Today, and for the next few posts, we'll be looking at Cairo
animation. This time, we'll do a simple frame counter at 24fps.
The post is here:
https://gtkdcoding.com/2019/08/23/0064-cairo-vii-drawingarea-animation.html
On Friday, 23 August 2019 at 09:37:56 UTC, Ron Tarrant wrote:
Today, and for the next few posts, we'll be looking at Cairo
animation. This time, we'll do a simple frame counter at 24fps.
The post is here:
https://gtkdcoding.com/2019/08/23/0064-cairo-vii-drawingarea-animation.html
CORRECTION:
On Thursday, 22 August 2019 at 21:05:49 UTC, Stefan Koch wrote:
On Thursday, 22 August 2019 at 18:10:51 UTC, jicman wrote:
Greetings!
Is there any tool out there, I searched around and didn't find
any, that would take ton of D1 code and convert it to D2?
Thanks.
josé
There is:
On Thursday, 22 August 2019 at 19:59:55 UTC, jicman wrote:
I think I have figured out what is going on. I will comeback,
if I need more help, but I have to rewrite a few more
functions. But, thanks for pointing out the pragma. That gave
me an idea of what was going on.
Well, I rewrote
On Friday, 23 August 2019 at 14:02:36 UTC, jicman wrote:
On Thursday, 22 August 2019 at 19:59:55 UTC, jicman wrote:
I think I have figured out what is going on. I will comeback,
if I need more help, but I have to rewrite a few more
functions. But, thanks for pointing out the pragma. That
On Friday, 23 August 2019 at 16:00:00 UTC, a11e99z wrote:
On Friday, 23 August 2019 at 14:02:36 UTC, jicman wrote:
On Thursday, 22 August 2019 at 19:59:55 UTC, jicman wrote:
cuz I tried compile app
void main() { VARIANT a, b; VarCmp( , , 0, 0).writeln; }
with DMD for x86/m32 & x64/m64 and I
On Friday, 23 August 2019 at 16:02:38 UTC, a11e99z wrote:
On Friday, 23 August 2019 at 16:00:00 UTC, a11e99z wrote:
On Friday, 23 August 2019 at 14:02:36 UTC, jicman wrote:
On Thursday, 22 August 2019 at 19:59:55 UTC, jicman wrote:
cuz I tried compile app
void main() { VARIANT a, b; VarCmp(
On Friday, 23 August 2019 at 16:09:16 UTC, jicman wrote:
}
That looks like D2 code. I am trying to compile D1 code. I
think the linker is not getting something right.
You might try declaring the offending functions as
extern(Windows) function pointers and then loading them from the
On Friday, 23 August 2019 at 16:19:10 UTC, Mike Parker wrote:
On Friday, 23 August 2019 at 16:09:16 UTC, jicman wrote:
}
That looks like D2 code. I am trying to compile D1 code. I
think the linker is not getting something right.
You might try declaring the offending functions as
On Friday, 23 August 2019 at 16:09:16 UTC, jicman wrote:
On Friday, 23 August 2019 at 16:02:38 UTC, a11e99z wrote:
On Friday, 23 August 2019 at 16:00:00 UTC, a11e99z wrote:
On Friday, 23 August 2019 at 14:02:36 UTC, jicman wrote:
On Thursday, 22 August 2019 at 19:59:55 UTC, jicman wrote:
On Friday, 23 August 2019 at 16:49:07 UTC, a11e99z wrote:
right now problem exists with linker/libs only, compiler see
all used VarXXX
First of all, thanks for your patient support.
But, that function is being used throughout. Also, the same
linker builds the whole project with D v1.046.
On Friday, 23 August 2019 at 17:03:24 UTC, jicman wrote:
On Friday, 23 August 2019 at 16:49:07 UTC, a11e99z wrote:
right now problem exists with linker/libs only, compiler see
all used VarXXX
First of all, thanks for your patient support.
to the above program, and still fails with the same
On Friday, 23 August 2019 at 17:18:55 UTC, a11e99z wrote:
On Friday, 23 August 2019 at 17:03:24 UTC, jicman wrote:
On Friday, 23 August 2019 at 16:49:07 UTC, a11e99z wrote:
right now problem exists with linker/libs only, compiler see
all used VarXXX
First of all, thanks for your patient
On Friday, 23 August 2019 at 20:33:30 UTC, jicman wrote:
I actually have more problems. After fixing that problem,
others have surfaced. How does one knows which which are the
correct names of the undefined symbols? For example:
OPTLINK (R) for Win32 Release 8.00.16
Copyright (C) Digital
On Friday, 23 August 2019 at 17:50:52 UTC, jicman wrote:
On Friday, 23 August 2019 at 17:18:55 UTC, a11e99z wrote:
On Friday, 23 August 2019 at 17:03:24 UTC, jicman wrote:
On Friday, 23 August 2019 at 16:49:07 UTC, a11e99z wrote:
right now problem exists with linker/libs only, compiler see
On Friday, 23 August 2019 at 19:35:52 UTC, a11e99z wrote:
On Friday, 23 August 2019 at 17:50:52 UTC, jicman wrote:
On Friday, 23 August 2019 at 17:18:55 UTC, a11e99z wrote:
On Friday, 23 August 2019 at 17:03:24 UTC, jicman wrote:
On Friday, 23 August 2019 at 16:49:07 UTC, a11e99z wrote:
I am trying to find the D runtime/standard-library
object(.o)/library(.a) files inorder to link them with some
foreign code (Haskell as it happens).
I am writing a program in Haskell but want to use D for some of
the imperative style logic. I expect to have a large section of
code in D so I
On Sat, Aug 24, 2019 at 12:26:43AM +, Jonathan Levi via Digitalmars-d-learn
wrote:
> I am trying to find the D runtime/standard-library
> object(.o)/library(.a) files inorder to link them with some foreign
> code (Haskell as it happens).
>
> I am writing a program in Haskell but want to use
On Saturday, 24 August 2019 at 01:19:01 UTC, H. S. Teoh wrote:
Not sure what's the "right" approach, but you could try
compiling with dmd -v to find the path(s) to the runtime
libraries that you'll need to link.
Oh, cool, I managed to find them on my current system. I would
love a more
On Friday, August 23, 2019 10:14:56 PM MDT lili via Digitalmars-d-learn
wrote:
> Hi:
>In C we can definition const int *ncp_to_cv;
> or int * const cp_to_ncv;
>How to do this in D.
D uses parens to restrict how much of the type is const.
const int* - const pointer to const int
Hi:
In C we can definition const int *ncp_to_cv;
or int * const cp_to_ncv;
How to do this in D.
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