3D support for Displaylink devices

2011-06-02 Thread Rob Clark
On Mon, May 30, 2011 at 12:30 PM, PRASANNA KUMAR wrote: > USB graphics devices from displaylink does not have 3D hardware. To get 3D > effects (compiz, GNOME 3, KWin, OpenGL apps etc) with these device in Linux > the native (primary) GPU can be used to provide hardware acceleration. All > the grap

Re: 3D support for Displaylink devices

2011-06-02 Thread Rob Clark
On Mon, May 30, 2011 at 12:30 PM, PRASANNA KUMAR wrote: > USB graphics devices from displaylink does not have 3D hardware. To get 3D > effects (compiz, GNOME 3, KWin, OpenGL apps etc) with these device in Linux > the native (primary) GPU can be used to provide hardware acceleration. All > the grap

3D support for Displaylink devices

2011-06-02 Thread Alan Cox
> The window system needs support for splitting rendering and display. > In X these are currently tied together. The only real obstacle is > fixing this in X. However, this is a lot of work. Dave Airlie has > started working on this, but it's not really usable yet. See: > http://airlied.livejo

Questions about libdrm_intel and way to share physical memory between CPU and GPU

2011-06-02 Thread Alan Cox
On Sat, 28 May 2011 09:54:01 +0100 Chris Wilson wrote: > On Fri, 27 May 2011 14:37:45 -0700, "Segovia, Benjamin" intel.com> wrote: > > Hello gurus, > > > > I have two question mostly regarding libdrm_intel > > > > 1/ What is the difference between drm_intel_bo_map and > > drm_intel_gem_bo_map

Semantics of the 'dumb' interface

2011-06-02 Thread Alan Cox
I have GEM allocation working on the GMA 500 and I can scribble in a framebuffer (minus an odd 'last page' bug which is an off by one somewhere I imagine) and display it with nice modetest stripes. If I kill the program however it all goes kerblam drm_release calls into fb_release which duely des

[Bug 31412] radeon memory leak

2011-06-02 Thread bugzilla-dae...@bugzilla.kernel.org
https://bugzilla.kernel.org/show_bug.cgi?id=31412 --- Comment #15 from Kevin 2011-06-02 17:24:35 --- I'm sorry. I wasn't clear. There is NOT a memory leak. Below is some of my 'free -m' output from above. My question is, why does the 'used -/+ buffers/cache' decrease when I 'echo 3 > /proc/

Re: Fw: [PATCH] drm: i915: correct return status in intel_hdmi_mode_valid()

2011-06-02 Thread Keith Packard
On Mon, 30 May 2011 12:48:26 +0200, Nicolas Kaiser wrote: > if (mode->clock < 2) > - return MODE_CLOCK_HIGH; > + return MODE_CLOCK_LOW; Seems obvious to me. Reviewed-by: Keith Packard -- keith.pack...@intel.com pgplUHlaQ5pZw.pgp Description: PGP signature

Fw: [PATCH] drm: i915: correct return status in intel_hdmi_mode_valid()

2011-06-02 Thread Keith Packard
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[PATCH] drm/radeon/kms/atom: initialize dig phy a bit later

2011-06-02 Thread Ari Savolainen
Commit ac89af1e1010640db072416c786f97391b85790f caused one of the monitors attached to a dual head radeon gpu to have inverted colors (until the first suspend/resume). Initializing dig phy a bit later fixes the problem. --- drivers/gpu/drm/radeon/radeon_display.c |8 1 files changed,

3D support for Displaylink devices

2011-06-02 Thread Prasanna Kumar T S M
__ >> dri-devel mailing list >> dri-devel at lists.freedesktop.org <mailto:dri-devel at >> lists.freedesktop.org> >> http://lists.freedesktop.org/mailman/listinfo/dri-devel -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20110602/5111f69a/attachment.htm>

Re: 3D support for Displaylink devices

2011-06-02 Thread Alan Cox
> The window system needs support for splitting rendering and display. > In X these are currently tied together. The only real obstacle is > fixing this in X. However, this is a lot of work. Dave Airlie has > started working on this, but it's not really usable yet. See: > http://airlied.livejo

Re: Questions about libdrm_intel and way to share physical memory between CPU and GPU

2011-06-02 Thread Alan Cox
On Sat, 28 May 2011 09:54:01 +0100 Chris Wilson wrote: > On Fri, 27 May 2011 14:37:45 -0700, "Segovia, Benjamin" > wrote: > > Hello gurus, > > > > I have two question mostly regarding libdrm_intel > > > > 1/ What is the difference between drm_intel_bo_map and > > drm_intel_gem_bo_map_gtt ? >

Semantics of the 'dumb' interface

2011-06-02 Thread Alan Cox
I have GEM allocation working on the GMA 500 and I can scribble in a framebuffer (minus an odd 'last page' bug which is an off by one somewhere I imagine) and display it with nice modetest stripes. If I kill the program however it all goes kerblam drm_release calls into fb_release which duely des

[Bug 30922] [radeon] Noisy fan with Radeon R600 and Toshiba Satellite L500-164

2011-06-02 Thread bugzilla-dae...@bugzilla.kernel.org
https://bugzilla.kernel.org/show_bug.cgi?id=30922 --- Comment #6 from Denis Washington 2011-06-02 10:46:39 --- As I have already stated, changing the power management options didn't change anything at all. Even running the "low" profile doesn't stop the fan from cranking up to full speed un

[Bug 31412] radeon memory leak

2011-06-02 Thread bugzilla-daemon
https://bugzilla.kernel.org/show_bug.cgi?id=31412 --- Comment #15 from Kevin 2011-06-02 17:24:35 --- I'm sorry. I wasn't clear. There is NOT a memory leak. Below is some of my 'free -m' output from above. My question is, why does the 'used -/+ buffers/cache' decrease when I 'echo 3 > /proc/

[Bug 36812] GPU lockup in Team Fortress 2

2011-06-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36812 --- Comment #8 from Sven Arvidsson 2011-06-02 10:15:55 PDT --- (In reply to comment #7) > With MESA_GLSL=nopt the code that was changed by the bisected commit is not > being executed, so I think the real problem might be somewhere else. I guess

[Bug 36812] GPU lockup in Team Fortress 2

2011-06-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36812 --- Comment #8 from Sven Arvidsson 2011-06-02 10:15:55 PDT --- (In reply to comment #7) > With MESA_GLSL=nopt the code that was changed by the bisected commit is not > being executed, so I think the real problem might be somewhere else. I guess

[Bug 31412] radeon memory leak

2011-06-02 Thread bugzilla-dae...@bugzilla.kernel.org
https://bugzilla.kernel.org/show_bug.cgi?id=31412 Jesse Zhang changed: What|Removed |Added CC||zh.jesse at gmail.com --- Comment #14 f

[Bug 30922] [radeon] Noisy fan with Radeon R600 and Toshiba Satellite L500-164

2011-06-02 Thread bugzilla-daemon
https://bugzilla.kernel.org/show_bug.cgi?id=30922 --- Comment #6 from Denis Washington 2011-06-02 10:46:39 --- As I have already stated, changing the power management options didn't change anything at all. Even running the "low" profile doesn't stop the fan from cranking up to full speed und

[Bug 27517] KMS breaks 3D on R200

2011-06-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27517 --- Comment #10 from Keith 2011-06-02 03:01:22 PDT --- (In reply to comment #9) > (In reply to comment #8) > > Yes, some time around the introduction of KMS, acceleration stopped > > working. I > > had it fine on Debian before squeeze and Ubunt

[Bug 27517] KMS breaks 3D on R200

2011-06-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=27517 --- Comment #10 from Keith 2011-06-02 03:01:22 PDT --- (In reply to comment #9) > (In reply to comment #8) > > Yes, some time around the introduction of KMS, acceleration stopped > > working. I > > had it fine on Debian before squeeze and Ubunt

[Bug 31412] radeon memory leak

2011-06-02 Thread bugzilla-dae...@bugzilla.kernel.org
https://bugzilla.kernel.org/show_bug.cgi?id=31412 --- Comment #13 from Kevin 2011-06-02 02:57:29 --- So is this something that should be fixed or is everything working as intended? To me, it doesn't seem correct. Unused caches shouldn't be stored in my "used" memory. Is there anything else

Re: 3D support for Displaylink devices

2011-06-02 Thread Prasanna Kumar T S M
Garry, My first name is "PrasannaKumar". I will use my full name to prevent confusion :). I want 3D acceleration for running Compiz or GNOME3 or KWin with composition. Currently windows Displaylink driver compresses and transfers pixel data where there is a change (only damaged area is tran