https://bugs.freedesktop.org/show_bug.cgi?id=94900
Andreas Boll changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #36 from Heiko ---
Btw, I've submitted the patch to the mesa list some time ago:
https://patchwork.freedesktop.org/patch/122534
--
You are receiving this mail because:
You are the assignee for the bug.
-- next part -
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #35 from Adam Lyall ---
I've tested Heiko's patch from comment 34 and it fixed Grid Autosport crashing
for on the latest Mesa from git.
Note that, at least for my Radeon HD5850, without the patch running with
sbsafemath still leads t
https://bugs.freedesktop.org/show_bug.cgi?id=94900
Heiko changed:
What|Removed |Added
Attachment #126832|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #33 from Marek Olšák ---
The EVENT_WRITE errors are from a different issue that should be fixed in
master now.
--
You are receiving this mail because:
You are the assignee for the bug.
-- next part --
An HT
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #32 from Heiko ---
(In reply to Frederic Romagne from comment #31)
> I had a bunch of
>
> oct. 02 10:06:22 kiss-desktop kernel: [drm:evergreen_packet3_check.isra.14
> [radeon]] *ERROR* bad EVENT_WRITE
> oct. 02 10:06:22 kiss-desktop
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #31 from Frederic Romagne ---
(In reply to Frederic Romagne from comment #30)
> I can confirm it removes the lockup in Octodad, however it breaks the
> rendering in Rocket League... Recompiling mesa without the patch and Rocket
> Leag
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #30 from Frederic Romagne ---
I can confirm it removes the lockup in Octodad, however it breaks the rendering
in Rocket League... Recompiling mesa without the patch and Rocket League
renders properly again...
--
You are receiving th
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #29 from Marek Olšák ---
(In reply to Heiko from comment #28)
> @Marek, what's the best/usual way to test for performance/instruction count
> in mesa changes. I noticed those 'helped'/'hurt'/'+-%' infos and some
> runtime numbers in
https://bugs.freedesktop.org/show_bug.cgi?id=94900
Heiko changed:
What|Removed |Added
Attachment #125271|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #27 from Heiko ---
Well, tiling and hyz were disabled per default as well, until bugs were ironed
out. So I'd go with the overall stability and use sbsafemath as default for now
(or just disable the calls to fold_assoc()).
And you're
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #26 from Gregor Münch ---
(In reply to Marek Olšák from comment #24)
> How about we make R600_DEBUG=sbsafemath be the default?
If there are no resources inside AMD to fix those bugs, this will be the best
option. Those stalls are
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #25 from russianneuromancer at ya.ru ---
But how this will affect performance with other games that doesn't freeze?
There is no other way to fix this?
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #24 from Marek Olšák ---
How about we make R600_DEBUG=sbsafemath be the default?
--
You are receiving this mail because:
You are the assignee for the bug.
-- next part --
An HTML attachment was scrubbed...
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #23 from Alex ---
This also happens 100% of the time under Faeria and Rocket League.
The bug that appeared during a Rocket League session :
[36447.794626] BUG: unable to handle kernel paging request at c90401d40ffc
[36447.794656]
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #22 from Alex ---
It seems I'm esperiencing the same kind of crash, but with an HD7950 (and
usually under the 'Cities: skylines' game).
I'm using kubuntu 16.04 with the padoka ppa.
> uname -a
Linux AciD 4.4.0-36-generic #55-Ubuntu SM
https://bugs.freedesktop.org/show_bug.cgi?id=94900
Heiko changed:
What|Removed |Added
CC||lil_tux at web.de
--- Comment #21 from Heiko --
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #20 from Daniel T. ---
I can confirm that setting R600_DEBUG=sbsafemath allows atleast octodad to be
launched and played without problems.
I currently do not have the other games installed, but I will start the
downloads and test ASA
https://bugs.freedesktop.org/show_bug.cgi?id=94900
--- Comment #19 from iive at yahoo.com ---
Created attachment 125130
--> https://bugs.freedesktop.org/attachment.cgi?id=125130&action=edit
Octrodad crashing pixel shader - TGSI, disassembly, sbdump of IR code and crash
backtrace
I've discovered
https://bugs.freedesktop.org/show_bug.cgi?id=94900
iive at yahoo.com changed:
What|Removed |Added
CC||iive at yahoo.com
--- Comment #18 fro
https://bugs.freedesktop.org/show_bug.cgi?id=94900
Daniel T. changed:
What|Removed |Added
Summary|HD6950 GPU lockup loop with |HD6950 GPU lockup loop with
21 matches
Mail list logo