I'm using the Radeon TCL CVS from this morning, and q3tourney4 is not
rendering properly. It looks like the bumpmaps are not being used. I'm
using Q3A v1.31.
Also, when the head of Stripe is displayed in the upper right, the texture
rolls (like it's lost vertical hold).
I have't yet done more
Brian Paul wrote:
Ian Romanick wrote:
On Sat, Mar 30, 2002 at 08:11:31AM -0700, Jens Owen wrote:
Ian Romanick wrote:
On Thu, Mar 28, 2002 at 12:53:06PM -0800, Ian Romanick wrote:
#0 0x4309fb0a in CreateContext (dpy=0x8075708, vis=0x0, shareList=0x0,
On Tue, Apr 02, 2002 at 08:01:04 -0700, Jens Owen wrote:
Just FYI.
I noticed the i830 and SiS 3D drivers are not being built on the trunk.
If they aren't supported enough to have them on by default, then I'll
skip converting them to the new drmCommand interface. If they are ever
The only thing video
cards have today that is really better than the main processor is
massive
amounts of memory bandwidth.
That is far from the truth - they have internal pipelining
and parallelism. Their use of silicon can be optimised to balance
the performance of just one single
On Sat, Mar 30, 2002 at 08:11:31AM -0700, Jens Owen wrote:
Ian Romanick wrote:
The bad news is that it dies shortly thereafter with an assertion failure in
Mesa. The only seems to happen when I re-size the window. Maya seems to
expect 1280x1024, but I'm running @ 1152x864. If I hit the
From: Jens Owen [EMAIL PROTECTED]
Date: Tue, 02 Apr 2002 20:19:31 -0700
Perhaps, you'd be interested in moving your FFB DRM kernel module
upstream to the DRI repository.
Does the DRI repository even build kernel modules on non-x86 platforms
correctly? Ie. does it add all the
José Fonseca [EMAIL PROTECTED] writes:
+#if 0
#define DIV255(X) (((X) 8) + (X) + 256) 16
+#else
+const GLint temp;
+#define DIV255(X) (temp = (X), ((temp 8) + temp + 256) 16)
That function introduces an small error (off by +-1) in about 50% of
the time for inputs in
After all these interesting and informative discussions, everyone has
forgotten the start of the thread:) Basically, there should one answer
to the question whether and how blending+fog can be implemented .
Possible variants:
1. Yes, it can be done with hardware acceleration. DRI team knows how.
On Tue, Apr 02, 2002 at 07:49:59PM -0700, Jens Owen wrote:
Alan,
I've committed a slew of header file changes. Mostly, I've seperated
any device dependencies from drm.h and the automatic include of all the
device_drm.h files. This results in a drm.h which does not have any
of the driver
Marcelo E. Magallon wrote:
[are the mailing lists having hiccups? I sent something yesterday and it
didn't show up]
I've been seeing some serious delays...up to 5 days for some of the mail
on the xpert list.
-- /\
Jens Owen/ \/\ _
You found a bug, it isn't serious because the private part of the sarea
isn't really manipulated in the ddx driver after initialization if I
remember correctly. The client side driver will make sure there are sane
values in there.
The client side fyi uses the kernel defination (on the I810
Jeff Hartmann wrote:
You found a bug, it isn't serious because the private part of the sarea
isn't really manipulated in the ddx driver after initialization if I
remember correctly. The client side driver will make sure there are sane
values in there.
The client side fyi uses the kernel
I would do some maintainance on the I830, but unfortunately I don't have
hardware anymore. I have a driver here thats mostly the way to Mesa 3.5 and
I would assume getting it to 4.0 wouldn't be hard. If anyone wants to send
or loan me a production I830, I can work on getting this port done.
On Tue, 02 Apr 2002 20:19:31 -0700
Jens Owen [EMAIL PROTECTED] wrote:
David,
I've been making some changes to the drm interface and noticed some
interesting things about your FFB driver. I'm working off a recent
branch of the main trunk in the DRI CVS repository.
I noticed your FFB 3D
David S. Miller wrote:
From: Jens Owen [EMAIL PROTECTED]
Date: Tue, 02 Apr 2002 20:19:31 -0700
Perhaps, you'd be interested in moving your FFB DRM kernel module
upstream to the DRI repository.
Does the DRI repository even build kernel modules on non-x86 platforms
I'm not sure they are the official maintainers, but as far as I
recall,
Thomas Winischhofer has done a lot with Sis and DRI, etc. (like make
the driver actually work) (http://www.webit.com/tw/linuxsis630.shtml),
and Matthew Sottek has done much of the work for i810/830.
Alex
One more:
Brian, is the latest Mesa-4.0.2 stuff already merged?
Thanks.
Dieter
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Dieter Nützel wrote:
One more:
Brian, is the latest Mesa-4.0.2 stuff already merged?
Not yet - I plan to do it pretty soon, maybe today.
-Brian
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On Tuesday, 4. March 2002 23:09:28, Brain Paul wrote:
Daniel Kulesz wrote:
Hi,
I wanted to ask whether development of the 3dfx-drivers is still going on
or whether it has already come to an end what would be bad news to me :( I
tried downloading compiling the newest glide-drivers
Keith Whitwell wrote:
On Tue, 02 Apr 2002 20:19:31 -0700
Jens Owen [EMAIL PROTECTED] wrote:
David,
I've been making some changes to the drm interface and noticed some
interesting things about your FFB driver. I'm working off a recent
branch of the main trunk in the DRI CVS
Jens Owen wrote:
The following driver suites still need to be converted to the new
drmCommand interface before the drmcommand-0-0-1-branch can be merged to
the trunk:
gamma
i810
i830
mga
r128
sis
I don't currently have any of this hardware in my posession, so I'm
On Wed, Apr 03, 2002 at 01:28:46PM +0200, Timothee Besset wrote:
Not sure if that's related, but Q3 shaders don't do any bump mapping.
TTimo
Hrm..ok, so then it's not the bumpmaps that are missing. :) In any case,
the walls look perfectly smooth, and they didn't used to. I'll send a
On Wed, Apr 03, 2002 at 10:47:28 -0700, Jens Owen wrote:
Jens Owen wrote:
The following driver suites still need to be converted to the new
drmCommand interface before the drmcommand-0-0-1-branch can be merged to
the trunk:
gamma
i810
i830
mga
r128
sis
I
On Die, 2002-04-02 at 21:49, Jens Owen wrote:
The following driver suites still need to be converted to the new
drmCommand interface before the drmcommand-0-0-1-branch can be merged to
the trunk:
gamma
i810
i830
mga
r128
sis
I don't currently have any of this hardware
Hi!
Several weeks ago I reported that on initialization of screen (q3, epsxe),
my machine freezes with about 10% probability. I got no meaningful reply, so I
upgraded the machine from rh 7.1 to 7.2 (including gcc), kernel to 2.4.19-pre5
and it still happens.
New hints?
Bye,
Peter Surda
On 2002.04.03 13:07 Marcelo E. Magallon wrote:
[are the mailing lists having hiccups? I sent something yesterday and it
didn't show up]
José Fonseca [EMAIL PROTECTED] writes:
+#if 0
#define DIV255(X) (((X) 8) + (X) + 256) 16
+#else
+ const GLint temp;
+#define
On 2002.04.03 14:43 Sergey V. Udaltsov wrote:
After all these interesting and informative discussions, everyone has
forgotten the start of the thread:) Basically, there should one answer
to the question whether and how blending+fog can be implemented .
Possible variants:
1. Yes, it can be
Dieter Nützel wrote:
One more:
Brian, is the latest Mesa-4.0.2 stuff already merged?
The trunk is has the latest 4.0.2 code now.
-Brian
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On Tue, Apr 02, 2002 at 12:49:54PM -0700, Jens Owen wrote:
I don't currently have any of this hardware in my posession, so I'm
looking for volunteers to test the converted driver suite. If anyone is
real ambitious they could even take a stab at the interface conversion,
too.
I can test the
He!He!.. you missed!! It's a mix of variant 1 and 2..! :)
Cool. At least 1+2 is the answer (call it 5). Thanks.
As Leif previously said is his reply, it can be done in hardware by
messing the colors of the vertex to incorporate the fog (as software Mesa
used to do in 3.x) but it's
On 2002.04.03 23:50 Sergey V. Udaltsov wrote:
He!He!.. you missed!! It's a mix of variant 1 and 2..! :)
Cool. At least 1+2 is the answer (call it 5). Thanks.
As Leif previously said is his reply, it can be done in hardware by
messing the colors of the vertex to incorporate the fog (as
Hey Raystonn,
Oh my godness, who fed that trolls. ;-)
Lets still assume, you havent had the facts handy
(due to your age, education, place of birth or current location)
for seeing clear in all the subjects you are trying to adress.
I would be much happier if i did feel that you were really
Hey Raystonn,
Oh my godness, who fed that trolls. ;-)
Please refrain from calling me a troll. A troll is really someone who
flames others. He is someone who attempts to attack the messenger rather
than address the message. Thusfar the only one to do this is you.
Lets still assume, you
Looks good. I'll forward them tomorrow.
-Jeff
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Bjorn Helgaas
Sent: Monday, April 01, 2002 2:23 PM
To: Jeff Hartmann
Cc: [EMAIL PROTECTED]
Subject: [Dri-devel] [PATCH] agpgart support for HP ZX1
The
Jens Owen wrote:
Robert Boucher has graciously stepped up to test the i810. The i830 and
sis drivers have been removed from the list.
That just leaves r128, mga and gamma. Any testing volunteers?
Thanks to all who responded to this request. I've got three initial
turnon testers lined
Thomas Kunze wrote:
On Saturday 23 March 2002 04:31, you wrote:
Tony,
I've just commited a simple change to remove the AGP requirement in the
mach64-0-0-3-branch, as suggested by Michel. This is rather preliminary
and I'm not sure if it's enough to get it running on a PCI Mach64.
Marcelo E. Magallon wrote:
José Fonseca [EMAIL PROTECTED] writes:
+#if 0
#define DIV255(X) (((X) 8) + (X) + 256) 16
+#else
+const GLint temp;
+#define DIV255(X) (temp = (X), ((temp 8) + temp + 256) 16)
That function introduces an small error (off by +-1) in
On Thu, 4 Apr 2002 01:56:22 +0100
José Fonseca [EMAIL PROTECTED] wrote:
On 2002.04.03 23:50 Sergey V. Udaltsov wrote:
He!He!.. you missed!! It's a mix of variant 1 and 2..! :)
Cool. At least 1+2 is the answer (call it 5). Thanks.
As Leif previously said is his reply, it can be done
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