Re: Address of a class object

2023-01-31 Thread Paul via Digitalmars-d-learn

On Thursday, 5 January 2023 at 05:59:26 UTC, Ali Çehreli wrote:

On 1/4/23 20:04, Paul wrote:
>> (Again, there is no problem here; we are just learning.)
>> Ali
>
> Do I have this much right?

> ..with this output?

Looks good to me.

While we're here, you can force the class objects to be on the 
stack as well:


scope MyClassVar1 = new MyClass();

I replaced 'auto' with 'scope'.

Ali


I was tinkering with this use of 'scope' and the math for pointer 
location, object size, and alignment started working out.


Re: Address of a class object

2023-01-05 Thread areYouSureAboutThat via Digitalmars-d-learn

On Thursday, 5 January 2023 at 17:23:39 UTC, H. S. Teoh wrote:

On Thu, Jan 05, 2023 at 06:32:47AM +, areYouSureAboutThat

Also, I cannot read hex,

[...]

IMNSHO, anyone who claims to be a programmer should at least 
know that much.


??

Well, like all, I learnt this at uni. .. as well as lot of other 
useless stuff.


But in all my years as a well paid and productive 'programmer' 
;-) .. I cannot recall ever, a consistent need to read hex (using 
by brain, that is).


As such, those neuron connections needed to read hex do not exist 
anymore.


Even the neurons in my brain are smarted than Knuth.




Re: Address of a class object

2023-01-05 Thread Paul via Digitalmars-d-learn

On Thursday, 5 January 2023 at 05:59:26 UTC, Ali Çehreli wrote:

While we're here, you can force the class objects to be on the 
stack as well:


scope MyClassVar1 = new MyClass();

I replaced 'auto' with 'scope'.

Ali


Very interesting.  Thanks Ali.




Re: Address of a class object

2023-01-05 Thread H. S. Teoh via Digitalmars-d-learn
On Thu, Jan 05, 2023 at 06:32:47AM +, areYouSureAboutThat via 
Digitalmars-d-learn wrote:
[...]
> Second, to be sure your getting the correct results, it would be nice
> if there was a 'category of type' in std.traits for:
> 
> isAllocatedOnStack
> isAllocatedOnHeap
> 
> As it is, your just guessing (although the addresses printed will
> clear this up for you anyway I guess).

In general, it's not possible to determine whether an arbitrary
reference is pointing to the stack or the heap, because it could have
come from anywhere.  You can only determine this if you are privy to the
internal implementation details of the allocator or code that created
the reference (GC, other allocator, or whatever took an address of a
stack-allocated object), or the platform-specific details of your
runtime environment (range of stack addresses).


> Also, I cannot read hex,
[...]

IMNSHO, anyone who claims to be a programmer should at least know that
much.  As Knuth once said,

People who are more than casually interested in computers should
have at least some idea of what the underlying hardware is like.
Otherwise the programs they write will be pretty weird.
-- D. Knuth


T

-- 
"Real programmers can write assembly code in any language. :-)" -- Larry Wall


Re: Address of a class object

2023-01-04 Thread areYouSureAboutThat via Digitalmars-d-learn

On Thursday, 5 January 2023 at 04:04:39 UTC, Paul wrote:


..
Do I have this much right?
...


First, i would say, add @safe to your main.

@safe void main() ...

Then you will see you are treading on dangerous waters ;-)

Second, to be sure your getting the correct results, it would be 
nice if there was a 'category of type' in std.traits for:


isAllocatedOnStack
isAllocatedOnHeap

As it is, your just guessing (although the addresses printed will 
clear this up for you anyway I guess).


Also, I cannot read hex, so if it were me, I'd be casting the hex 
into an size_t:


cast(size_t)



Re: Address of a class object

2023-01-04 Thread Ali Çehreli via Digitalmars-d-learn

On 1/4/23 20:04, Paul wrote:
>> (Again, there is no problem here; we are just learning.)
>> Ali
>
> Do I have this much right?

> ..with this output?

Looks good to me.

While we're here, you can force the class objects to be on the stack as 
well:


scope MyClassVar1 = new MyClass();

I replaced 'auto' with 'scope'.

Ali



Re: Address of a class object

2023-01-04 Thread Paul via Digitalmars-d-learn

(Again, there is no problem here; we are just learning.)
Ali


Do I have this much right?
```d
import std.stdio, std.traits;
class MyClass {char c;}

void main() {
auto MyInt = 1;
writeln("The address of MyInt is  :  ",," (stack)");
auto MyClassVar1 = new MyClass();
writeln("The address of MyClassVar1 is:  ",," 
(stack)");

auto MyClassVar2 = new MyClass();
writeln("The address of MyClassVar2 is:  ",," 
(stack)");


writeln;

auto MyClassObj1 = cast(void*)MyClassVar1;
writeln("The address of MyClassObj1 is: ",MyClassObj1," 
(heap)");

auto MyClassObj2 = cast(void*)MyClassVar2;
writeln("The address of MyClassObj2 is: ",MyClassObj2," 
(heap)");

}
```
..with this output?
```
The address of MyInt is  :  1CA1CFFB1C (stack)
The address of MyClassVar1 is:  1CA1CFFB10 (stack)
The address of MyClassVar2 is:  1CA1CFFB08 (stack)

The address of MyClassObj1 is: 1EB93212000 (heap)
The address of MyClassObj2 is: 1EB93212020 (heap)
```



Re: Address of a class object

2023-01-04 Thread Ali Çehreli via Digitalmars-d-learn

On 1/4/23 13:43, H. S. Teoh wrote:

> You do realize that the compiler is free to reorder local variables on
> the stack, right? ;-)

Of course. :)

I was trying different strategies to catch the compiler (dmd here) in a 
single act of 8-byte object alignment as reported by .alignof.


Another thing the compiler is free for class members is to reorder them. 
I also theorized perhaps the compiler was also considering the alignment 
of a member. But as expected, char[1] does have 1 alignment and it can't 
be the reason in this case. (Again, there is no problem here; we are 
just learning.)


> implementation-specific details

RazvanN or Dennis may chime in on that.

Ali



Re: Address of a class object

2023-01-04 Thread H. S. Teoh via Digitalmars-d-learn
On Wed, Jan 04, 2023 at 01:20:12PM -0800, Ali Çehreli via Digitalmars-d-learn 
wrote:
> On 1/4/23 12:02, Steven Schveighoffer wrote:
> > On 1/4/23 2:27 PM, Ali Çehreli wrote:
> 
> >> I put the objects into a 2-length
> >> static array but the difference was still 0x20. (?)
> >
> > Are you putting the class *references* in a 2-length static array?
> 
> I lied. As I could not put the objects in a static array, I put them
> on the stack with the 'scope' keyword and the difference was still
> 0x20. (Of course, I could emplace the objects myself in my static
> array but that wouldn't prove anything about why the current alignment
> appears to be 0x20.)

You do realize that the compiler is free to reorder local variables on
the stack, right? ;-)  Generally it doesn't, but nothing in the spec
precludes it from doing so.  Highly-optimizing compilers like ldc also
tend to move code around, and with it, any associated local variables,
so exactly where something is put on the stack isn't really something
you can rely on.

And of course, stuff on the stack may also be subject to alignment
requirements depending on your CPU/architecture. Though generally
speaking this shouldn't be any stricter than alignment requirements on
general heap/GC allocations.


> > stop worrying about the addresses given out by the GC
> 
> No worries; just trying to explain...
[...]

I think at this point any explanation is likely to involve many more
implementation-specific details than is warranted for understanding D
code. :-P  It can of course be extremely interesting (and instructive)
to know about these details, but one has to keep in mind that the deeper
one digs, the more non-portable these implementation details become, and
the more divergences you'll see across different CPUs and OSes.


T

-- 
Insanity is doing the same thing over and over again and expecting different 
results.


Re: Address of a class object

2023-01-04 Thread Ali Çehreli via Digitalmars-d-learn

On 1/4/23 12:02, Steven Schveighoffer wrote:
> On 1/4/23 2:27 PM, Ali Çehreli wrote:

>> I put the objects into a 2-length
>> static array but the difference was still 0x20. (?)
>
> Are you putting the class *references* in a 2-length static array?

I lied. As I could not put the objects in a static array, I put them on 
the stack with the 'scope' keyword and the difference was still 0x20. 
(Of course, I could emplace the objects myself in my static array but 
that wouldn't prove anything about why the current alignment appears to 
be 0x20.)


> stop worrying about the addresses
> given out by the GC

No worries; just trying to explain...

Ali



Re: Address of a class object

2023-01-04 Thread Steven Schveighoffer via Digitalmars-d-learn

On 1/4/23 2:27 PM, Ali Çehreli wrote:

On 1/4/23 10:48, H. S. Teoh wrote:

 > Allocations are not necessarily consecutive; the GC may have its own
 > strategy of allocation that doesn't follow a linear sequence.

That was one of my guesses. So, I put the objects into a 2-length static 
array but the difference was still 0x20. (?)


Are you putting the class *references* in a 2-length static array? 
That's just going to be 2 pointers in an array, and won't affect where 
they are allocated on the heap.



 > Furthermore, GC-allocated blocks may be larger than the request size
 > because there may be some extra management information stored in the
 > block (but outside the pointer range returned).

Good point. I think the minimum size of a dynamically allocated memory 
of the current GC implementation is 32 bytes.


It is 16 bytes, but there are no 24-byte bins. Here are the bin sizes:

https://github.com/dlang/dmd/blob/4dc7259a89950b0a0feda05b8c35e52cadd00c95/druntime/src/core/internal/gc/impl/conservative/gc.d#L1402-L1424

And of course, this could change again.

Basically, follow H. S. Teoh's advice, stop worrying about the addresses 
given out by the GC, it's not important.


-Steve


Re: Address of a class object

2023-01-04 Thread Ali Çehreli via Digitalmars-d-learn

On 1/4/23 11:27, Ali Çehreli wrote:

>  writeln("hidden 0: ", hiddenValue(addr, 0));
>  writeln("hidden 1: ", hiddenValue(addr, 1));

Silly me! :) Those members have names:

writeln("__vptr  : ", obj.__vptr);
writeln("__monitor   : ", obj.__monitor);

  https://dlang.org/spec/abi.html#classes

Ali



Re: Address of a class object

2023-01-04 Thread Ali Çehreli via Digitalmars-d-learn

On 1/4/23 10:48, H. S. Teoh wrote:

> Allocations are not necessarily consecutive; the GC may have its own
> strategy of allocation that doesn't follow a linear sequence.

That was one of my guesses. So, I put the objects into a 2-length static 
array but the difference was still 0x20. (?)


> Furthermore, GC-allocated blocks may be larger than the request size
> because there may be some extra management information stored in the
> block (but outside the pointer range returned).

Good point. I think the minimum size of a dynamically allocated memory 
of the current GC implementation is 32 bytes.


I've just realized that I was confusing myself by thinking the object 
pointer that cast(void*) produces was the first member's address. I was 
wrong: That is the address of the first of the two hidden members (the 
vtbl pointer and the monitor).


My current guess is, although it could be a void*, the alignment of the 
first of those hidden members is 16.


Now that I have a more correct understanding, the following program 
prints those hidden members. One of the examples shows the monitor of an 
object used with 'synchronized' is non-null.


import std.stdio, std.traits;

class MyClass {
char[1] c;
}

void main() {
writeln(" Size  Alignment  Type\n",
"=");

size_t size = __traits(classInstanceSize, MyClass);
size_t alignment = classInstanceAlignment!MyClass;
writefln("%4s%8s  %s",size, alignment, MyClass.stringof);

// Apologies for using lower-cased variable names. :)
auto a = new MyClass();
auto b = new MyClass();

printObject!a;
printObject!b;

auto withMonitor = new MyClass();

synchronized (withMonitor) {
// This object's "hidden 1" (the monitor) will not be 'null'
printObject!withMonitor;
}

// This object's "hidden 0" (vtbl pointer) will be different:
class SubClass : MyClass {
}
auto sub = new SubClass();
printObject!sub;
}

void printObject(alias obj)() {
writeln("\n");
writeln("name: ", obj.stringof);

const addr = cast(void*)obj;
writeln("address : ", addr);
writeln("hidden 0: ", hiddenValue(addr, 0));
writeln("hidden 1: ", hiddenValue(addr, 1));
}

void* hiddenValue(const(void)* obj, size_t index) {
alias HiddenType = void*;
auto ptrToHiddens = cast(HiddenType[2]*)obj;
return (*ptrToHiddens)[index];
}

Here is the output:

 Size  Alignment  Type
=
  17   8  MyClass


name: a
address : 7F4009D48000
hidden 0: 558A1E172520
hidden 1: null


name: b
address : 7F4009D48020
hidden 0: 558A1E172520
hidden 1: null


name: withMonitor
address : 7F4009D48040
hidden 0: 558A1E172520
hidden 1: 558A20164B80  <-- non-null monitor


name: sub
address : 7F4009D48060
hidden 0: 558A1E172630  <-- Different vtbl for sub-class
hidden 1: null

Ali



Re: Address of a class object

2023-01-04 Thread H. S. Teoh via Digitalmars-d-learn
On Wed, Jan 04, 2023 at 09:51:05AM -0800, Ali Çehreli via Digitalmars-d-learn 
wrote:
> On 1/3/23 20:01, Paul wrote:
> 
> >   Size  Alignment  Type
> > =
> >17   8  MyClass
> >
> > MyClassObj1 MyClassObj2
> > 27727202000 27727202020
> > ```
> > If my size is 17 bytes and my alignment is 8 bytes, shouldn't my
> > MyClassObj2 in this example be @ 277272020**18** ?
> 
> Good question.
> 
> I made some guesses about object layouts, GC allocation schemes, etc.
> but did not like any of them.
[...]

Allocations are not necessarily consecutive; the GC may have its own
strategy of allocation that doesn't follow a linear sequence.
Furthermore, GC-allocated blocks may be larger than the request size
because there may be some extra management information stored in the
block (but outside the pointer range returned).

Basically, addresses returned by an allocator (GC or otherwise) should
be treated as opaque handles, whose exact values are implementation-
dependent and not really relevant to application code other than
identifying the allocated object.


T

-- 
We've all heard that a million monkeys banging on a million typewriters will 
eventually reproduce the entire works of Shakespeare.  Now, thanks to the 
Internet, we know this is not true. -- Robert Wilensk


Re: Address of a class object

2023-01-04 Thread Ali Çehreli via Digitalmars-d-learn

On 1/3/23 20:01, Paul wrote:

>   Size  Alignment  Type
> =
>17   8  MyClass
>
> MyClassObj1 MyClassObj2
> 27727202000 27727202020
> ```
> If my size is 17 bytes and my alignment is 8 bytes, shouldn't my
> MyClassObj2 in this example be @ 277272020**18** ?

Good question.

I made some guesses about object layouts, GC allocation schemes, etc. 
but did not like any of them.


Ali



Re: Address of a class object

2023-01-03 Thread Paul via Digitalmars-d-learn

matheus, using dmd64 on my laptop to compile and run this:
```d
import std.stdio, std.traits;

class MyClass {char[16] c;}

void main() {
writeln(" Size  Alignment  Type\n",
"=");

size_t size = __traits(classInstanceSize, MyClass);
size_t alignment = classInstanceAlignment!MyClass;
writefln("%4s%8s  %s",size, alignment, MyClass.stringof);

// my test code added
auto MyClassO1 = new MyClass();
auto MyClassO2 = new MyClass();
writeln("\nMyClassObj1 MyClassObj2");
writeln(cast(void*)MyClassO1,"\t",cast(void*)MyClassO2);
}
```
I get this:
```
 Size  Alignment  Type
=
  32   8  MyClass

MyClassObj1 MyClassObj2
21EF8E22000 21EF8E22020
```
If I change this line to:
```
class MyClass {char[1] c;}
```
I get this:
```
 Size  Alignment  Type
=
  17   8  MyClass

MyClassObj1 MyClassObj2
27727202000 27727202020
```
If my size is 17 bytes and my alignment is 8 bytes, shouldn't my 
MyClassObj2 in this example be @ 277272020**18** ?


Re: Address of a class object

2023-01-02 Thread Paul via Digitalmars-d-learn

Thank you, Teoh, Ali, & Matheus




Re: Address of a class object

2023-01-01 Thread Ali Çehreli via Digitalmars-d-learn

On 1/1/23 01:01, Paul wrote:

> ...on my laptop it prints...
> ```
>   Size  Alignment  Type
> =
> 9   4  MyClass
>
> 4FFB20  4FFB24
> ```

> If the size of MyClass is 9 bytes why do MyClassO1 & O2 addresses only
> differ by 4 bytes?

As matheus said, classes are reference types, meaning, class variables 
are implemented as pointers. The values above are the addresses of those 
pointers. The fact that those values are different by 4 tells us that 
the code was compiled for 32 bits.


On the other hand, matheus's values were 8 apart because that 
compilation was 64 bits.


> So, I guess my question is actually how do I print out the addresses of
> the MyClassO1 & O2 objects themselves?

You must have missed my earlier answer: You need to cast the variable to 
'void*'. That special operation will give you the address of the object. 
I am adding the following last line to matheus's example:


// ...
writeln("\n",&(MyClassO1.c),"\t",&(MyClassO2.c));
writeln("\n",cast(void*)MyClassO1,"\t",cast(void*)MyClassO2);

The output:

[...]
7F125FE770107F125FE77030  <-- The addresses of the 'c' members

7F125FE770007F125FE77020  <-- The addresses of the objects

The reason why objects are 0x10 bytes before the 'c' members is because 
a class object has two hidden initial members: the vtbl pointer and the 
monitor, both of which are size of a pointer (4 on your system, and 8 on 
matheus's system and mine).


Additionally, if you define the class as extern(C++), there will not be 
the monitor member. The reason for that is C++ does not have that 
concept and it would break interoperability.


Ali



Re: Address of a class object

2023-01-01 Thread matheus via Digitalmars-d-learn

On Sunday, 1 January 2023 at 09:01:24 UTC, Paul wrote:

...
If the size of MyClass is 9 bytes why do MyClassO1 & O2 
addresses only differ by 4 bytes?


Because those addresses(4FFB20  4FFB24) are the addresses of 
the class **variables**, not the addresses of the **objects** 
themselves?


Because MyClass01 and MyClass02 are pointers and in your case 
they differ 4 bytes each other.


Now you could do this:

import std.stdio, std.traits;

class MyClass {char[16] c;}

void main() {
writeln(" Size  Alignment  Type\n",
"=");

size_t size = __traits(classInstanceSize, MyClass);
size_t alignment = classInstanceAlignment!MyClass;

writefln("%4s%8s  %s",size, alignment, MyClass.stringof);

// my test code added
MyClass MyClassO1;
MyClass MyClassO2;
writeln("\n",,"\t",);
writeln("\n",&(MyClassO1.c),"\t",&(MyClassO2.c));
MyClassO1 = new MyClass();
MyClassO2 = new MyClass();
writeln("\n",,"\t",);
writeln("\n",&(MyClassO1.c),"\t",&(MyClassO2.c));
}

In this machine it will print:

 Size  Alignment  Type
=
  32   8  MyClass

7FFD890C64107FFD890C6418 <-  
10	10   <- Note here  [&(MyClassO1.c), 
&(MyClassO2.c)]

7FFD890C64107FFD890C6418 <-   (Same address)
7FD0435D8010	7FD0435D8030 <- Now after instantiation! 
[&(MyClassO1.c), &(MyClassO2.c)]


Finally as you can see I changed your:

class MyClass {char c;}

to:

class MyClass {char[16] c;}

Because from char[1] to char[16] it will keep the address 
difference for [&(MyClassO1.c), &(MyClassO2.c)] by 0x20 (32):


7FD0435D80107FD0435D8030

If I change to char[17]

The difference goes up from 0x20 (32) to 0x30 (48), and keeps 
that way until char[32]:


7FD0435D80107FD0435D8040

char[33] will increase again by 16 bytes and so on.

Matheus.


Re: Address of a class object

2023-01-01 Thread Paul via Digitalmars-d-learn
Thanks all. Yes it seems my understanding and "D" vocabulary are 
still a bit confused.


So I'm taking a D course online and was trying to verify what I 
was learning. The course example printed out the size and 
alignment of types...something close to this:

```d
import std.stdio;
import std.traits;

class MyClass {char c;}

void main() {
writeln(" Size  Alignment  Type\n",
"=");

size_t size = __traits(classInstanceSize, MyClass);
size_t alignment = classInstanceAlignment!MyClass;

writefln("%4s%8s  %s",size, alignment, MyClass.stringof);

// my test code added
MyClass MyClassO1;
MyClass MyClassO2;
writeln("\n",,"\t",);
}
```
...on my laptop it prints...
```
 Size  Alignment  Type
=
   9   4  MyClass

4FFB20  4FFB24
```

If the size of MyClass is 9 bytes why do MyClassO1 & O2 addresses 
only differ by 4 bytes?


Because those addresses(4FFB20  4FFB24) are the addresses of the 
class **variables**, not the addresses of the **objects** 
themselves?


So, I guess my question is actually how do I print out the 
addresses of the MyClassO1 & O2 objects themselves?

```


Re: Address of a class object

2022-12-31 Thread Ali Çehreli via Digitalmars-d-learn

On 12/31/22 16:35, Paul wrote:

> Can I acquire the address of a class object,

Answering that question literally, yes, you can by casting the class 
variable to void*. But note: 'class object' means the instance of class 
in D.


> not a class variable (i.e.
> the instantiations of the class)

D terminology is different there: A class variable is a reference to the 
class object (that carries the member variables, etc. of a class instance.)


  auto c = new C();

'c' is the *variable*, providing access to the *object* in dynamic memory.

> but the object definition itself?

As H. S. Teoh answered, Python etc. can do that but not D's compilation 
model.


The following program tries to demonstrate that the members are offset 
two void* sizes further from the address of the object:


class C {
int i;
}

void main() {
auto c = new C();

const likelyOffsetOfMembers = 2 * (void*).sizeof;

// HERE:
const objectAddrInDynamicMemory = cast(void*)c;

assert(objectAddrInDynamicMemory + likelyOffsetOfMembers == );
}

If the class is defined as extern(C++), then you must replace 2 above 
with 1:


extern(C++) class C {
int i;
}

Ali



Re: Address of a class object

2022-12-31 Thread H. S. Teoh via Digitalmars-d-learn
On Sun, Jan 01, 2023 at 12:35:40AM +, Paul via Digitalmars-d-learn wrote:
> Hello.  Thanks for any assistance.
> 
> Can I acquire the address of a class object, not a class variable
> (i.e. the instantiations of the class) but the object definition
> itself?
> 
> ```d
> class MyClass {char c}
> ...
> MyClass MyClassVar;
> 
> writeln(); // this compiles
> writeln();// this does not
> ```

What's your purpose in doing this?  Maybe if you explain what you're
trying to accomplish, we can better understand how to help you.

The class definition does not have an address, because it's an abstract
definition that only exists during compilation.  At runtime the class
definition isn't stored anywhere. So it isn't possible to take its
address.

There is, however, typeid(MyClass), which is a runtime structure that
gives you some amount of information about the class. But the use of
typeid is discouraged due to some inherent issues with its design.


T

-- 
Designer clothes: how to cover less by paying more.