Re: [Dri-devel] Mach64 development

2001-10-02 Thread Carl Busjahn
Hey, ATI has not been very cooperative with letting the documentation out, but they may be now, it took them a month to get the documentation to me, and by then School had started :-( There is a cvs branch for mach64 almost a year old which I have used with limited succes (some gl demos

Re: [Dri-devel] gears problem

2001-10-02 Thread Steven P. Lilly
I'm using the kernel module from 2.4.10. Everything else is from the Slackware 8.0 release. XFree86 4.1.0 and a Radeon AIW graphics card. - Original Message - From: Michel Dänzer [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, September 30, 2001 10:24 AM Subject: Re: [Dri-devel]

Re: [Dri-devel] Radeon 8500, what's the plan?

2001-10-02 Thread David Johnson
From: [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: [Dri-devel] Radeon 8500, what's the plan? Date: Tue, 2 Oct 2001 17:19:53 -0400 (EDT) Well, we (GATOS) do have the docs, under similar NDA. I believe PI/VA was more doc-rich ;) But (looking in them) they

Re: [Dri-devel] Radeon 8500, what's the plan?

2001-10-02 Thread Jeffrey W. Baker
On Wed, 3 Oct 2001, David Johnson wrote: There is some seriously proprietary stuff with idct that for legal reasons ATI wouldn't want to expose. That is one of the most ridiculous statements I have heard. Substitute some equivalent terms in there: There is some seriously proprietary stuff

Re: [Dri-devel] Re: Re: Radeon 8500, what's the plan?

2001-10-02 Thread David Johnson
** well, let's see how many flames I can generate with this.. ** I'll see if I can generate more. One point that I think has been missed is that while Open Source in general (and Linux, in particular) improves a lot user and developer experience, the binaries get even less value than in

Re: [Dri-devel] Radeon 8500, what's the plan?

2001-10-02 Thread Gareth Hughes
Jeffrey W. Baker wrote: On Wed, 3 Oct 2001, David Johnson wrote: There is some seriously proprietary stuff with idct that for legal reasons ATI wouldn't want to expose. That is one of the most ridiculous statements I have heard. Substitute some equivalent terms in there: There is

Re: [Dri-devel] Radeon 8500, what's the plan?

2001-10-02 Thread David Johnson
From: Gareth Hughes [EMAIL PROTECTED] To: Jeffrey W. Baker [EMAIL PROTECTED] CC: David Johnson [EMAIL PROTECTED], [EMAIL PROTECTED] Subject: Re: [Dri-devel] Radeon 8500, what's the plan? Date: Tue, 02 Oct 2001 18:02:16 -0700 Jeffrey W. Baker wrote: On Wed, 3 Oct 2001, David Johnson wrote:

Re: [Dri-devel] Radeon 8500, what's the plan?

2001-10-02 Thread Peter Surda
On Wed, Oct 03, 2001 at 01:17:03AM +, David Johnson wrote: Actually I think SiS offers an idct solution as well but beyond protecting intellectual property there are potential legal issues with exposing how ATI decodes copy righted, copy protected DVD. I don't understand what this fuss

Re: [Dri-devel] Re: Re: Radeon 8500, what's the plan?

2001-10-02 Thread Allen Akin
On Wed, Oct 03, 2001 at 12:57:55AM +, David Johnson wrote: |... I think a major problem for Linux is forward and | backward compatibility issues and compatibility issues between | distributions. ... There are (at least) two issues here: Binary compatibility for

Re: [Dri-devel] Re: Re: Radeon 8500, what's the plan?

2001-10-02 Thread Peter Surda
On Wed, Oct 03, 2001 at 12:57:55AM +, David Johnson wrote: Take a look at NVIDIA's linux driver website. http://www.nvidia.com/view.asp?PAGE=linux Is that confusing to a non-technical user or what? Is the average user going to know the difference between Redhat 7.1 SMP Kernel vs

Re: [Dri-devel] Re: Re: Radeon 8500, what's the plan?

2001-10-02 Thread volodya
On Wed, 3 Oct 2001, Damien Miller wrote: On Tue, 2 Oct 2001 [EMAIL PROTECTED] wrote: With linux, it will say something along the lines of works with Redhat 6.2. (take a look at many CAD packages, for example - they are _not_ very graphics intensive). Games are even trickier. I have

Re: [Dri-devel] Radeon 8500, what's the plan?

2001-10-02 Thread volodya
On Tue, 2 Oct 2001, Gareth Hughes wrote: Jeffrey W. Baker wrote: On Wed, 3 Oct 2001, David Johnson wrote: There is some seriously proprietary stuff with idct that for legal reasons ATI wouldn't want to expose. That is one of the most ridiculous statements I have heard.

Re: [Dri-devel] Radeon 8500, what's the plan?

2001-10-02 Thread David Johnson
Loki didn't get low level (i.e. register level) idct docs. They got an idct library with docs on how to use that library. I don't think PI/VA got them either. There is some seriously proprietary stuff with idct that for legal reasons ATI wouldn't want to expose. Would you know

Re: [Dri-devel] Radeon 8500, what's the plan?

2001-10-02 Thread David Johnson
Or it could be that the iDCT core was not developed by ATI, but by someone else, and ATI just licensed it. This could explain why they are so adamant about not releasing the docs. As for TV-out they might be afraid that releasing the specs could be consired equivalent to providing Macrovision

Re: [Dri-devel] Radeon 8500, what's the plan?

2001-10-02 Thread Keith Packard
Around 3 o'clock on Oct 3, Peter Surda wrote: I don't understand what this fuss about hardware accelerated idct is. In which situation you actually get use of it? When I play DVDs on my Duron 650 I get over 50% free CPU time with a software-only dvd decoder (vlc), the card only does yuv-rgb

Re: [Dri-devel] Re: Re: Radeon 8500, what's the plan?

2001-10-02 Thread Leif Delgass
On Tue, 2 Oct 2001 [EMAIL PROTECTED] wrote: On the other hand, perhaps, I should give a try to writing a game engine myself. I know of at least one open-source (LGPL) engine in development: Crystal Space (http://crystal.linuxgames.com). It's a very ambitious project which aims to be a

Re: [Dri-devel] Re: Re: Radeon 8500, what's the plan?

2001-10-02 Thread David S. Miller
From: Peter Surda [EMAIL PROTECTED] Date: Wed, 3 Oct 2001 03:19:04 +0200 I thought this conversation was about Loki releasing Linux versions of current generation games. I thought the conversation was about why and which games and cards to buy? The thread I responded to was

Re: [Dri-devel] Re: Re: Radeon 8500, what's the plan?

2001-10-02 Thread volodya
On Tue, 2 Oct 2001, David S. Miller wrote: From: [EMAIL PROTECTED] Date: Tue, 2 Oct 2001 17:39:25 -0400 (EDT) I would say that with Linux, the proper business model should be not release binary game, but provide artwork for an existing engine. I.e. have Open Source

Re: [Dri-devel] Re: Re: Radeon 8500, what's the plan?

2001-10-02 Thread David S. Miller
From: [EMAIL PROTECTED] Date: Tue, 2 Oct 2001 17:39:25 -0400 (EDT) I would say that with Linux, the proper business model should be not release binary game, but provide artwork for an existing engine. I.e. have Open Source game engine (bet it Q3 like or Civilization like)