https://bugs.freedesktop.org/show_bug.cgi?id=92428
GitLab Migration User changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=92428
--- Comment #11 from Marek Olšák ---
Does it still happen with current Mesa git? If so, can you try to run it with
this environment variable?
R600_DEBUG=switch_on_eop
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https://bugs.freedesktop.org/show_bug.cgi?id=92428
--- Comment #10 from James ---
(In reply to James from comment #9)
> (In reply to Michel Dänzer from comment #8)
> > (In reply to James from comment #7)
> > > The link is here.
> > >
https://bugs.freedesktop.org/show_bug.cgi?id=92428
--- Comment #9 from James ---
(In reply to Michel Dänzer from comment #8)
> (In reply to James from comment #7)
> > The link is here.
> > https://www.dropbox.com/s/15mfgng35b2rmt2/SwordCoast.x86_64.1.trace?dl=0
>
> I don't get any VM faults
https://bugs.freedesktop.org/show_bug.cgi?id=92428
--- Comment #8 from Michel Dänzer ---
(In reply to James from comment #7)
> The link is here.
> https://www.dropbox.com/s/15mfgng35b2rmt2/SwordCoast.x86_64.1.trace?dl=0
I don't get any VM faults when replaying that, let alone a lockup, neither
https://bugs.freedesktop.org/show_bug.cgi?id=92428
--- Comment #7 from James ---
Since the it exceeds the file limit, I've uploaded the apitrace to my dropbox.
The link is here.
https://www.dropbox.com/s/15mfgng35b2rmt2/SwordCoast.x86_64.1.trace?dl=0
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--- Comment #6 from Nicolai Hähnle ---
Thanks for the reports. VM faults are tricky to find - can one of you provide
an apitrace of a lockup so that we can reproduce this?
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--- Comment #5 from l.gambetta at alice.it ---
Created attachment 120582
--> https://bugs.freedesktop.org/attachment.cgi?id=120582=edit
Messages printed into the journalctl log about this crash
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https://bugs.freedesktop.org/show_bug.cgi?id=92428
--- Comment #4 from l.gambetta at alice.it ---
I can confirm this bug. The game crashed my PC on the load screen.
My specs:
CPU AMD A10-7850K
GPU ATI Radeon 7850 1Gb RAM
8 GB RAM
Kernel 4.3.3, 64 bit
xf86-video-ati 7.6.1
mesa 11.0.7
Manjaro
https://bugs.freedesktop.org/show_bug.cgi?id=92428
--- Comment #3 from Francesco Biscani ---
I am also experiencing a lockup with this game. In my case the lockup happens
before I get to the main menu right after starting the game. I have a radeon r9
270x, and I am using the radeonsi driver
https://bugs.freedesktop.org/show_bug.cgi?id=92428
--- Comment #2 from James ---
01:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc.
[AMD/ATI] Pitcairn PRO [Radeon HD 7850 / R7 265 / R9 270 1024SP] [1002:6819]
Subsystem: PC Partner Limited / Sapphire Technology Radeon HD
https://bugs.freedesktop.org/show_bug.cgi?id=92428
--- Comment #1 from James ---
glxinfo | grep OpenGL
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.9
(git-8957b69)
OpenGL core profile shading
https://bugs.freedesktop.org/show_bug.cgi?id=92428
Bug ID: 92428
Summary: Sword Coast Legends causing GPU lockup. radeon
:01:00.0: GPU lockup (current fence id
0xafd1 last fence id 0xb194 on
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