But with the current compiler you would never write
is(typeOf(myC) : typeof(c))
if in your mind "c" is actually a class "C" because if that is
in your mind you would just write
is(typeof(myC) : c)
which would get you the error. You only need typeof(variable)
to get to the type, there is
On Wednesday, 18 October 2017 at 08:15:53 UTC, evilrat wrote:
[...]
This isn't the actual code but should give you a hint, the rest
is up to you.
Woh Thanks a ton. I can have some working code after a few hours
:D
On Friday, 20 October 2017 at 23:24:17 UTC, Patrick wrote:
On Friday, 20 October 2017 at 23:01:25 UTC, Steven
Schveighoffer wrote:
On 10/20/17 6:23 PM, Patrick wrote:
On Friday, 20 October 2017 at 22:15:36 UTC, Steven
Schveighoffer wrote:
On 10/20/17 5:55 PM, Patrick wrote:
Due to the very
On Friday, 20 October 2017 at 02:36:37 UTC, Fra Mecca wrote:
I can't find any documentation regarding conditional
compilation in release and debug mode.
I have read the page regarding the topicon dlang.org but adding
the snippet below makes no difference when compiling with dub
-b release
{
Thanks for all answers guys.
If you're using this solely for Windows error messages, the
std.windows.syserror module has a function, sysErrorString,
which wraps it up for you. It also provides a WindowsException
you can throw which, given an Windows error code, will contain
a formatted