https://bugs.freedesktop.org/show_bug.cgi?id=104597
Dave Gilbert changed:
What|Removed |Added
CC||freedesk...@treblig.org
--- Comment #16
https://bugs.freedesktop.org/show_bug.cgi?id=105833
Bug ID: 105833
Summary: RX Vega 56 hangs immediately after start gdm
Product: DRI
Version: XOrg git
Hardware: Other
OS: All
Status: NEW
Severity: normal
https://bugs.freedesktop.org/show_bug.cgi?id=105284
--- Comment #4 from mikhail.v.gavri...@gmail.com ---
I couldn't try drm-next-4.17-wip because RX Vega 56 hangs immediately after
start gdm with this kernel: https://bugs.freedesktop.org/show_bug.cgi?id=105833
But I checked this issue on mainline
https://bugs.freedesktop.org/show_bug.cgi?id=105354
--- Comment #3 from mikhail.v.gavri...@gmail.com ---
I couldn't try drm-next-4.17-wip because RX Vega 56 hangs immediately after
start gdm with this kernel: https://bugs.freedesktop.org/show_bug.cgi?id=105833
But I checked this issue on mainline
https://bugs.freedesktop.org/show_bug.cgi?id=105284
--- Comment #5 from mikhail.v.gavri...@gmail.com ---
But I see that on mainline kernel still happens another issue:
[43261.036201] amdgpu :07:00.0: swiotlb buffer is full (sz: 2097152 bytes)
[43261.036205] amdgpu :07:00.0: swiotlb: cohere
https://bugs.freedesktop.org/show_bug.cgi?id=104082
--- Comment #38 from mikhail.v.gavri...@gmail.com ---
Created attachment 138462
--> https://bugs.freedesktop.org/attachment.cgi?id=138462&action=edit
In 4.16.0-rc7 still not fixed
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https://bugs.freedesktop.org/show_bug.cgi?id=102204
--- Comment #5 from H4nN1baL ---
Created attachment 138463
--> https://bugs.freedesktop.org/attachment.cgi?id=138463&action=edit
glxinfo3
This problem persist even on amdgpu (MSI Radeon RX 560 AERO ITX 4G OC). The
problem not exist using nou
https://bugs.freedesktop.org/show_bug.cgi?id=102204
H4nN1baL changed:
What|Removed |Added
QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
https://bugs.freedesktop.org/show_bug.cgi?id=102553
--- Comment #15 from Stefano Cipriani ---
So I had time to try said patch on amdgpu and I don't get any more errors.
However lspci always says:
LnkSta: Speed 8GT/s, Width x8
I think it's a limitation of my laptop, even if I have "Width x16" on
https://bugs.freedesktop.org/show_bug.cgi?id=102962
--- Comment #9 from gloriouseggr...@gmail.com ---
Created attachment 138466
--> https://bugs.freedesktop.org/attachment.cgi?id=138466&action=edit
broken colors with mesa override
This was originally able to be resolved using
MESA_GL_VERSION_OV
Hi Eric,
nice to see that the scheduler gets used more and more.
The feature your need to solve both your binning/rendering as well as
your MMU problem is dependency handling. See the "dependency" callback
of the backend operations.
With this callback the driver can return dma_fences which
https://bugs.freedesktop.org/show_bug.cgi?id=104854
--- Comment #5 from José Pekkarinen ---
Created attachment 138467
--> https://bugs.freedesktop.org/attachment.cgi?id=138467&action=edit
backtrace trying drm-4.17
As stated in bug 105760, drm-4.17 didn't make any difference for me, though,
set
Some production batches of the Lenovo Ideapad Mixx 310 laptop use
a portrait LCD panel, add a quirk for this.
Signed-off-by: Hans de Goede
---
drivers/gpu/drm/drm_panel_orientation_quirks.c | 17 +
1 file changed, 17 insertions(+)
diff --git a/drivers/gpu/drm/drm_panel_orientati
https://bugs.freedesktop.org/show_bug.cgi?id=104854
--- Comment #6 from José Pekkarinen ---
So far no luck, seems like with the acpi_backlight and removing laptop mode
from my services initialisation gives more chances to successfully boot without
issues, but eventually the bug will turn up.
--
https://bugs.freedesktop.org/show_bug.cgi?id=69670
Timothy Arceri changed:
What|Removed |Added
Resolution|--- |INVALID
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=98753
Timothy Arceri changed:
What|Removed |Added
Resolution|--- |INVALID
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=102004
Timothy Arceri changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=105819
--- Comment #1 from aceman ---
I can confirm the relation to the imagemagick package.
For me the hang happens always when running the 'mogrify' command line tool
from imagemagick. It is compiled to use *OpenCL* when available. I have opencl
inst
https://bugs.freedesktop.org/show_bug.cgi?id=103736
--- Comment #12 from aceman ---
Ernst, I have also traced the error you have to usage of OpenCL in the Mesa
clover driver on RX560 with LLVM upgraded from 5.0.1 to 6.0. What do you say is
the solution? Is Mesa using intrinsics that are only in L
https://bugs.freedesktop.org/show_bug.cgi?id=96271
Timothy Arceri changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=91808
--- Comment #9 from i...@yahoo.com ---
Created attachment 138468
--> https://bugs.freedesktop.org/attachment.cgi?id=138468&action=edit
Trine1 glitchy gear draw command uses this Vertex Shader. The file contains
glsl, glsl ir, tgsi, vliw5 and SB
https://bugs.freedesktop.org/show_bug.cgi?id=98724
--- Comment #4 from Timothy Arceri ---
Hi Aaron are you still having issues with current Mesa?
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dri-devel mailing list
dri-d
https://bugs.freedesktop.org/show_bug.cgi?id=104607
Timothy Arceri changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=100697
--- Comment #3 from Timothy Arceri ---
It seems to render incorrectly in Firefox, but renders correctly in Chrome.
The Firefox console has a number of GL_ARB_gpu_shader5 warnings like:
0:2(12): warning: extension `GL_ARB_gpu_shader5' unsupport
https://bugs.freedesktop.org/show_bug.cgi?id=100697
--- Comment #4 from Timothy Arceri ---
(In reply to Timothy Arceri from comment #3)
> It seems to render incorrectly in Firefox, but renders correctly in Chrome.
I meant to add that while it renders correctly the performance is really bad in
ch
https://bugs.freedesktop.org/show_bug.cgi?id=105317
--- Comment #4 from Timothy Arceri ---
Created attachment 138471
--> https://bugs.freedesktop.org/attachment.cgi?id=138471&action=edit
Shader runner link test
I've distilled one problem in the attached shader runner test. Seems we have
anothe
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