On Mon, Aug 17, 2015 at 10:24:32PM +0200, Lukas Wunner wrote:
> Hi Thierry,
>
> On Mon, Aug 17, 2015 at 12:41:32PM +0200, Thierry Reding wrote:
> > On Fri, Aug 14, 2015 at 06:28:35PM +0200, Lukas Wunner wrote:
> > > @@ -1377,13 +1378,21 @@ struct edid *drm_get_edid(struct drm_connector
> > >
Hi Jani,
On Tue, Aug 18, 2015 at 10:02:43AM +0300, Jani Nikula wrote:
> On Fri, 14 Aug 2015, Lukas Wunner wrote:
> > Originally by Seth Forshee , 2012-10-04:
> > Some dual graphics machines support muxing the DDC separately from the
> > display, so make use of this functionality when reading the
On Fri, 14 Aug 2015, Lukas Wunner wrote:
> Originally by Seth Forshee , 2012-10-04:
> Some dual graphics machines support muxing the DDC separately from the
> display, so make use of this functionality when reading the EDID on the
> inactive GPU. Also serialize drm_get_edid() with a mutex to
Hi Thierry,
On Mon, Aug 17, 2015 at 12:41:32PM +0200, Thierry Reding wrote:
> On Fri, Aug 14, 2015 at 06:28:35PM +0200, Lukas Wunner wrote:
> > @@ -1377,13 +1378,21 @@ struct edid *drm_get_edid(struct drm_connector
> > *connector,
> > struct i2c_adapter *adapter)
> > {
> >
On Fri, Aug 14, 2015 at 06:28:35PM +0200, Lukas Wunner wrote:
> Originally by Seth Forshee , 2012-10-04:
> Some dual graphics machines support muxing the DDC separately from the
> display, so make use of this functionality when reading the EDID on the
> inactive GPU. Also serialize drm_get_edid()
Originally by Seth Forshee , 2012-10-04:
Some dual graphics machines support muxing the DDC separately from the
display, so make use of this functionality when reading the EDID on the
inactive GPU. Also serialize drm_get_edid() with a mutex to avoid races
on the DDC mux state.
Modified by Dave