https://bugs.freedesktop.org/show_bug.cgi?id=83319
GitLab Migration User changed:
What|Removed |Added
Resolution|--- |MOVED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=83319
--- Comment #16 from Lukáš Krejza ---
I have reported probably a duplicate:
https://bugs.freedesktop.org/show_bug.cgi?id=93706
It has also an apitrace trace. If confirmed, i will mark it as a duplicate
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--- Comment #15 from Dieter Nützel ---
Update,
this one is NOT solved with current Mesa git.
For EG+ (Bug 91865) this is _fixed_ by 'accident' in Mesa git since:
commit 2239f3eaff5c72c4cb1d4a5be97feb4af3d08d25
Author: Dave Airlie
Date:
https://bugs.freedesktop.org/show_bug.cgi?id=83319
Lukáš Krejza changed:
What|Removed |Added
See Also||https://bugs.freedesktop.or
https://bugs.freedesktop.org/show_bug.cgi?id=83319
--- Comment #14 from Dieter Nützel ---
(In reply to Heiko from comment #13)
> Try disabling sb for the gs case. Seems to b0rken things...
Thanks, Heiko.
I try normally both versions. ;-)
Look here, too: Bug 91865
I have an apitrace, there.
https://bugs.freedesktop.org/show_bug.cgi?id=83319
--- Comment #13 from Heiko ---
Try disabling sb for the gs case. Seems to b0rken things...
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--- Comment #12 from Dieter Nützel ---
'gsraytrace' GPU hang with
RV730 (AGP)
and
NI/Turks XT (6670)
still there.
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https://bugs.freedesktop.org/show_bug.cgi?id=83319
--- Comment #11 from Dieter Nützel ---
(In reply to Dieter Nützel from comment #3)
> (In reply to comment #2)
> > Yeah, texturing in geometry shaders hangs. The problem might be that the GS
> > RING constant buffer is bound to slot 16, which
https://bugs.freedesktop.org/show_bug.cgi?id=83319
--- Comment #10 from Dieter Nützel ---
(In reply to Heiko from comment #9)
> Created attachment 118054 [details]
> kmsg: gsraytrace lockup on HD6850
>
> Just noticed the problem today on my HD6850. Unfortunately, it doesn't come
> back to life
https://bugs.freedesktop.org/show_bug.cgi?id=83319
Heiko changed:
What|Removed |Added
CC||lil_tux at web.de
--- Comment #9 from Heiko
https://bugs.freedesktop.org/show_bug.cgi?id=83319
--- Comment #8 from Dieter Nützel ---
Ping!
Any news?
Related to Bug 91503 ?
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--- Comment #7 from Dieter N?tzel ---
Ping!
What's needed?
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--- Comment #6 from Marek Ol??k ---
(In reply to comment #3)
> (In reply to comment #2)
> > Yeah, texturing in geometry shaders hangs. The problem might be that the GS
> > RING constant buffer is bound to slot 16, which isn't a valid constant
>
https://bugs.freedesktop.org/show_bug.cgi?id=83319
--- Comment #5 from Dieter N?tzel ---
Created attachment 105549
--> https://bugs.freedesktop.org/attachment.cgi?id=105549=edit
gsraytrace-MESA_GLSL-dump.log
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--- Comment #4 from Dieter N?tzel ---
Created attachment 105548
--> https://bugs.freedesktop.org/attachment.cgi?id=105548=edit
gsraytrace-R600_DEBUG-ps-vs.log
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--- Comment #3 from Dieter N?tzel ---
(In reply to comment #2)
> Yeah, texturing in geometry shaders hangs. The problem might be that the GS
> RING constant buffer is bound to slot 16, which isn't a valid constant
> buffer slot (the last one is
https://bugs.freedesktop.org/show_bug.cgi?id=83319
--- Comment #2 from Marek Ol??k ---
Yeah, texturing in geometry shaders hangs. The problem might be that the GS
RING constant buffer is bound to slot 16, which isn't a valid constant buffer
slot (the last one is 15).
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--- Comment #1 from Dieter N?tzel ---
Created attachment 105519
--> https://bugs.freedesktop.org/attachment.cgi?id=105519=edit
Xorg.0.log-3.16.1-7.g90bc0f1-desktop
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