https://bugs.freedesktop.org/show_bug.cgi?id=100695
Hadrien changed:
What|Removed |Added
Status|NEW |RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #8 from Hadrien ---
Some in-game bad textures disappeared. The Talos Principle is fixed too. I
think those glitches were actually related to bug 100681. The textures looked
dirty, but they were not complete
https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #7 from Hadrien ---
Created attachment 130984
--> https://bugs.freedesktop.org/attachment.cgi?id=130984=edit
Loading screen glitches
Other screenshot showing glitches
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--- Comment #6 from network...@rkmail.ru ---
I can't reproduce this with opensuse + RX480 + Mesa-git 17.2 (d1608d6982) +
llvm 5.0 revision 300864 + linux 4.10.11
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https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #5 from Hadrien ---
(In reply to Michel Dänzer from comment #4)
> Bug 100681 was fixed by LLVM SVN r300791, how about this?
I got an update of the padoka package today. It ships with llvm-5.0 r301038 but
https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #4 from Michel Dänzer ---
Bug 100681 was fixed by LLVM SVN r300791, how about this?
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--- Comment #3 from Michel Dänzer ---
Until bug 100681 is fixed, updating to newer snapshots won't help if it's
caused by the same problem. The most likely culprit so far is LLVM r300023.
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--- Comment #2 from Hadrien ---
(In reply to Michel Dänzer from comment #1)
> Could be a duplicate of bug 100681.
Probably, radv also gives me glitches in The Talos Principle.
Today I updated Mesa to version
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--- Comment #1 from Michel Dänzer ---
Could be a duplicate of bug 100681.
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https://bugs.freedesktop.org/show_bug.cgi?id=100695
Bug ID: 100695
Summary: Texture artifacts in Deus Ex: Mankind Divided
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
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