https://bugs.freedesktop.org/show_bug.cgi?id=43477
Andreas Boll changed:
What|Removed |Added
AssignedTo|dri-devel at lists.freedesktop |mesa-dev at
lists.freedesktop.
https://bugs.freedesktop.org/show_bug.cgi?id=43477
--- Comment #5 from maximlevitsky at gmail.com 2012-08-14 04:51:48 UTC ---
This still happens on nouveau, despite OpenGL 3.0 advertised.
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https://bugs.freedesktop.org/show_bug.cgi?id=43477
Andreas Boll changed:
What|Removed |Added
AssignedTo|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
https://bugs.freedesktop.org/show_bug.cgi?id=43477
--- Comment #5 from maximlevit...@gmail.com 2012-08-14 04:51:48 UTC ---
This still happens on nouveau, despite OpenGL 3.0 advertised.
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https://bugs.freedesktop.org/show_bug.cgi?id=43477
--- Comment #4 from imamdxl8805 at gmail.com 2012-05-03 18:58:13 PDT ---
same result with Intel GMA 4500 with Mesa 8-series and Mesa 8.1-devel from git
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https://bugs.freedesktop.org/show_bug.cgi?id=43477
--- Comment #4 from imamdxl8...@gmail.com 2012-05-03 18:58:13 PDT ---
same result with Intel GMA 4500 with Mesa 8-series and Mesa 8.1-devel from git
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https://bugs.freedesktop.org/show_bug.cgi?id=43477
--- Comment #3 from almos 2011-12-03 03:35:29 PST ---
(In reply to comment #2)
> Probably this is a known bug with GL_EXT_TEXTURE_ARRAY in Unigine engines and
> glsl < 1.30. IIRR they are using the extension without enabling it in the
> shaders.
https://bugs.freedesktop.org/show_bug.cgi?id=43477
--- Comment #3 from almos 2011-12-03 03:35:29 PST ---
(In reply to comment #2)
> Probably this is a known bug with GL_EXT_TEXTURE_ARRAY in Unigine engines and
> glsl < 1.30. IIRR they are using the extension without enabling it in the
> shaders.
https://bugs.freedesktop.org/show_bug.cgi?id=43477
--- Comment #2 from Vadim 2011-12-02 17:04:58 PST ---
Probably this is a known bug with GL_EXT_TEXTURE_ARRAY in Unigine engines and
glsl < 1.30. IIRR they are using the extension without enabling it in the
shaders.
Disabling the extension comple
https://bugs.freedesktop.org/show_bug.cgi?id=43477
--- Comment #1 from Alex Deucher 2011-12-02 12:52:02 PST
---
Can you bisect?
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https://bugs.freedesktop.org/show_bug.cgi?id=43477
--- Comment #2 from Vadim 2011-12-02 17:04:58 PST ---
Probably this is a known bug with GL_EXT_TEXTURE_ARRAY in Unigine engines and
glsl < 1.30. IIRR they are using the extension without enabling it in the
shaders.
Disabling the extension comple
https://bugs.freedesktop.org/show_bug.cgi?id=43477
--- Comment #1 from Alex Deucher 2011-12-02 12:52:02 PST ---
Can you bisect?
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