Re: [PATCH] drm/i915/vma: Fix potential UAF on multi-tile platforms

2023-11-06 Thread Jani Nikula
On Mon, 06 Nov 2023, Janusz Krzysztofik wrote: > Hi Jani, > > Thanks for looking at this. > > On Monday, 6 November 2023 10:53:11 CET Jani Nikula wrote: >> On Mon, 06 Nov 2023, Janusz Krzysztofik > wrote: >> > Object debugging tools were sporadically reporting illegal attempts to >> > free a

Re: [PATCH] drm/i915/vma: Fix potential UAF on multi-tile platforms

2023-11-06 Thread Janusz Krzysztofik
Hi Jani, Thanks for looking at this. On Monday, 6 November 2023 10:53:11 CET Jani Nikula wrote: > On Mon, 06 Nov 2023, Janusz Krzysztofik wrote: > > Object debugging tools were sporadically reporting illegal attempts to > > free a still active i915 VMA object from when parking a GPU tile

Re: [PATCH] drm/i915/vma: Fix potential UAF on multi-tile platforms

2023-11-06 Thread Jani Nikula
On Mon, 06 Nov 2023, Janusz Krzysztofik wrote: > Object debugging tools were sporadically reporting illegal attempts to > free a still active i915 VMA object from when parking a GPU tile believed > to be idle. > > [161.359441] ODEBUG: free active (active state 0) object: 88811643b958 >

[PATCH] drm/i915/vma: Fix potential UAF on multi-tile platforms

2023-11-06 Thread Janusz Krzysztofik
Object debugging tools were sporadically reporting illegal attempts to free a still active i915 VMA object from when parking a GPU tile believed to be idle. [161.359441] ODEBUG: free active (active state 0) object: 88811643b958 object type: i915_active hint: __i915_vma_active+0x0/0x50 [i915]