Re: Write native GUI applications for Windows

2017-12-21 Thread FrankLike via Digitalmars-d-learn
On Monday, 18 December 2017 at 07:55:25 UTC, Andrey wrote: Hello! I have a question about creating native GUI applications for Windows 7 or/and Windows 10. Hi,here is a very good native d gui lib,it's name is "dgui": https://github.com/FrankLIKE/DguiT/ I fork and modify ,let it work on

Re: Write native GUI applications for Windows

2017-12-19 Thread thedeemon via Digitalmars-d-learn
On Monday, 18 December 2017 at 07:55:25 UTC, Andrey wrote: I have a question about creating native GUI applications for Windows 7 or/and Windows 10. And what about D? What should I do? Make some kind of wrapper above C WinApi? I've used DFL which is a thin wrapper over WinAPI and its native

Re: Write native GUI applications for Windows

2017-12-18 Thread Zz via Digitalmars-d-learn
On Monday, 18 December 2017 at 08:49:51 UTC, Binghoo Dang wrote: On Monday, 18 December 2017 at 07:55:25 UTC, Andrey wrote: Hello! I have a question about creating native GUI applications for Windows 7 or/and Windows 10. I know that exist DWT, DlangUI and other... But I'm interesting in

Re: Write native GUI applications for Windows

2017-12-18 Thread Jacob Carlborg via Digitalmars-d-learn
On 2017-12-18 08:55, Andrey wrote: Hello! I have a question about creating native GUI applications for Windows 7 or/and Windows 10. I know that exist DWT, DlangUI and other... But I'm interesting in native GUI. If it will be C++ then I would use WinAPI from SDK. DWT _is_ a native GUI, it

Re: Write native GUI applications for Windows

2017-12-18 Thread Kagamin via Digitalmars-d-learn
On Monday, 18 December 2017 at 10:08:13 UTC, Andrey wrote: Is core.sys.windows.windows equals fully to C WinApi, do you know? Should be enough for most things.

Re: Write native GUI applications for Windows

2017-12-18 Thread Andrey via Digitalmars-d-learn
On Monday, 18 December 2017 at 09:45:38 UTC, Mike Parker wrote: You can use the C Windows API out of the box: Aaa, excelent! I always thought that first one should port winapi to D and then use it... Is core.sys.windows.windows equals fully to C WinApi, do you know?

Re: Write native GUI applications for Windows

2017-12-18 Thread Andrey via Digitalmars-d-learn
On Monday, 18 December 2017 at 08:49:51 UTC, Binghoo Dang wrote: You can use libuid which can be found here https://code.dlang.org/packages/libuid. It wrapped the native os gui for d, and it's cross-platform. Nice... But I want to use WinApi. Is it possible? Or what one should do first to

Re: Write native GUI applications for Windows

2017-12-18 Thread Mike Parker via Digitalmars-d-learn
On Monday, 18 December 2017 at 07:55:25 UTC, Andrey wrote: Hello! I have a question about creating native GUI applications for Windows 7 or/and Windows 10. I know that exist DWT, DlangUI and other... But I'm interesting in native GUI. If it will be C++ then I would use WinAPI from SDK. And

Re: Write native GUI applications for Windows

2017-12-18 Thread Binghoo Dang via Digitalmars-d-learn
On Monday, 18 December 2017 at 07:55:25 UTC, Andrey wrote: Hello! I have a question about creating native GUI applications for Windows 7 or/and Windows 10. I know that exist DWT, DlangUI and other... But I'm interesting in native GUI. If it will be C++ then I would use WinAPI from SDK. And

Write native GUI applications for Windows

2017-12-18 Thread Andrey via Digitalmars-d-learn
Hello! I have a question about creating native GUI applications for Windows 7 or/and Windows 10. I know that exist DWT, DlangUI and other... But I'm interesting in native GUI. If it will be C++ then I would use WinAPI from SDK. And what about D? What should I do? Make some kind of wrapper