[Bug 100695] Texture artifacts in Deus Ex: Mankind Divided

2017-04-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100695 Hadrien changed: What|Removed |Added Status|NEW |RESOLVED

[Bug 100695] Texture artifacts in Deus Ex: Mankind Divided

2017-04-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100695 --- Comment #8 from Hadrien --- Some in-game bad textures disappeared. The Talos Principle is fixed too. I think those glitches were actually related to bug 100681. The textures looked dirty, but they were not complete

[Bug 100695] Texture artifacts in Deus Ex: Mankind Divided

2017-04-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100695 --- Comment #7 from Hadrien --- Created attachment 130984 --> https://bugs.freedesktop.org/attachment.cgi?id=130984=edit Loading screen glitches Other screenshot showing glitches -- You are receiving this mail

[Bug 100695] Texture artifacts in Deus Ex: Mankind Divided

2017-04-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100695 --- Comment #6 from network...@rkmail.ru --- I can't reproduce this with opensuse + RX480 + Mesa-git 17.2 (d1608d6982) + llvm 5.0 revision 300864 + linux 4.10.11 -- You are receiving this mail because: You are the assignee for the

[Bug 100695] Texture artifacts in Deus Ex: Mankind Divided

2017-04-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100695 --- Comment #5 from Hadrien --- (In reply to Michel Dänzer from comment #4) > Bug 100681 was fixed by LLVM SVN r300791, how about this? I got an update of the padoka package today. It ships with llvm-5.0 r301038 but

[Bug 100695] Texture artifacts in Deus Ex: Mankind Divided

2017-04-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100695 --- Comment #4 from Michel Dänzer --- Bug 100681 was fixed by LLVM SVN r300791, how about this? -- You are receiving this mail because: You are the assignee for the bug.___

[Bug 100695] Texture artifacts in Deus Ex: Mankind Divided

2017-04-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100695 --- Comment #3 from Michel Dänzer --- Until bug 100681 is fixed, updating to newer snapshots won't help if it's caused by the same problem. The most likely culprit so far is LLVM r300023. -- You are receiving this mail

[Bug 100695] Texture artifacts in Deus Ex: Mankind Divided

2017-04-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100695 --- Comment #2 from Hadrien --- (In reply to Michel Dänzer from comment #1) > Could be a duplicate of bug 100681. Probably, radv also gives me glitches in The Talos Principle. Today I updated Mesa to version

[Bug 100695] Texture artifacts in Deus Ex: Mankind Divided

2017-04-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100695 --- Comment #1 from Michel Dänzer --- Could be a duplicate of bug 100681. -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel mailing list

[Bug 100695] Texture artifacts in Deus Ex: Mankind Divided

2017-04-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100695 Bug ID: 100695 Summary: Texture artifacts in Deus Ex: Mankind Divided Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW