Philipp Zabel writes:
> Should these be backported to older kernels as well, to avoid burning
> the fbdev console into VR headset OLED displays?
I don't think so; it's a bunch of code to backport, and the matching
code for the X desktop hasn't even landed upstream yet.
On Tue, Feb 20, 2018 at 12:56 PM, Jani Nikula
wrote:
> On Mon, 19 Feb 2018, Philipp Zabel wrote:
>> This uses the EDID info from Oculus Rift DK1 (OVR-0001), DK2 (OVR-0003),
>> and CV1 (OVR-0004) to mark them as non-desktop.
>
> Not that I
On Mon, 19 Feb 2018, Philipp Zabel wrote:
> This uses the EDID info from Oculus Rift DK1 (OVR-0001), DK2 (OVR-0003),
> and CV1 (OVR-0004) to mark them as non-desktop.
Not that I know anything about this stuff, but should this series be cc:
stable?
BR,
Jani.
>
This uses the EDID info from Oculus Rift DK1 (OVR-0001), DK2 (OVR-0003),
and CV1 (OVR-0004) to mark them as non-desktop.
Signed-off-by: Philipp Zabel
---
drivers/gpu/drm/drm_edid.c | 5 +
1 file changed, 5 insertions(+)
diff --git a/drivers/gpu/drm/drm_edid.c