On Tuesday, 2 March 2021 at 08:01:41 UTC, tastyminerals wrote:
On Sunday, 10 January 2021 at 14:50:44 UTC, Guillaume Piolat
wrote:
On Sunday, 10 January 2021 at 14:22:25 UTC, Christian Köstlin
wrote:
[...]
Hello Christian,
[...]
I see that there is a ldc2-1.25.1-osx-arm64.tar.xz already
On Sunday, 10 January 2021 at 14:50:44 UTC, Guillaume Piolat
wrote:
On Sunday, 10 January 2021 at 14:22:25 UTC, Christian Köstlin
wrote:
[...]
Hello Christian,
[...]
I see that there is a ldc2-1.25.1-osx-arm64.tar.xz already among
https://github.com/ldc-developers/ldc/releases
So, one
On Tuesday, 2 March 2021 at 00:40:06 UTC, Pillager86 wrote:
What is the correct multi-platform way to build one dub project
as a shared library, and load said shared library in a separate
dub project? So far I am able to load a shared library and run
a function from it (had to extern(C) it to
On Tuesday, 2 March 2021 at 10:00:46 UTC, Imperatorn wrote:
On Tuesday, 2 March 2021 at 00:40:06 UTC, Pillager86 wrote:
What is the correct multi-platform way to build one dub
project as a shared library, and load said shared library in a
separate dub project? So far I am able to load a shared
On Monday, 1 March 2021 at 08:52:35 UTC, Imperatorn wrote:
On Thursday, 25 February 2021 at 22:39:11 UTC, Anthony wrote:
Hello,
I noticed that importing some std libraries causes the build
time to jump to around 1 - 3 secs.
I started creating my own helper functions to avoid importing
std
On Wednesday, 3 March 2021 at 03:52:13 UTC, Anthony Quizon wrote:
On Monday, 1 March 2021 at 08:52:35 UTC, Imperatorn wrote:
Having a library with bare minimum meta programming would help
with this I think. I'm willing to pay the cost of safety.
Strange, usual D programs builds fast.
As a