Size_t on x86 is uint,on x64 is ulong,it's a good thing?

2014-04-17 Thread FrankLike via Digitalmars-d
Size_t on x86 is uint,on x64 is ulong,it's a good thing? I don't think is ok. it creates many convert thing,such as length is ulong ,must cast to int or cast to uint. It will be waste of time ,I think.

Re: Size_t on x86 is uint,on x64 is ulong,it's a good thing?

2014-04-17 Thread FrankLIKE via Digitalmars-d
On Thursday, 17 April 2014 at 16:46:15 UTC, John Colvin wrote: On Thursday, 17 April 2014 at 16:36:29 UTC, FrankLike wrote: Size_t on x86 is uint,on x64 is ulong,it's a good thing? I don't think is ok. it creates many convert thing,such as length is ulong ,must cast to int or cast to

Re: Size_t on x86 is uint,on x64 is ulong,it's a good thing?

2014-04-17 Thread FrankLIKE via Digitalmars-d
It's the same in C and it reflects what the hardware is doing underneath with regard to memory addresses. That's the point of size_t. If it didn't change size then we'd all just use ulong or uint for all our array lengths etc. In c#,add the new attribute 'longlength' on the new version,keep

Array's Length keep the same value on x86 and on x64 , it will be help for compile the same codes.

2014-04-20 Thread FrankLike via Digitalmars-d
Hi,everyone, Array's Length keeps the same value on x86 and on x64 ,it will be help for compile the same codes. Now,I compile the codes that works on x86 is ok,but on x64 ,array's length's value type is ulong,the codes are very more,modify them that is a big work. I think

Re: Array's Length keep the same value on x86 and on x64 , it will be help for compile the same codes.

2014-04-20 Thread FrankLike via Digitalmars-d
You've already asked this question: http://forum.dlang.org/thread/uxovgaptnpmuusmdp...@forum.dlang.org You've already been told its by design. Thank you.

if Condition expression can't have function?

2014-04-25 Thread FrankLike via Digitalmars-d
Hi,everyone, Here has a error after run: main.exe 11 or main.exe 10 : module main; import std.stdio,std.conv; template find(T) { size_t find(T[] Array,T Element) { size_t i; foreach(T ArrayElement; Array) {

Re: if Condition expression can't have function?

2014-04-25 Thread FrankLike via Digitalmars-d
Thank you,everyone. I should use the 'int'. I use the 'size_t',that lets the range changed by the platform(X86 or X64),but forgot 'size_t' is another 'uint'. Thank you everyone again. Frank.

tuple can write [],but can't read []

2014-04-29 Thread FrankLike via Digitalmars-d
Hi,erveryone, type Tuple!(int,int,int,string) can write[],but can't read[]; module main; import std.stdio,std.typecons,std.conv; void main(string[] argv) { alias Tuple!(int,int,string) tuple2; alias Tuple!(int,int,string)[10] tupleS2; void bbx(tupleS2 x) {

Re: tuple can write [],but can't read []

2014-04-29 Thread FrankLike via Digitalmars-d
On Tuesday, 29 April 2014 at 09:38:45 UTC, Andrea Fontana wrote: On Tuesday, 29 April 2014 at 09:23:03 UTC, FrankLike wrote: Hi,erveryone, [...] xy2[1][0]=100; // can write [...] writeln(xy2[0][i]); // can't read [...] If I'm right, index should be a compile-time value.

Re: tuple can write [],but can't read []

2014-04-29 Thread FrankLike via Digitalmars-d
On Tuesday, 29 April 2014 at 09:53:29 UTC, John Colvin wrote: foreach(i; TypeTuple!(0,1,2)) { writeln(xy2[0][i]); } } Thank you,John Colvin, It works very good. Frank.

Re: The Current Status of DQt

2014-05-03 Thread FrankLike via Digitalmars-d
I'm intersting for DQt is better than QML.

Re: The Current Status of DQt

2014-05-03 Thread FrankLike via Digitalmars-d
I think Get experience from QML to create a D binding to Qt, that is better than binding to QML. the Go's The programming thinking is not same to the C++,and D. DQt is Working hard more, but has significant effect for D. DQt is very clear.

Re: The Current Status of DQt

2014-05-05 Thread FrankLike via Digitalmars-d
http://forum.dlang.org/thread/wdddgiowaidcojbrk...@forum.dlang.org Worth a reddit announcement tomorrow morning? -- Andrei TkD is nice,but the exe's Memory usage is 6.8~7M,but DFL's only 2.8~3M,and only a single file on windows 7. https://github.com/Rayerd/dfl,

compare DFL with tkD and dlangui, I want to ask, what's the status of Christopher E. Miller?

2014-05-07 Thread FrankLike via Digitalmars-d
I compare DFL with tkD and dlangui,find: DFL can gets the smallest exe file and Minimal memory footprint. Although it only works on windows,but it full wrote by D. and its syntax is very similar to c#,that can help a lots of c# lovers turn to D,this will help D to develop. What's the status

Re: The Current Status of DQt

2014-05-07 Thread FrankLike via Digitalmars-d
Sweet, as I see it works and there's plenty of documentation about swt. Not much can beat a 2.6MB standalone application with a 2mb footprint! I test on windows 7,it's size is 2829k,with a 2836k footprint. But DFL's is 778k with a 2724k. example:github.com/SeijiFujita/dfl-examples-d2

Re: The Current Status of DQt

2014-05-07 Thread FrankLike via Digitalmars-d
https://github.com/SeijiFujita/dfl-examples-d2

Re: The Current Status of DQt

2014-05-07 Thread FrankLike via Digitalmars-d
I'm not sure if dfl would have layouts? Can you make the elements stretch along with the window resize action without writing custom algorithms? DFL is so good,someone will do it. Frank

Re: The Current Status of DQt

2014-05-07 Thread FrankLike via Digitalmars-d
On Thursday, 8 May 2014 at 05:17:09 UTC, Johhttps://github.com/FrankLikeps://github.com/FrankLike/dflrote: On Thursday, 8 May 2014 at 03:06:48 UTC, FrankLike wrote: https://github.com/SeijiFujita/dfl-examples-d2 Do you have any screenshots? Thanks. get the DFL by

Re: D for Android

2014-05-08 Thread FrankLike via Digitalmars-d
On Thursday, 8 May 2014 at 16:16:22 UTC, Joakim wrote: Well, Android/x86 for now. I've been plugging away at getting D running on Android/x86 and got all of the druntime modules' unit tests and 37 of 50 phobos modules' unit tests to pass. I had to hack dmd into producing something like packed

Re: The Current Status of DQt

2014-05-08 Thread FrankLike via Digitalmars-d
http://www.reddit.com/r/programming/comments/251s5i/tkd_cross_platform_gui_toolkit_for_d_based_on/ https://twitter.com/D_Programming/status/464434846849179648 https://www.facebook.com/dlang.org/posts/843295265684156 https://hn.algolia.com/#!/story/forever/0/Tkd Andrei Hello, TKD is very

Re: The Current Status of DQt

2014-05-08 Thread FrankLike via Digitalmars-d
http://www.reddit.com/r/programming/comments/251s5i/tkd_cross_platform_gui_toolkit_for_d_based_on/ https://twitter.com/D_Programming/status/464434846849179648 https://www.facebook.com/dlang.org/posts/843295265684156 https://hn.algolia.com/#!/story/forever/0/Tkd Andrei Hello, TKD is very

Re: Add support for Dub to DWT

2014-05-11 Thread FrankLike via Digitalmars-d
On Saturday, 10 May 2014 at 09:32:30 UTC, Jacob Carlborg wrote: Cross-posting to get noticed: http://forum.dlang.org/thread/lkkrij$1r3j$1...@digitalmars.com#post-lkkrij:241r3j:241:40digitalmars.com Good things.

Re: GC experiments. Writing my own GC.

2014-05-13 Thread FrankLike via Digitalmars-d
Existing GC code: 15700ms (average) My GC code: 500ms (Average) Congratulations! Can you share you good work for us? or exe? dll? Thank you. Frank

Re: Learn D in x minutes

2014-05-14 Thread FrankLike via Digitalmars-d
On Wednesday, 14 May 2014 at 08:11:37 UTC, Martin Nowak wrote: On Wednesday, 14 May 2014 at 07:36:57 UTC, Joseph Rushton Wakeling wrote: On Wednesday, 14 May 2014 at 07:04:24 UTC, w0rp wrote: I'm unsure about the learn x in y minutes tutorials, but I did however think this was very neat.

DFL is really cool,Who can contact Christopher E. Miller?

2014-05-14 Thread FrankLike via Digitalmars-d
1.DFL's Memory Usage is the least than other. winsamp.exe is 2.1M,DFL's example's exe is 2.7M. 2.The size of DFL's example's exe files is the least than other, and only a single file. 3.DFL's source code is the most easy to understand. D need Christopher E. Miller.

Re: DFL is really cool,Who can contact Christopher E. Miller?

2014-05-15 Thread FrankLike via Digitalmars-d
On Thursday, 15 May 2014 at 04:53:01 UTC, dennis luehring wrote: Am 15.05.2014 05:58, schrieb FrankLike: 1.DFL's Memory Usage is the least than other. winsamp.exe is 2.1M,DFL's example's exe is 2.7M. 2.The size of DFL's example's exe files is the least than other, and only a single file.

Chinese characters display correctly under 936 after using the Function CharToOemW

2014-05-16 Thread FrankLike via Digitalmars-d
Hi,everyone, Many Chinese coders found under Chinese characters were not display correctly under CodePage 936,but if use the Function CharToOemW,it's ok. import std.c.stdio; import std.c.windows.windows; import std.stdio; extern (Windows) { export BOOL CharToOemW( LPCWSTR

Re: Chinese characters display correctly under 936 after using the Function CharToOemW

2014-05-17 Thread FrankLike via Digitalmars-d
On Saturday, 17 May 2014 at 03:30:14 UTC, sdvcn wrote: On Saturday, 17 May 2014 at 03:17:46 UTC, FrankLike wrote: Hi,everyone, Many Chinese coders found under Chinese characters were not display correctly under CodePage 936,but if use the Function CharToOemW,it's ok. import std.c.stdio;

Re: Chinese characters display correctly under 936 after using the Function CharToOemW

2014-05-17 Thread FrankLike via Digitalmars-d
I mean not use conv by us,writeln(”中文”),then ok. Thank you. import core.stdc.string; char[] s2 = (toMBSz(s1)[0 .. strlen(toMBSz(s1))]).dup; writeln(s2); I mean only writeln(s1),transform inside. Thank you.

Re: Chinese characters display correctly under 936 after using the Function CharToOemW

2014-05-17 Thread FrankLike via Digitalmars-d
'writeln' should support unicode,then a lot of characters can work,the D will get a lot of epigones! Thank you.

Re: What about DGui?

2014-05-18 Thread FrankLike via Digitalmars-d
DFL isn't boost licensed, that's the problem for me. And Christopher didn't answered anything on my proposal to change the license. I'd suggest to put the effort in DGui [1] instead because its author, Antonio Davide Trogu, kindly changed the license to Boost as he want the library to be

Re: What about DGui?

2014-05-18 Thread FrankLike via Digitalmars-d
On Sunday, 18 May 2014 at 09:22:53 UTC, FrankLike wrote: DFL isn't boost licensed, that's the problem for me. And Christopher didn't answered anything on my proposal to change the license. I'd suggest to put the effort in DGui [1] instead because its author, Antonio Davide Trogu, kindly

Re: What about DGui?

2014-05-18 Thread FrankLike via Digitalmars-d
I'd suggest to put the effort in DGui [1] instead because its author, Antonio Davide Trogu, kindly changed the license to Boost as he want the library to be used. By the way, see DGui examples at Downloads page [2], they are smaller, than DFL ones. Also one of DGui goals was a source code

Re: What about DGui?

2014-05-18 Thread FrankLike via Digitalmars-d
*http://denis-sh.bitbucket.org/ Where is the DGui? This dgui is very cool.

Re: What about DGui?

2014-05-18 Thread FrankLike via Digitalmars-d
1.DFL's Memory Usage is the least than other. winsamp.exe is 2.1M,DFL's example's exe is 2.7M. DGui's Memory Usage is 3.2M. [1] https://bitbucket.org/dgui/dgui [2] https://bitbucket.org/dgui/dgui/downloads You will put it in code.dlang.org and github.com? DGui is very cool,the exe's size

Re: What about DGui?

2014-05-18 Thread FrankLike via Digitalmars-d
On Sunday, 18 May 2014 at 14:54:44 UTC, FrankLike wrote: 1.DFL's Memory Usage is the least than other. winsamp.exe is 2.1M,DFL's example's exe is 2.7M. DGui's Memory Usage is 3.2M. [1] https://bitbucket.org/dgui/dgui [2] https://bitbucket.org/dgui/dgui/downloads You will put it in

Re: D Users Survey: Primary OS?

2014-06-02 Thread FrankLike via Digitalmars-d
Hi,DFL is cool,why not continue the DFL? Windows 7 x64 here. Thank you.

D's gui controls need a cool control for DataBase Programming

2014-06-03 Thread FrankLike via Digitalmars-d
Now,D is very cool for System Programming,but it's not cool for Database Programming. It needs some controls such as Calendar,DataTimePicker, DataGrid,DataView etc. DataGrid can display a lot of data ,such as Chinese chars ,and filter them,DataGrid's 'Data Source' maybe the DataView,DataView is

Re: D's gui controls need a cool control for DataBase Programming

2014-06-03 Thread FrankLike via Digitalmars-d
them.Now,only DWT can work,but it's not easy to use.So D need some cool I have used it,Now,only DWT can work! There are at least 10 GUI toolkits for D, some are more I have tested them all.only DWT can work! I suggest you take a look at DWT, it has all you need and more. Have you tested

Re: D's gui controls need a cool control for DataBase Programming

2014-06-03 Thread FrankLike via Digitalmars-d
I suggest you take a look at DWT, it has all you need and more. Can you recommend a good IDE For DWT? Thank you! If it's ok,I will use the DWT to work. Thank you.

Re: D's gui controls need a cool control for DataBase Programming

2014-06-03 Thread FrankLike via Digitalmars-d
There's no GUI builder for DWT, if that's what you're looking for. But there is a plugin for Eclipse called WindowBuilder [1]. That will output Java code for SWT (which DWT is a port of). [1] http://www.eclipse.org/windowbuilder/ Will add it to VisualD? If do it,very cool. Thank you.

Re: D's gui controls need a cool control for DataBase Programming

2014-06-03 Thread FrankLike via Digitalmars-d
There's no GUI builder for DWT, if that's what you're looking Several years ago,there was a simple IDE ,that named 'Entice',it could do for DFL and DWT.Will you want to continue it? Thank you.

Re: D's gui controls need a cool control for DataBase Programming

2014-06-03 Thread FrankLike via Digitalmars-d
If somebody was to design (fully) how a set of controls for D would look and act like I may have a go at building an OpenGL based GUI toolkit. It was part of why I gave up on DOOGLE. OpenGL? A good idea.But will have a large Memory Usage.

Re: D's gui controls need a cool control for DataBase Programming

2014-06-04 Thread FrankLike via Digitalmars-d
I don't know. As far as I can remember that only worked on Windows. I do have long term plans to create a GUI builder for DWT, sometime in the future. Hope the DWT is easy to use as DFL ,DGui. Thank you.

Swift is based LLVM,what will the D's LDC do?

2014-06-04 Thread FrankLike via Digitalmars-d
Apple's swift comes on,but only use on iOS,so D should develop the LDC,let D keep the superiority. Frank

Re: Swift is based LLVM,what will the D's LDC do?

2014-06-04 Thread FrankLike via Digitalmars-d
And if one speak about compilation time... Yes dmd compiles faster than ldc but the difference is not so great. And who cares about compilation time when one write the code ? LDC's performance is very cool.

Re: D's gui controls need a cool control for DataBase Programming

2014-06-04 Thread FrankLike via Digitalmars-d
I don't know. As far as I can remember that only worked on Windows. I do have long term plans to create a GUI builder for DWT, sometime in the future. How to use the dwt on eclipse? search a plug-in 'dwt' ? Thank you.

Re: Swift is based LLVM,what will the D's LDC do?

2014-06-04 Thread FrankLike via Digitalmars-d
I usually use dmd for development and ldc for delivery (on Linux). It's a good job.

Re: Swift is based LLVM,what will the D's LDC do?

2014-06-04 Thread FrankLike via Digitalmars-d
Developers develop dmd so ldc stays alone. No,LDC is not easy to use as dmd,it must configure by Developers ,if it has the oneClickSetup,then many Developers like it.

Re: Tuples printing

2014-07-05 Thread FrankLike via Digitalmars-d
[(1, 2, 3), (4, 5, 6), (7, 8, 9)] Good idea. And shoud easy to be used by foreach. Frank

Fiber is better than go's goroutine?

2014-10-26 Thread FrankLike via Digitalmars-d
Many persons like go's goroutine,but how about is the same thing in D? Thank you everyone.

'partial' in C# is very good for project , what's the same thing in D?

2014-10-29 Thread FrankLike via Digitalmars-d
Hello,everyone, I've writed some projects in C#,find the 'partial' key word is very userful,which lets the auto codes in another single file,my codes are very easy to update. But what the same thing in D? Thank you,every one.

'partial' keyword in C# is very good for project ,what's the same thing in D?

2014-10-29 Thread FrankLike via Digitalmars-d
Hello,everyone, I've written some projects in C#,find the 'partial' keyword is very userful,which lets the auto codes in another single file,my codes are very easy to update. But what the same thing in D? Thank you,every one.

Re: 'partial' keyword in C# is very good for project , what's the same thing in D?

2014-10-29 Thread FrankLike via Digitalmars-d
On Wednesday, 29 October 2014 at 10:25:54 UTC, Regan Heath wrote: On Wed, 29 Oct 2014 07:54:39 -, Paulo Pinto pj...@progtools.org wrote: On Wednesday, 29 October 2014 at 07:41:41 UTC, FrankLike wrote: Hello,everyone, I've written some projects in C#,find the 'partial' keyword is very

Re: 'partial' keyword in C# is very good for project , what's the same thing in D?

2014-10-29 Thread FrankLike via Digitalmars-d
Partial classes are used in C# wherever you need to combine auto-generated code and user code into a single class. So, the Windows GUI builder does it placing all the GUI component construction and property setting in one file, and allowing the user to only have to see/edit the application

Re: 'partial' keyword in C# is very good for project , what's the same thing in D?

2014-10-31 Thread FrankLike via Digitalmars-d
No human uses partial classes in .NET land other than the tools themselves. It is a language feature introduced to simplify how Visual Studio supports round-trip editing of UI code in its designers, instead of relying in metadata files. -- Paulo Very good,It makes your code look very

Re: What IDE/EDITOR do you use for D?

2014-11-08 Thread FrankLike via Digitalmars-d
Entice.

Re: 'partial' keyword in C# is very good for project , what's the same thing in D?

2014-11-08 Thread FrankLike via Digitalmars-d
On Thursday, 30 October 2014 at 07:20:24 UTC, Jacob Carlborg wrote: On 2014-10-30 00:00, deadalnix wrote: What does it do ? It lets you split the implementation of a class between multiple source files. I think it's mostly used in C# for tools that generate some codes, i.e. a GUI builder.

X86 COFF format static libraries is very important for d, how to use them? -ms32coff?

2014-11-08 Thread FrankLike via Digitalmars-d
X86 COFF format static libraries is very important for d,such as the x86 server, x86 small devices, and how to use them? Most of x86 COFF format static libraries are built by c. dmd -ms32coff ?

Re: 'partial' keyword in C# is very good for project , what's the same thing in D?

2014-11-10 Thread FrankLike via Digitalmars-d
On Monday, 10 November 2014 at 10:21:34 UTC, Regan Heath wrote: Sure, but that's not the point of partial. It's almost never used by the programmer directly, and when it is used you almost never need to look at the generated partial class code as it just works. So, you effectively get what

Re: X86 COFF format static libraries is very important for d, how to use them? -ms32coff?

2014-11-10 Thread FrankLike via Digitalmars-d
It's -m32mscoff, but yeah, that's all you need to use with dmd. You'll also need to recompile druntime and phobos, which I believe can be done for both with the following command: make -fwin64.mak MODEL=32mscoff win64.mak has the configuration to pull in MSVC and you need to specify the

Re: X86 COFF format static libraries is very important for d, how to use them? -ms32coff?

2014-11-10 Thread FrankLike via Digitalmars-d
make -fwin64.mak MODEL=32mscoff win64.mak has the configuration to pull in MSVC and you need to specify the model so that it compiles for 32-bit. Of course, this is only available in git HEAD, not in the stable release yet. You can find info about building from source on Windows here:

dmc build d's obj ,get error :FIXLIB?

2014-11-10 Thread FrankLike via Digitalmars-d
dmc can build some *.c,and can build some obj which from *.d,but the d's obj there is some error : FIXLIB? What is it? How to do? Thank you.

Re: X86 COFF format static libraries is very important for d, how to use them? -ms32coff?

2014-11-11 Thread FrankLike via Digitalmars-d
I suspect you are compiling the druntime/phobos library with the 64-bit VC compiler. Make sure cl.exe is the compiler targeting 32-bit when running make -fwin64.mak MODEL=m32mscoff. I've done it as you said:compiling the druntime/phobos library with the 64-bit VC compiler.and cl.exe is the

Re: X86 COFF format static libraries is very important for d, how to use them? -ms32coff?

2014-11-11 Thread FrankLike via Digitalmars-d
You have to compile druntime and phobos with the x86 compiler aswell. Otherwise the C files in the library are built for the wrong architecture. So you should be fine if you use x86 intead of amd64 in the line above. Sorry,get the same error.

Re: X86 COFF format static libraries is very important for d, how to use them? -ms32coff?

2014-11-15 Thread FrankLike via Digitalmars-d
Maybe you forgot to clean up the object files from the win64/win32-dmc build? This is extracted from my build batch: set dm_make=c:\l\dmc\bin\make set DMD=../windows/bin/dmd.exe set cl32=%VCINSTALLDIR%/bin/cl.exe set ar32=%VCINSTALLDIR%/bin/lib.exe cd druntime del /q errno_c.obj complex.obj

size_t for length on x64 will make app slower than on x86?

2014-11-16 Thread FrankLike via Digitalmars-d
Many old projects need move from x86 to x64,but the 'length' type is size_t,it will change on x64,so a lot of work must to do.but I find some info which is help for d: http://www.dotnetperls.com/array-length. it means: test length and longlength, and found 'test longlength' is slower than

Re: size_t for length on x64 will make app slower than on x86?

2014-11-16 Thread FrankLike via Digitalmars-d
It means where you have uint x = arr.length you should have had size_t x = arr.length from the very beginning. I test it : module aatest; import std.stdio; import std.datetime; import std.conv; size_t[string] aa; void ada() { for(size_t i=0;i100;i++) {

Re: size_t for length on x64 will make app slower than on x86?

2014-11-17 Thread FrankLike via Digitalmars-d
I test it: module aasize_t; import std.stdio; import std.datetime; import std.conv; import std.string; size_t[string] aa; void gettime() { for(size_t i=0;i300;i++) { aa[to!string(i)] = i; } } void main() { writeln(size_t.max,size_t.max);

Re: size_t for length on x64 will make app slower than on x86?

2014-11-17 Thread FrankLike via Digitalmars-d
Don't profile with out optimzation. Add -O -inline -release -boundscheck=off to your dmd arguments. I mean projects moved from x86 to x64, 'cast(int)length ' is better than 'size_t i=(something).length '.

Re: size_t for length on x64 will make app slower than on x86?

2014-11-18 Thread FrankLike via Digitalmars-d
I mean projects moved from x86 to x64, 'cast(int)length ' is better than 'size_t i=(something).length '. I think the reason for the existence of size_t, is that the C designers thought that the second way is better than the first way. But now 'int' is enough, not huge and not small. if

'int' is enough for 'length' to migrate code from x86 to x64

2014-11-18 Thread FrankLike via Digitalmars-d
If you migrate your projct from x86 to x64,you will find the length is error,you must modify it ,such as: int i= (something).length to size_t i = (something).length but now ,'int' is enough for use,not huge and not small,only enough. 'int' is easy to write,and most people are used to it.

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-18 Thread FrankLike via Digitalmars-d
drop your C. auto len = smth.length; works ok for both x86 and x86_64 (don't know what x64 is). Many excellent projects such as dfl,dgui,tango, many 'length' which type is 'int' or 'uint',they are D's,many people like it.but they should migrate to 64 bit.So if 'length' type is 'int',they

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-18 Thread FrankLike via Digitalmars-d
Many excellent projects such as dfl,dgui,tango, many 'length' which type is 'int' or 'uint',they are D's,many people like it.but they should migrate to 64 bit.So if 'length' type is 'int',they can work on 64 bit,but now,they must be modify for 'length''s type. broken code must be fixed by the

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-18 Thread FrankLike via Digitalmars-d
but now ,'int' is enough for use,not huge and not small,only enough. 'int' is easy to write,and most people are used to it. Most importantly easier to migrate code,if 'length''s return value type is 'int'. How about your idea?

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-19 Thread FrankLike via Digitalmars-d
If I have two pencils of length 10 cm and 15 cm, then the first one is -5 cm longer than the other. Of course any physical pencil is always of positive length, but that doesn't mean that typeof(pencil.length) can never be negative. Right. 'int' is easy to use,is enough,and easy to migrate

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-19 Thread FrankLike via Digitalmars-d
How is that a bug? Can you provide some code that exhibits this? If you compile the dfl Library to 64 bit,you will find error: core.sys.windows.windows.WaitForMultipleObjects(uint nCount,void** lpHandles,) is not callable using argument types(ulong,void**,...) the 'WaitForMultipleObjects'

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-19 Thread FrankLike via Digitalmars-d
That I partially, fractionally even, agree with. We agonized for a long time about what to do to improve on the state of the art back in 2007 - literally months I recall. Part of the conclusion was that reverting to int for object lengths would be a net negative. Andrei All of these

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-20 Thread FrankLike via Digitalmars-d
auto x = foo(); auto y = bar(); auto z = baz(); if (x - y z) { ... } This might be a bug, if one of these functions returns an unsigned type. Good luck finding that. Note that if all functions return unsigned, there isn't even any signed-unsigned mismatch. I believe the correct

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-20 Thread FrankLike via Digitalmars-d
What about: uint x; auto z = x - 1; ? When mixing signed and unsigned, as signed, it maybe no mistaken. thhere is a small test,add 'cast(long)' before - operator,if it's auto add,maybe fine. - import std.stdio; void main() { size_t width = 10; size_t height

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-21 Thread FrankLike via Digitalmars-d
On Friday, 21 November 2014 at 09:43:04 UTC, Kagamin wrote: On Thursday, 20 November 2014 at 16:34:12 UTC, flamencofantasy C# doesn't encourage usage of unsigned types and warns that they are not CLS-compliant. You're going against established practices there. And signed types for numbers

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-21 Thread FrankLike via Digitalmars-d
Druntime's checkint.d should be modify: uint subu(uint x, uint y, ref bool overflow) { if (x y) return y - x; else return x - y; } uint subu(ulong x, ulong y, ref bool overflow) { if (x y) return y - x; else return x - y; } Frank

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-21 Thread FrankLike via Digitalmars-d
D already has them: https://github.com/D-Programming-Language/druntime/blob/master/src/core/checkedint.d Druntime's checkint.d should be modify: uint subu(uint x, uint y, ref bool overflow) { if (x y) return y - x; else return x - y; } ulong subu(ulong x, ulong y,

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-21 Thread FrankLike via Digitalmars-d
On Friday, 21 November 2014 at 13:59:08 UTC, ketmar via Digitalmars-d wrote: any code which does something like `if (a-b 0)` is broken. it Modify it: https://github.com/D-Programming-Language/druntime/blob/master/src/core/checkedint.d Modify method: subu(uint ...) or subu(ulong ...)

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-21 Thread FrankLike via Digitalmars-d
On Friday, 21 November 2014 at 15:13:22 UTC, ketmar via Digitalmars-d wrote: and it will not do the same anymore too. it's not a fix at all. But it is a part of bugs. Sure,bug which is in mixing sign and unsign values should be fix.

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-21 Thread FrankLike via Digitalmars-d
On Saturday, 22 November 2014 at 01:57:05 UTC, Andrei Alexandrescu wrote: On 11/21/14 1:55 PM, Marco Leise wrote: Am Wed, 19 Nov 2014 18:20:24 + schrieb Marc Schütz schue...@gmx.net: I'd say length being unsigned is fine. The real mistake is that the difference between two unsigned

Re: 64 KiB should be enough for everyone

2014-11-22 Thread FrankLike via Digitalmars-d
On Friday, 21 November 2014 at 21:22:55 UTC, Marco Leise wrote: Inside opIndex, the unsigned types simplify the range checks (by the compiler or explicit) by removing the need to test for 0. At the end of the day I find myself using unsigned types much more frequently than signed types because

Re: 'int' is enough for 'length' to migrate code from x86 to x64

2014-11-24 Thread FrankLike via Digitalmars-d
On Monday, 24 November 2014 at 19:06:35 UTC, Matthias Bentrup wrote: Agreed, though I don't like the explosion of new operators. I'd prefer the C# syntax like check(expression), wrap(expression), saturate(expression). You maybe like this: ---small test

Dgui Will be continue?

2014-12-17 Thread FrankLike via Digitalmars-d
Dgui is very good,but what status is about now?

module win32.winioctl :IOCTL_STORAGE_EJECT_MEDIA' Value is Error

2014-12-29 Thread FrankLike via Digitalmars-d
Now,I use the win32.winioctl.d file,find :IOCTL_STORAGE_EJECT_MEDIA ' Value is 0x0202,if you use it ,will get the error value 50.(by GetLastError()). It should be 0x2d4808.If you use it ,it works ok. Why have this kind of mistake? Frank

Re: module win32.winioctl :IOCTL_STORAGE_EJECT_MEDIA' Value is Error

2014-12-29 Thread FrankLike via Digitalmars-d
On Monday, 29 December 2014 at 12:19:34 UTC, dennis luehring wrote: Am 29.12.2014 um 13:00 schrieb FrankLike: Now,I use the win32.winioctl.d file,find :IOCTL_STORAGE_EJECT_MEDIA ' Value is 0x0202,if you use it ,will get the error value 50.(by GetLastError()). It should be 0x2d4808.If you use

Re: Dgui Will be continue?

2014-12-29 Thread FrankLike via Digitalmars-d
On Friday, 26 December 2014 at 22:01:30 UTC, user wrote: don't use crap - use http://forum.dlang.org/thread/ovgoajvboltrtciqf...@forum.dlang.org it is great. works for 64bit!! Thank you,if you have any question,I will help for you. Frank

Re: module win32.winioctl :IOCTL_STORAGE_EJECT_MEDIA' Value is Error

2014-12-29 Thread FrankLike via Digitalmars-d
On Monday, 29 December 2014 at 12:19:34 UTC, dennis luehring wrote: Am 29.12.2014 um 13:00 schrieb FrankLike: Now,I use the win32.winioctl.d file,find :IOCTL_STORAGE_EJECT_MEDIA ' Value is 0x0202,if you use it ,will get the error value 50.(by GetLastError()). It should be 0x2d4808.If you use

Re: Happy new year!

2014-12-31 Thread FrankLike via Digitalmars-d
On Wednesday, 31 December 2014 at 14:20:28 UTC, Manu via Digitalmars-d wrote: Here's to an awesome 2015! Nice D!

Do you want add contains and remove item Function in array?

2015-02-05 Thread FrankLike via Digitalmars-d
Now operate array is not very quick,such as contains function,remove item function can't get from arry module. template contains(T) { bool contains(T[] Array,T Element) { foreach(T ArrayElement; Array) {

Re: Do you want add contains and remove item Function in array?

2015-02-05 Thread FrankLike via Digitalmars-d
On Thursday, 5 February 2015 at 14:47:40 UTC, Daniel Murphy wrote: Contains: array.canFind(element) Oh, canFind is better than Contains. Thank you.

Re: Do you want add contains and remove item Function in array?

2015-02-05 Thread FrankLike via Digitalmars-d
On Thursday, 5 February 2015 at 14:47:40 UTC, Daniel Murphy wrote: But do you have some better way for remove item ? such as c#: array.remove(item) ,array.removeAt(index)? Thank you.

Re: Do you want add contains and remove item Function in array?

2015-02-05 Thread FrankLike via Digitalmars-d
On Thursday, 5 February 2015 at 15:21:56 UTC, BBaz wrote: On Thursday, 5 February 2015 at 14:09:06 UTC, FrankLike wrote: Now operate array is not very quick,such as contains function,remove item function can't get from arry module. template contains(T) { bool contains(T[] Array,T

Re: The ANSI character set is very important for operating MSSQL, if no conversion,will attract more C# users

2015-01-15 Thread FrankLike via Digitalmars-d
On Wednesday, 14 January 2015 at 17:19:42 UTC, Ola Fosheim Grøstad wrote: On Wednesday, 14 January 2015 at 16:44:35 UTC, FrankLike wrote: Not a good idea. What is not a good idea? The default collation differs based on the OS settings AFAIK. In western countries it probably is ISO8859-1

Re: What is the D plan's to become a used language?

2015-01-15 Thread FrankLike via Digitalmars-d
On Thursday, 15 January 2015 at 15:38:05 UTC, Adam D. Ruppe wrote: mssql.d - drivers for database.d (wrapping C libraries) minigui.d - small, dependency-free (except for simpledisplay.d and color.d but doesn't even need Phobos) widget set, using Win32 native widgets where possible, custom

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