Hi Andy,
Thanks for the quick review.
On 10/05/24 20:33, Andy Shevchenko wrote:
> On Fri, May 10, 2024 at 12:10:10AM +0530, Devarsh Thakkar wrote:
>> Use generic macro round_closest_up for rounding to nearest multiple instead
>
> round_closest_up()
>
> We refer to the functions as func().
>
On Fri, May 10, 2024 at 06:16:42PM +0300, Laurent Pinchart wrote:
> On Fri, May 10, 2024 at 06:03:52PM +0300, Andy Shevchenko wrote:
> > On Fri, May 10, 2024 at 12:10:10AM +0530, Devarsh Thakkar wrote:
> > > Use generic macro round_closest_up for rounding to nearest multiple
> > > instead
> >
>
On Fri, May 10, 2024 at 06:03:52PM +0300, Andy Shevchenko wrote:
> On Fri, May 10, 2024 at 12:10:10AM +0530, Devarsh Thakkar wrote:
> > Use generic macro round_closest_up for rounding to nearest multiple instead
>
> round_closest_up()
>
> We refer to the functions as func().
>
> > of using
On Fri, May 10, 2024 at 12:10:10AM +0530, Devarsh Thakkar wrote:
> Use generic macro round_closest_up for rounding to nearest multiple instead
round_closest_up()
We refer to the functions as func().
> of using local function.
...
> @@ -565,7 +563,7 @@ static void find_best_seam(struct
Use generic macro round_closest_up for rounding to nearest multiple instead
of using local function.
Signed-off-by: Devarsh Thakkar
---
V1->V6 (No change, patch introduced in V7)
---
drivers/gpu/ipu-v3/ipu-image-convert.c | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git