.en/index.html https://wiki.dlang.org/Tutorials http://rosettacode.org/wiki/Category:D I now have those books, and the Rosetta Code site seems to be the kind of worked exercises I like. Thank you for this!
Re: Learning resources
On Tuesday, 24 January 2017 at 20:15:38 UTC, Dlearner wrote: Hey all! I'm learning programming through D and having a really good time (much better than with C++ or Python). I'm aiming to make little games with it as a hobby so I've learned some OpenGL stuff. But, I feel like I'm learning more library code rather than D concepts and idioms, especially where efficiency and performance are concerned. (I also have a light interest in functional programming for when it would make sense to employ those principles.) Are there any tutorials that show off the power of D with worked examples that explain the importance of certain features? This sounds like exactly what you want: https://www.packtpub.com/application-development/d-cookbook It's not on sale right now, but if you've got the money, it's definitely worth it. While it's not a cookbook, this one is good too: https://www.packtpub.com/application-development/learning-d Some others if you haven't seen them: http://ddili.org/ders/d.en/index.html https://wiki.dlang.org/Tutorials http://rosettacode.org/wiki/Category:D
Re: Learning resources
On Tuesday, 24 January 2017 at 21:14:08 UTC, pineapple wrote: On Tuesday, 24 January 2017 at 20:15:38 UTC, Dlearner wrote: Hey all! I'm learning programming through D and having a really good time (much better than with C++ or Python). I'm aiming to make little games with it as a hobby so I've learned some OpenGL stuff. But, I feel like I'm learning more library code rather than D concepts and idioms, especially where efficiency and performance are concerned. (I also have a light interest in functional programming for when it would make sense to employ those principles.) Are there any tutorials that show off the power of D with worked examples that explain the importance of certain features? I highly recommend going through this to start with: https://p0nce.github.io/d-idioms/ I've been working on this library (which includes some gamedev and functional programming stuff). It's moderately-well documented and I am more than happy to help and provide examples if it interests you https://github.com/pineapplemachine/mach.d/tree/master/mach/sdl Oh yes, I had a perusal of the D-idioms page. A lot of it was too advanced for someone like me, but I learned a few things! I try to learn a lot about programming in general, so I got into Data Oriented Design. I don't touch OOP stuff, I use POD structs and enjoy the benefits of UFCS and CTFE. They really make life much simpler. Your library looks really convenient, too. And it's called pineapple machine so that's a plus. I'll try and have a mess around with it this week and see how far I can get, then will probably ask a bunch of questions. :D
Re: Learning resources
On Tuesday, 24 January 2017 at 20:15:38 UTC, Dlearner wrote: Hey all! I'm learning programming through D and having a really good time (much better than with C++ or Python). I'm aiming to make little games with it as a hobby so I've learned some OpenGL stuff. But, I feel like I'm learning more library code rather than D concepts and idioms, especially where efficiency and performance are concerned. (I also have a light interest in functional programming for when it would make sense to employ those principles.) Are there any tutorials that show off the power of D with worked examples that explain the importance of certain features? I highly recommend going through this to start with: https://p0nce.github.io/d-idioms/ I've been working on this library (which includes some gamedev and functional programming stuff). It's moderately-well documented and I am more than happy to help and provide examples if it interests you https://github.com/pineapplemachine/mach.d/tree/master/mach/sdl
Learning resources
Hey all! I'm learning programming through D and having a really good time (much better than with C++ or Python). I'm aiming to make little games with it as a hobby so I've learned some OpenGL stuff. But, I feel like I'm learning more library code rather than D concepts and idioms, especially where efficiency and performance are concerned. (I also have a light interest in functional programming for when it would make sense to employ those principles.) Are there any tutorials that show off the power of D with worked examples that explain the importance of certain features?
What learning resources are available?
Hi everyone - I'm a D newbie with a very strong C++ background looking to get started. I've read The D Programming Language a couple of times now, but I've heard rumblings at several points in time from several people that some if its contents are now out of date or no longer reflect best practices. What would be the best way to bridge the learning gap between TDPL's publication and now? What other resources would be most useful in establishing a working knowledge of idiomatic D? What's the best way to stay informed about such changes in the future? (Is there a mailing list, or should I just be reading dmd changelogs?) Thanks in advance!
Re: What learning resources are available?
On Tuesday, 18 February 2014 at 19:17:55 UTC, Mark Isaacson wrote: Hi everyone - I'm a D newbie with a very strong C++ background looking to get started. I've read The D Programming Language a couple of times now, but I've heard rumblings at several points in time from several people that some if its contents are now out of date or no longer reflect best practices. What would be the best way to bridge the learning gap between TDPL's publication and now? What other resources would be most useful in establishing a working knowledge of idiomatic D? What's the best way to stay informed about such changes in the future? (Is there a mailing list, or should I just be reading dmd changelogs?) Thanks in advance! I can just speak for myself, but I've been learning D by following the newsgroups and reading the phobos and druntime code. Not sure if there are quicker ways to get up to date.
Re: What learning resources are available?
On Tue, Feb 18, 2014 at 07:17:53PM +, Mark Isaacson wrote: Hi everyone - I'm a D newbie with a very strong C++ background looking to get started. I've read The D Programming Language a couple of times now, but I've heard rumblings at several points in time from several people that some if its contents are now out of date or no longer reflect best practices. I would say that most of TDPL is still applicable today. The parts that are out-of-date are mostly confined to the more advanced features. There has been some new syntax added since, but they have mostly been syntactic sugar, not fundamental changes, so you should notice very few discrepancies there. Another great resource is Ali Cehreli's introductory book to D: http://ddili.org/ders/d.en/ It takes a different approach from TDPL, and is more recent, so you may find it helpful. What would be the best way to bridge the learning gap between TDPL's publication and now? Honestly, there's not that much of a gap. I'd wager at least 80% (if not more) of TDPL is still relevant today. What other resources would be most useful in establishing a working knowledge of idiomatic D? Read Phobos source code, perhaps? :) I'm quite serious, actually. Phobos source code is actually very readable as far as standard libraries go (compared to, say, glibc, which is not only an eyesore but will give you a headache for weeks). I've found it a pleasure to read, for the most part. (There are some dark corners in Phobos code, but you don't have to go there to pick up the latest D practices!) What's the best way to stay informed about such changes in the future? (Is there a mailing list, or should I just be reading dmd changelogs?) [...] This forum should keep you pretty up-to-date. ;-) T -- One disk to rule them all, One disk to find them. One disk to bring them all and in the darkness grind them. In the Land of Redmond where the shadows lie. -- The Silicon Valley Tarot
Re: What learning resources are available?
On Tuesday, 18 February 2014 at 19:17:55 UTC, Mark Isaacson wrote: Hi everyone - I'm a D newbie with a very strong C++ background looking to get started. I've read The D Programming Language a couple of times now, but I've heard rumblings at several points in time from several people that some if its contents are now out of date or no longer reflect best practices. What would be the best way to bridge the learning gap between TDPL's publication and now? What other resources would be most useful in establishing a working knowledge of idiomatic D? What's the best way to stay informed about such changes in the future? (Is there a mailing list, or should I just be reading dmd changelogs?) Thanks in advance! Combining other posts with my opinion of each item: A combination of: TDPL: overview of the language with justifications, should be very well targeted for an experienced C++ programmer http://ddili.org/ders/d.en/ for a few more up to date details and good basic introductions to anything you get confused by. Phobos code: Judicious use of the power of D. Not all good, but if you look at the more frequently updated modules you should get a nice picture. http://rosettacode.org/wiki/Category:D for lots of D solutions to common problems etc. Mostly by bearophile (I think?), stretching the limits of terse range-based D code.
Re: What learning resources are available?
On Tuesday, 18 February 2014 at 19:17:55 UTC, Mark Isaacson wrote: Hi everyone - I'm a D newbie with a very strong C++ background looking to get started. I've read The D Programming Language a couple of times now, but I've heard rumblings at several points in time from several people that some if its contents are now out of date or no longer reflect best practices. What would be the best way to bridge the learning gap between TDPL's publication and now? What other resources would be most useful in establishing a working knowledge of idiomatic D? What's the best way to stay informed about such changes in the future? (Is there a mailing list, or should I just be reading dmd changelogs?) Thanks in advance! This one is quite cool: https://github.com/PhilippeSigaud/D-templates-tutorial