On Wed, Nov 23, 2016 at 2:34 PM, Stephen Boyd wrote:
> On 11/22/2016 07:47 AM, Jordan Crouse wrote:
>> Add some new functions to manipulate GPU registers. gpu_read64 and
>> gpu_write64 can read/write a 64 bit value to two 32 bit registers.
>> For 4XX and older these are normally perfcounter
On 11/23/2016 11:46 AM, Rob Clark wrote:
> On Wed, Nov 23, 2016 at 2:34 PM, Stephen Boyd wrote:
>> On 11/22/2016 07:47 AM, Jordan Crouse wrote:
>>> Add some new functions to manipulate GPU registers. gpu_read64 and
>>> gpu_write64 can read/write a 64 bit value to two 32 bit registers.
>>> For
On 11/22/2016 07:47 AM, Jordan Crouse wrote:
> Add some new functions to manipulate GPU registers. gpu_read64 and
> gpu_write64 can read/write a 64 bit value to two 32 bit registers.
> For 4XX and older these are normally perfcounter registers, but
> future targets will use 64 bit addressing so
Add some new functions to manipulate GPU registers. gpu_read64 and
gpu_write64 can read/write a 64 bit value to two 32 bit registers.
For 4XX and older these are normally perfcounter registers, but
future targets will use 64 bit addressing so there will be many
more spots where a 64 bit read and