[Bug 109561] [regression, bisected] code re-factor causing games to stutter or lock-up system

2019-02-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109561

Timothy Arceri  changed:

   What|Removed |Added

 Resolution|--- |FIXED
 Status|NEW |RESOLVED

--- Comment #8 from Timothy Arceri  ---
Updated fix pushed. No Mans Sky no longer hangs. Closing.

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[Bug 109561] [regression, bisected] code re-factor causing games to stutter or lock-up system

2019-02-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109561

--- Comment #7 from Marek Olšák  ---
The fix doesn't apply to master. Also, it would be nice to get it into 19.0
before it's released. (originally it should have been released today)

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[Bug 109561] [regression, bisected] code re-factor causing games to stutter or lock-up system

2019-02-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109561

--- Comment #6 from Timothy Arceri  ---
(In reply to Nicolai Hähnle from comment #4)
> Yeah, sorry, I wrote the patch directly on top of the offending commit for
> testing purposes.

Any chance you can send out the second fix for review? It seems to fix my
issues.

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[Bug 109561] [regression, bisected] code re-factor causing games to stutter or lock-up system

2019-02-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109561

--- Comment #5 from Timothy Arceri  ---
(In reply to Nicolai Hähnle from comment #1)
> Created attachment 143321 [details] [review]
> fix some issues
> 
> I cannot reproduce the hang, unfortunately. What hardware do you get the
> hang with?
> 
> There is some flickering on Polaris, which gets worse with the commit you
> bisected this to. The attached patch reduces the flicker back to the
> pre-commit level. Though it's essentially Marek's patch, plus an additional
> minor fix.
> 
> I have yet to try the Batman issue.

I can confirm this patch fixes the hang in No Mans Sky.

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[Bug 109561] [regression, bisected] code re-factor causing games to stutter or lock-up system

2019-02-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109561

--- Comment #4 from Nicolai Hähnle  ---
Yeah, sorry, I wrote the patch directly on top of the offending commit for
testing purposes.

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[Bug 109561] [regression, bisected] code re-factor causing games to stutter or lock-up system

2019-02-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109561

--- Comment #3 from Timothy Arceri  ---
The fix doesn't apply to master.

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[Bug 109561] [regression, bisected] code re-factor causing games to stutter or lock-up system

2019-02-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109561

--- Comment #2 from Timothy Arceri  ---
(In reply to Nicolai Hähnle from comment #1)
> Created attachment 143321 [details] [review]
> fix some issues
> 
> I cannot reproduce the hang, unfortunately. What hardware do you get the
> hang with?

Vega 64

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[Bug 109561] [regression, bisected] code re-factor causing games to stutter or lock-up system

2019-02-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109561

--- Comment #1 from Nicolai Hähnle  ---
Created attachment 143321
  --> https://bugs.freedesktop.org/attachment.cgi?id=143321=edit
fix some issues

I cannot reproduce the hang, unfortunately. What hardware do you get the hang
with?

There is some flickering on Polaris, which gets worse with the commit you
bisected this to. The attached patch reduces the flicker back to the pre-commit
level. Though it's essentially Marek's patch, plus an additional minor fix.

I have yet to try the Batman issue.

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[Bug 109561] [regression, bisected] code re-factor causing games to stutter or lock-up system

2019-02-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109561

Timothy Arceri  changed:

   What|Removed |Added

 Blocks||109535


Referenced Bugs:

https://bugs.freedesktop.org/show_bug.cgi?id=109535
[Bug 109535] [Tracker] Mesa 19.0 release tracker
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[Bug 109561] [regression, bisected] code re-factor causing games to stutter or lock-up system

2019-02-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109561

Bug ID: 109561
   Summary: [regression, bisected] code re-factor causing games to
stutter or lock-up system
   Product: Mesa
   Version: git
  Hardware: Other
OS: All
Status: NEW
  Severity: normal
  Priority: medium
 Component: Drivers/Gallium/radeonsi
  Assignee: dri-devel@lists.freedesktop.org
  Reporter: t_arc...@yahoo.com.au
QA Contact: dri-devel@lists.freedesktop.org

The following commit cause bad stuttering in the Batman Arkham City benchmark
(note when testing this game is 32bit). It also causes No Mans Sky to freeze my
system.

Link to No Mans Sky api trace below. Needs the following environment variables
set when running apitrace:

force_glsl_extensions_warn=true
allow_glsl_layout_qualifier_on_function_parameters=true

https://drive.google.com/open?id=1xFl7Uzfr75aODC0ljP8hC5OYRxgtuCan

commit e0f0d3675d462aad4ca30e4383a3530d46e6e85d
Author: Nicolai Hähnle 
Date:   Tue Sep 18 15:52:17 2018 +0200

radeonsi: factor si_query_buffer logic out of si_query_hw

This is a move towards using composition instead of inheritance for
different query types.

This change weakens out-of-memory error reporting somewhat, though this
should be acceptable since we didn't consistently report such errors in
the first place.

Reviewed-by: Marek Olšák 

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