https://bugs.freedesktop.org/show_bug.cgi?id=76484
GitLab Migration User changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=76484
--- Comment #5 from Nicolai Hähnle ---
Judging by the backtraces, the game overrides the C++ operator delete in a way
that gets confused with LLVM (which is also a C++ library) and then crashes.
Probably it's a game bug.
Your best bet for
https://bugs.freedesktop.org/show_bug.cgi?id=76484
--- Comment #4 from Vladimir Usikov ---
(gdb) bt
#0 0xf7fd9be5 in __kernel_vsyscall ()
#1 0xf7823e66 in raise () from /usr/lib32/libc.so.6
#2 0xf78254e7 in abort () from /usr/lib32/libc.so.6
#3 0x083fa235 in mspace_free (msp=0xd94fc018,
https://bugs.freedesktop.org/show_bug.cgi?id=76484
--- Comment #3 from Vladimir Usikov ---
kernel 4.3.1, llvm/mesa - git
Running Tasks:
22
PRIO NAMESTATUS
1) 205: MemoryManager - [Idle]
2) 204: ValkyrieEarlyLoad - [Idle]
3) 202:
https://bugs.freedesktop.org/show_bug.cgi?id=76484
--- Comment #2 from majedjawad at gmail.com ---
This is my first bug report. Hopefully this help.
Strike Suit zero doesn't start with radeonsi. However, it does work with the
older radeon driver.
For the radeonsi:
$glxinfo | grep ^OpenGL |
https://bugs.freedesktop.org/show_bug.cgi?id=76484
Michel D?nzer changed:
What|Removed |Added
CC||tstellar at gmail.com
--- Comment #1
https://bugs.freedesktop.org/show_bug.cgi?id=76484
Laurent carlier changed:
What|Removed |Added
Blocks||77449
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