[Bug 109265] [regression, bisected] arb_texture_multisample texelfetch piglit test failing on NIR backend

2019-02-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109265 Timothy Arceri changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 109265] [regression, bisected] arb_texture_multisample texelfetch piglit test failing on NIR backend

2019-02-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109265 --- Comment #5 from Timothy Arceri --- You were right it was a bad bisect due to that patch breaking MSAA also. I found the real issue, fix sent to the list. https://patchwork.freedesktop.org/patch/288934/ -- You are receiving this mail

[Bug 109265] [regression, bisected] arb_texture_multisample texelfetch piglit test failing on NIR backend

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109265 --- Comment #4 from Timothy Arceri --- This is odd. As far as I can tell the shader variant produced after loading from the case is the same as the one produced when the cache is disabled. Its also a fairly simple program. From

[Bug 109265] [regression, bisected] arb_texture_multisample texelfetch piglit test failing on NIR backend

2019-01-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109265 --- Comment #3 from Marek Olšák --- The test passes with MESA_GLSL_CACHE_DISABLE=1. -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel mailing list

[Bug 109265] [regression, bisected] arb_texture_multisample texelfetch piglit test failing on NIR backend

2019-01-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109265 --- Comment #2 from Marek Olšák --- Note that f7ffa504a065dc2631fd38cc5fe885b277f4e7e7 indeed broke MSAA, but it was fixed by c5c6e0187fd. -- You are receiving this mail because: You are the assignee for the

[Bug 109265] [regression, bisected] arb_texture_multisample texelfetch piglit test failing on NIR backend

2019-01-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109265 --- Comment #1 from Marek Olšák --- The commit has no effect on shaders. The bisecting has most likely been unsuccessful. Setting tile_swizzle = 0 in ac_surface.c reverts the commit. -- You are receiving this mail because: You are the

[Bug 109265] [regression, bisected] arb_texture_multisample texelfetch piglit test failing on NIR backend

2019-01-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109265 Bug ID: 109265 Summary: [regression, bisected] arb_texture_multisample texelfetch piglit test failing on NIR backend Product: Mesa Version: git Hardware: Other